Online:Can't Take It With Them

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Detail
Quick Summary: not written


Walkthrough: not written


Quest Stages: written by Jeancey, not checked
Help prevent the return of a malevolent minor Daedra.
Zone: Glenumbra
Objective: Bad Man's Hallows — Investigate Bad Man's Hallows.
Quest Giver: Finvir
Location(s): Bad Man's Hallows
Reward: Finvir's Trinket
High Leveled Gold
XP Gain: High Experience XP
ID: 4088
Help Finvir keep a Dremora Lord's power in check
Finvir, a Wood Elf down in the Bad Man's tunnels, claims he is one of the mages that originally summoned the Dremora Lord now posing as the Bad Man.


Quick Walkthrough[edit]

  1. Speak to Finvir.
  2. Find three ceremonial gems.
  3. Speak to Finvir.

Detailed Walkthrough[edit]

Speak to Finvir and he says he was part of circle of mages that summoned the Bad Man. He tells you to bring him some gems from the bones of his fellow mages. When you have three ceremonial gems return to Finvir and get your reward.

Quest Stages[edit]

Can't Take It With Them
Finishes Quest Journal Entry
The conjurers from Finvir's cabal now roam the tunnels as undead creatures, clutching gems from the summoning ceremony. If these gems are brought to Finvir, he will prevent the Dremora's return.
Objective: Recover Ceremonial Gems
Finishes quest☑ I gathered the ceremonial gems from the undead conjurers. Now I should take the gems to Finvir.
Objective: Return to Finvir
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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