Shivering:Rebuilding the Gatekeeper
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[edit] Quick Walkthrough
- Get your task from Sheogorath
- Travel to Xaselm and find Relmyna Verenim
- Travel to Gardens of Flesh and Bone
- Collect Items
- Return to Relmyna Verenim and build your gatekeeper
- Report back to Sheogorath.
[edit] Detailed Walkthrough
Sheogorath tasks you with rebuilding the Gatekeeper to quell the forthcoming invasion of Order. With the addition of Xedilian and a new Gatekeeper, New Sheoth's defences will be impenetrable. You are to travel to Xaselm and speak with Relmyna Verenim about constructing a new Gatekeeper. If you speak with Haskill, he will activate Xaselm so that you can fast travel there.
[edit] Finding Relmyna
Upon arriving at Xaselm, you will be greeted by Relmyna's undead minions; chiefly, Skinned Hounds, Flesh Atronachs and Failed Experiments. Fight or avoid the undead denizens until you reach Relmyna's chambers.
[edit] Collecting the Ingredients
Relmyna will initially be quite resentful towards you for killing her original Gatekeeper, but will eventually agree to construct another. She tasks you with the collection of four components, Osseous Marrow, Dermis Membrane, Essence of Breath and Blood Liqueur, from the Gardens of Flesh and Bone in the Fringe. She will also grant you a key so that you may access the back entrance to Xaselm in the future.
Travel to the Gardens of Flesh and Bone and enter. It is easiest to collect each item in chronological order, as the map marker will highlight each respective item. Each item is located in its own distinct area within the Gardens. Following the map markers will generally result in a linear dungeon crawl that will culminate at each respective item. The only noteworthy exceptions are the Essence of Breath and Blood Liqueur. The Breath, which due to the multitude of criss-crossing tunnels, cannot be easily located using the map. A perpetual green mist however, continually flows through the tunnels, highlighting the path to the Essence of Breath. For the Blood, once you reach the door outside of the room the blood is stored in you will see a boss chest and two monsters. After defeating the monsters the switch to the door will be on the platform with the chest facing the door. The other two switches cause fireballs and rocks to drop. Collect all the items and return to Relmyna.
[edit] Building the Gatekeeper
After bringing Relmyna the collected components, she will task you again with choosing parts for the Gatekeeper. Follow the map marker and choose a head, a torso, a heart, a right arm, a left arm, and a pair of legs from the selection. The choice of parts will be relevant at a later stage of the quest. Information about the various body parts can be found in the Miscellaneous Items article. Once you have chosen, speak again with Relmyna, who will instruct you to meet her at the Fringe. Proceed to The Fringe and await her arrival. She will perform the Ritual, requesting at each stage that you place a component into the Cistern of Substantiation, before binding the components together to summon a new Gatekeeper. Speaking to her again, she will thank you again and gift you with the greater power Summon Flesh Atronach. Shortly after, the Gatekeeper will come under attack by a group of Order Knights, led by the traitor Felas Sarandas. The new Gatekeeper should have no trouble destroying them. You can also activate the Gatekeeper and receive one of the greater powers associated with the body parts chosen earlier (although you can only have access to one Gatekeeper greater power at a time).
Return to New Sheoth and report back to Sheogorath.
[edit] Notes
- Talking to Relmyna will yield insights into her rather depraved personality. If you wish, you can demand that she release her prisoners and offer yourself for experimentation in their place. In response, Relymna will strike you with a custom 'Exalted Pain' spell. (You receive 1 point of damage/second to Agility, Endurance, Strength and Willpower, and 10 points damage/second to Health and Magicka for 5 seconds.) When you recover, speak to her again to receive the Manacles of Pain.
- The spell cannot be reflected or absorbed. If you have 100% magic resistance, it will have no effect. The spell inflicts attribute damage, which may be restored via spells, potions or a chapel altar.
- During your journey through Xaselm, you can encounter a number of traps, test chambers, and experiment logs. The experiments can be activated by pressing the various buttons around the chambers. You can also ignore them.
- During the ritual, a powerful blast of energy will knock you off your feet. This effect is harmless, however.
- Unlike his predecessor, the new Gatekeeper is flagged as essential and is not leveled.
- The new Gatekeeper will not be hostile towards the player unless you strike him (although he may be hostile to Ushnar's Skinned Hound). You can't yield to him, so your options are to run for your life or try to defeat him.
- Some players have begun making sport of defeating the new Gatekeeper. This is extremely difficult, however, and it is recommended that the player either use ranged attacks such as Magic and Marksman attacks -- or have plenty of healing potions on hand. There is no reward or bounty for attacking the Gatekeeper this time, so this is merely for glory alone. If you do manage to defeat him, he will no longer be hostile when he wakes up (unless of course you attack again).
- Choosing the Heart of Wound Sharing body part is one of the few ways to obtain the Reflect Damage spell effect.
[edit] Bugs
- Attempting to speak to any of Relmyna's prisoners will yield the I have no greeting glitch.
This bug is fixed by the Unofficial Shivering Isles Patch.
- Occasionally, when the Cistern of Substantiation is created by Relmyna, it is possible for the player to sink into the ground surrounding the cistern. This typically occurs before the ritual has begun, and so it is impossible to continue the quest.
- Felas Sarandas may fail to attack the new Gatekeeper and instead be found standing around in Passwall in Priest of Order robes, ignored by any of the Saints or Seducers in the area.
This bug is fixed by the Unofficial Shivering Isles Patch.
[edit] Journal Entries
- Notes
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- On the PC, it is possible to use the console to advance through the quest by entering
setstage quest stage. Wherequestis the internal name of the quest, andstageis the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.
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