Shivering:The Museum of Oddities
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[edit] Quick Walkthrough
- Talk to Una Armina in the Museum of Oddities about oddities.
- Find the twelve oddities listed below.
- Bring them back to her.
[edit] Detailed Walkthrough
[edit] Starting the Quest
Go to the Museum of Oddities in Crucible and talk to the curator of this museum, Una Armina. She wants you to collect twelve "Oddities" and bring them back for a finder's fee. She will display them in special cases and you can return to gander at them or 'Take a Tour' of the museum with her, where she will explain what the item is. The items do not have to be obtained in any specific order.
[edit] Finding the Artifacts
| Item | Where Found (see specific articles for details) |
Uses/Effects | Finders Fee |
|---|---|---|---|
| Fixed Locations | |||
| Blind Watcher's Eye | Knotbone Chamber Knotty Bramble, Lost Crypt zone |
Alchemy ingredient, same effects as standard Watcher's Eye. | 200 |
| Deformed Swamp Tentacle | SI exterior cell (-11, -16) (map), near Pinnacle Rock SI exterior cell (-8, -2) (map), immediately south from outside the Gates of Madness, growing from the wall surrounding the Fringe |
Alchemy ingredient, different effects from standard Swamp Tentacle. | 180 |
| Din's Ashes | Ebrocca Crematorium | 200 | |
| Mute Screaming Maw | Corpserot Prison Cann, Arena zone |
Alchemy ingredient, same effects as standard Screaming Maw | 200 |
| Pelvis of Pelagius | The Howling Halls, Congregation Chambers, in a locked glass display case. (Cannot be reached before the Symbols of Office quest.) | 250 | |
| Random Locations | |||
| Dagger of Friendship | Containers. | Grummite Dagger - Restore Health 10 pts on Strike. | 300 |
| Hound's Tooth Key | Containers. | Acts like a key, but doesn't unlock anything. | 200 |
| Mixing Bowl | Containers. | Acts like an apprentice level mortar and pestle. | 250 |
| Ring of Disrobing | Containers. | Removes all of the equipment the player is wearing. | 0/235* |
| Sheogorath-Shaped Amber | Amber limbs or stumps. Rotten Den, Swampgas Hole, Milchar or Knotbone Juncture are good places to look. | 300 | |
| Soul Tomato | Containers. | Acts like a grand soul gem. | 350 |
| Two-Headed Septim | Containers. | 150 | |
* See Bugs section.
[edit] Collecting Your Fees
Return to the museum and speak again with Una Armina about 'Oddities' to get your reward. She will only accept and pay the Finders Fee for one of each object, though.
[edit] Notes
- Many of these items can be found randomly in chests, urns, coffins, tree stumps, and on defeated enemies. The chance of finding one of these items is small (1-2% chance), although multiples of these items can be obtained.
- The Soul Tomato, Two-Headed Coin, Mixing Bowl, Hound's Tooth Key, Ring of Disrobing and and Dagger of Friendship can sometimes be found in the wares list of Dumag gro-Bonk in The Missing Pauldron.
- Once you have found an item, provided you have already started the quest, an update will pop up and let you know the museum might be interested in it, so you won't have to make multiple trips back wondering if the new "strange" object you just found is applicable.
- The Deformed Swamp Tentacles and Mute Screaming Maws are labeled as such before you pick them up, so there's no need to search through the normal versions of these plants if you're looking for the oddity. The Blind Watcher's Eye plant, however, is just called a Watcher's Eye.
- Una is a rare case, in that she will also accept stolen oddities (pick-pocketed or ones simply taken without the owner's knowing).
- All of these items, or the ones she already has in the museum, can be stolen back from the museum and "re-donated" although you don't get any extra money for it.
- After stealing back your oddities, feel free to ask Una for a museum tour. She will then proceed to blunder around the now empty museum, wondering aloud where everything has gone, saying that "things have a way of disappearing around here" along the way. Sometimes she will make multiple circuits of the museum.
- The Ring of Desiccation may also be given to Una at the museum if you reacquire it from Ahjazda after The Coming Storm quest, but you will not be paid for it.
- Una comments that she would like one of Ushnar's old dogs, however even though you receive one from Ushnar after completing his quest, she does not offer to take it from you.
- Una will not accept duplicates of items she already has.
[edit] Bugs
- If you have stolen any of the original three Oddities in the museum (Ring of Desiccation, Pygmy Skull and/or Gatekeeper's Arm) and not given them back, or given them back but Una Armina has not yet placed them back in the museum, do not ask for a tour of the museum. Doing so will cause a bug: if she has one of the items, she will never place it back in its proper location; if you haven't returned an item, you will never be able to do so (it will no longer appear in dialog as an Oddity that can be given back). This can interfere with The Coming Storm quest if you need the Ring of Desiccation and it's stuck in Una's inventory. On the PC you can fix this by opening the console and entering the following:
- To fix the Pygmy Skull:
set SE38.ItemA to 2 - To fix the Gatekeeper's Arm:
set SE38.ItemB to 2 - To fix the Ring of Desiccation:
set SE38.ItemC to 2 - and Una should then place the object properly.
This bug is fixed by the Unofficial Shivering Isles Patch.
- The Ring of Disrobing is the only oddity for which Una does not give you a gold reward. This seems to possibly be a minor programming oversight.
This bug is fixed by the Unofficial Shivering Isles Patch.
- None of the found oddities whose names indicate that they should appear different than normal ones do (the "two-headed" Septim, "deformed" swamp tentacle and the flora it's harvested from, hound's tooth "key" and "Sheogorath-shaped" amber all appear exactly the same as their normal counterparts).
This bug is fixed by the Unofficial Shivering Isles Patch.
- Sheogorath-Shaped Amber appears randomly and only in non-respawning containers. If you are unlucky, you may never find it and thus be unable to complete the quest. The Unofficial Shivering Isles patch adds a small percentage of finding it on Elder Gnarls however, which do respawn.
This bug is fixed by the Unofficial Shivering Isles Patch.
[edit] Tips
- Finding the random-container-oddities can be very tedious. Since you are not guaranteed to find a new oddity every time you come across one, do not be surprised if it takes multiple hours to find all of them.
- Common places to find the random items are Rotten Den, The Howling Halls, Ebrocca, Dire Warren and Milchar. The large clusters of coffins in Rotten Den and Ebrocca are especially good places to search, since each individual coffin has a chance of containing an oddity.
[edit] Journal Entries
- Notes
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in random order.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- On the PC, it is possible to use the console to advance through the quest by entering
setstage SE38 stage. Wherestageis the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages. See SetStage for more information.


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