Oblivion talk:Wabbajack
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[edit] Strange Creatures
I've noticed some strange things with the Wabbajack. It's not supposed to work on NPCs, but it seems to turn them into aggressive wolves for a short time; when the wolf is killed, it changes back and the NPC dies. Also, it seems to work on objects. (I've used it on the shrine statue of Sheogorath, and on the pillar in the Ayleid ruin that you have to cast several specific spells on (I forget the quest name.) Both vanished, only to have a wolf appear in their place. (I think these were with the Wabbajack staff itself; they may have been with the Wabbajack Spell I was tinkering with, and it may also be because I had god mode on at the time.) I'm fairly sure I've also had it work on non-loading doors.
My conclusion: The Wabbajack (or at least the spell) is quite buggy and possibly broken. --M2pt5 17:35, 2 August 2006 (EDT)
I just tried it, and I'm making the following observations:
- Everything I Wabbajacked (with the staff) turned into a "Polymorphed Wolf". This includes:
- NPCs of the playable races
- rats
- shop signs (the ones that can swing)
- a bench
- Nocturnal's Shrine (the statue)
- gate doors (the Ayleid ruin gates)
- a rising floor trap
- When killed, every Polymorphed Wolf reverts to the object it originally was, at the location the wolf was when it died.
- This can lead to very unusual circumstances (a large hole in the floor, the Nocturnal statue on the wrong side of the bridge and half sunken in the ground, half-sunken and moved gates, etc.)
- If whatever was Wabbajacked was previously alive (an NPC, a monster) the creature will reappear, then go through its death animation.
Update of my previous conclusion: The Wabbajack staff is very broken. --M2pt5 18:11, 2 August 2006 (EDT)
- Are you sure this isn't being caused by some mod? There is no "Polymorphed Wolf" anywhere in the Construction Set. The complete list of things that can be created by Wabbajack is as follows: Daedroth, Troll, Skeleton Champion, Sheep, Rat, Ogre, Goblin Skirmisher, and Deer. Anything else that you get must be from some other source. Has anybody else experienced anything like this? (Particularly X-box people, since there's no chance of a mod-related issue for them.) --TheRealLurlock 22:43, 3 August 2006 (EDT)
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- I just did some tests, and could not reproduce any of these behaviors. I tried zapping several NPCs, several swinging signs, and Nocturnal's statue: nothing happened. When zapping animals (unicorn, horses, scamps, flame atronachs) I always got one of the beasts in Lurlock's list. After 30 seconds, the wabbajacked creature would turn back into its original form at full health.
- There does seem to be a preference for the aggressive creatures showing up. In 29 tests, I got 8 daedroth, 7 skeleton champions, 4 goblin skirmishers, 3 ogres, 3 trolls, 2 sheep, 1 rat, and 1 deer. (This was with a level 16 character). Also, these tests were all done on an XBox, so definitely no mods in play. --Nephele 23:08, 3 August 2006 (EDT)
- I got, if I'm counting correctly, 1 skeleton champion, 1 goblin skirmisher, 3 ogres, 3 sheet, 2 rat. In most cases this was a decided improvement (e.g. Nether Lich into sheep). This is at level 18. I couldn't wabbajack Adoring Fan (but he got mad). Zompist 19:29, 22 September 2006 (EDT)
Final conclusion: I am a complete idiot, and Mezlo needs to mention things he changes in his Ultimate Cheat Mod. It has a "polymorph wolf" spell, and for some reason, he hijacked the Wabbajack's ability to make it. I just copy/pasted the original WabbajackSpell script from Oblivion.esm and fixed it. Sorry if I caused any confusion. --M2pt5 01:03, 7 March 2007 (EST)
[edit] Shivering Isles
Does anyone know if Sheogorath reacts if you have completed the Wabbajack quest before going to shivering isles? --193.71.103.180 13:03, 21 May 2007 (EDT)
- He doesn't say anything after you get it. If you want to see what he says before you get it, but have been in the SI, look in Sheogorath 77BeTa77 22:07, 8 April 2008 (EDT)
[edit] Shivering isles
I was also supprised that Sheogorath didn't react in a different way when I met him, as his shrine quest was the last quest I compleated before I downloaded the Shivering Isles. I was also supprised that being in possesion of this item would not count as having Sheogorath's blessing, thus you could go through the gate.
[edit] Souls
Can this item be used to, for example, turn a rat into a Daedroth and get a greater soul? 203.33.161.223 05:03, 9 March 2008 (EDT)
- Yes. You have a 1 in 8 chance of getting a Daedroth when you use it on anything. –Rpeh•T•C•E• 06:19, 9 March 2008 (EDT)
- I realise that - the question was mostly about whether you get the soul from the original creature or the soul from the new creature. But all in all it's not very efficient even if you do get the soul of the new creature; you have a 3/8 (37.5%) chance of getting a creature with a greater soul, so on average you'll use just less than 900 Magicka from the staff to get a greater soul, which will replenish 1200 Magicka. Would be very slow, and would require being able to kill the new, harder creature within 30 seconds. 203.33.161.223 03:43, 10 March 2008 (EDT)
[edit] 30 seconds?
Where did you get this number from? On 360 it works for about half that time. I'm guessing that's maybe on PC? Or you got it from the construction set and never bothered to check the game itself? I've hustled to chase down and kill enough Xivilai/Ogres turned deer to realize it's nowhere near 30 seconds. 68.166.64.187 00:12, 4 April 2008 (EDT)
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- How many actual seconds is that? That should be mentioned on the page. Sanguine's Rose and the Skull of Corruption seem to work in real time as do all other staffs. 68.166.65.62 15:00, 8 April 2008 (EDT)
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- As far as I can tell from the scripts, the duration is 10 seconds. The
WabbajackCreatureScriptchecks to see whether the effect timer has reached 10 seconds; at that point it tells theWabbajackQuestScriptto restore the original creature. I'm not sure where 30 seconds came from, because I can't see anything suggesting that the effect should last for 30 seconds. --NepheleTalk 23:26, 23 April 2008 (EDT)
- As far as I can tell from the scripts, the duration is 10 seconds. The
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[edit] Reflection?
Should there be a note somewhere detailing what happens if the wabbajack effect is reflected? Or if it can be? I see no mention of either on the article.

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