Oblivion talk:Through A Nightmare, Darkly
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[edit] A Nice Resolving Trick
If you jump up of one of those supports that connect the arena with the spectators, (just large blocks of concrete, next to where the minotaurs spawn), you can safely blast the minotaurs away with your staff :D Have fun mutilating those minotaurs, I know I did! --Logiccube 14:05, 27 April 2007 (EDT)
- Well, great for you, pal, but I am playing on hardcore difficulty, which means every minotaur requires 8000 points damage dealt to it, before it drops dead, because the minotaurs are levelled and because on hardcore difficulty damage dealt to enemies by the player is divided by 6. It's impossible to defeat them when you are silenced. Fortunately, it's not necessary. Just jump from pillar to pillar until you get close to the balcony, then jump on the balcony. If you have an acrobatics skill of 100, it's easy. Minotaurs can't reach you if you stand on pillars. WRFan 17:25, 18 October 2009 (UTC)
[edit] water breathing bug?
i did this quest but once it was over my Argonian wasnt able to breath under water any more has this happened to any one else (EmoDuDe13 14:09, 26 July 2008 (EDT))
- it happend to me too i think but on mine the water health bar thing cept decreasing but when it was all red it didnt do any damge to me.. —The preceding unsigned comment was added by 70.0.7.183 (talk • contribs) on 05:07, 16 February 2009.
My Argonian had no problems with water breathing. Torinir 19:26, 5 July 2009 (UTC)
[edit] Ending His Nightmares
How do you slay Henantier in his sleep? He is marked as essential. When you knock him out, he just wakes up, walks around (even though you can't talk to him), and then goes back to his nightmare world. --Darkheart 22:35, 15 May 2009 (EDT)
- You can't... sorry, but does it say that anywhere on the article? –Rpeh•T•C•E• 02:24, 16 May 2009 (EDT)
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--Darkheart 15:00, 16 May 2009 (EDT)Through A Nightmare, Darkly (MS05) Stage Finishes Quest Journal Entry 90 
I've slain Henantier in his sleep. His nightmares are now over.
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[edit] Note
I have moved this note from the article page:
- Sometimes, if you sleep in another bed and you have the amulet in your possesion, and you are NOT wearing it, then you may be transported to the dream world. Careful word of advice: if you are not ready to go to the dream world, do NOT NOT NOT start this quest.
Can someone verify this? --Elliot(T-C) 01:44, 29 June 2009 (UTC)
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- I've had that happen when I got the amulet before I had the quest. (Testing Hall, not glitch or anything like that). I was sent to the Dreamworld without actually being on the quest, but it only seems to happen when you sleep in another bed. I tried it again later when I started the quest, but it didn't seem to work. I'll test it later. I think wearing it once and then taking it off may also have that happen. --Darkheart 17:01, 29 June 2009 (UTC)
- EDIT:Confirmed; wearing the amulet once and taking it off again still transports you to the Dreamworld as if you went to sleep while you were wearing it. --Darkheart 01:18, 17 September 2009 (UTC)
- I've had that happen when I got the amulet before I had the quest. (Testing Hall, not glitch or anything like that). I was sent to the Dreamworld without actually being on the quest, but it only seems to happen when you sleep in another bed. I tried it again later when I started the quest, but it didn't seem to work. I'll test it later. I think wearing it once and then taking it off may also have that happen. --Darkheart 17:01, 29 June 2009 (UTC)
[edit] Glitch about Kud-Ei?
I accidentally talked to her and agreed to follow her, and got in jail in the Imperial city. Now she's walking around the Imperial city asking me to follow her. Anyone get this glitch? I don't want to walk all the way back to Bravil. —The preceding unsigned comment was added by Haatweels (talk • contribs) on 05:47, 2 August 2009.
[edit] a new way to complete the test of patience
if you just jump a square then rest you will require no patience at all,this needs verification i posted it in the talk page to see if someone could verify it Agente00cuyo 12:18, 21 August 2009 (UTC)
- I'm not sure what you mean. Can you elaborate, please? —Robin Hood (Talk • E-mail • Contribs) 05:09, 16 September 2009 (UTC)
- I think it means that if you use the in-game wait function just before you jump a square, the dart trap does not get activated. Talk Wolok gro-Barok Contributions 14:44, 16 September 2009 (UTC)
- I'll have to give it a try. It's probably more annoying than just following the path, but if it ends up working and is useful to some, I see no reason not to post it. I'll post back here later, after I've had a chance to try it out. —Robin Hood (Talk • E-mail • Contribs) 18:43, 16 September 2009 (UTC)
- I was unable to duplicate this behaviour. Waiting while in the air produces a message saying I can't do that; waiting as soon as I landed made no difference at all...I still got riddled with arrows. —Robin Hood (Talk • E-mail • Contribs) 03:57, 17 September 2009 (UTC)
- I'll have to give it a try. It's probably more annoying than just following the path, but if it ends up working and is useful to some, I see no reason not to post it. I'll post back here later, after I've had a chance to try it out. —Robin Hood (Talk • E-mail • Contribs) 18:43, 16 September 2009 (UTC)
- I think it means that if you use the in-game wait function just before you jump a square, the dart trap does not get activated. Talk Wolok gro-Barok Contributions 14:44, 16 September 2009 (UTC)

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