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[edit] Quick Walkthrough
- Make your way towards Passwall
- Speak with the citizens about the Gatekeeper and choose a method of disposal
- Kill the Gatekeeper
- Receive the keys to Mania and Dementia and enter the Gates of Madness
[edit] Detailed Walkthrough
[edit] The Gatekeeper
The rather hopeless battle of the adventurers
After first entering the Fringe, travel northward along the main path until you reach the small town of Passwall. Speak with Shelden, the self proclaimed mayor of Passwall, to learn of the nature of the Fringe and, more importantly, about the Gatekeeper found northeast of Passwall.
Traveling in that direction, you will arrive at the Gates of Madness: the entrance to the Shivering Isles proper. The Gates consist of two doors, the left leading to Mania, the right to Dementia, both of which are guarded by the Gatekeeper of the Fringe. Already underway is a rather one sided battle between the Gatekeeper and a group of steel plate armored adventurers. The adventurers are no match for the fifteen foot tall monster and they will all perish in their futile attack. After all the adventurers have been slain, their captain will flee the Isles, exiting through the Door to the Heartlands.
A further quest update will suggest speaking to the residents of Passwall about the Gatekeeper. By questioning of Passwall's denizens you will discover that the keys to the Gates are sewn into the Gatekeeper's body and killing it is therefore the only option to enter the Isles.
[edit] Prepare for Battle
There are multiple methods of defeating the Gatekeeper. The most straight-forward method is simply to fight it as-is. The Gatekeeper is leveled, possesses a large amount of hit points and is capable of healing itself. Fortunately, there are other methods of evening the fight.
[edit] Gatekeeper Arrows
The gatekeeper remains needed to make arrows
Some residents of Passwall may inform you of Jayred Ice-Veins, a Nord sharpshooter with an obsession to defeat the Gatekeeper. Speak with Jayred, who will reveal that bones taken from a previous Gatekeeper corpse, found at the Gardens of Flesh and Bone, can be fletched into arrows that are particularly effective against his brother. He will request your assistance in picking the lock to the Gardens and give you a free lockpick for the outer gate. Follow him to the Garden and open the lock, which is of very easy difficulty, however you see fit and defeat the Shambles that guard the courtyard. Jayred will collect the bones and tell you to return in a few hours for the arrows. When you get back to him, he will have 20 Gatekeeper Bone Arrows for you.
[edit] Relmyna's Tears
Relmyna's midnight encounters
Speaking to Nanette Don, with a disposition of 70 or higher, will reveal that the Gatekeeper is especially susceptible to the tears of its creator, Relmyna Verenim. She will further elaborate, explaining that Relmyna visits the creature alone every night at around midnight. Searching Relmyna's room at the Wastrel's Purse will reveal a little more information. There is a love letter to Lord Sheogorath on her desk that explains, amongst other curious things, that her tears seem to burn the creature, agitating the Daedric souls bound to it. Wait until midnight and travel surreptitiously to the Gates of Madness. Take care not to be noticed by either, as Relmyna will leave and the Gatekeeper will try to kill you, and you will receive a quest update informing you that Relmyna has dropped a handkerchief. Activate the handkerchief and you will be granted three bottles of the poison 'Relmyna's Tears.'
[edit] Madness...? This is Passwall!
Now armed with the appropriate weapons, travel to the Gates of Madness and engage the Gatekeeper. If Jayred is accompanying you, he will attack the Gatekeeper with his own set of Gatekeeper Arrows, and may well be slain in the fight. If you have acquired both the 'Gatekeeper Arrows' and 'Relmyna's Tears', poisoning the the arrows with the tears is a very effective method. After the Gatekeeper has been defeated, claim the "Key to Mania" and the "Key to Dementia" from his corpse.
Enter the Shivering Isles through the Gate of your choice. If you choose to enter the door to Mania, you will be granted the Blessing of Mania: a Frenzy Greater Power. If you choose to enter the door to Dementia, you will be granted the Blessing of Dementia: a Demoralize Greater Power. Travel to Sheogorath's Palace in New Sheoth and speak with him to complete the quest, and receive instructions for the next quest. You are also awarded the Charity of Madness, an amulet with a leveled Resist Frost, Shock and Fire enchantment.
- The Gatekeeper will abandon his attack if you enter any buildings or if you stray too far from the Gates. You can use this to gain a brief respite to heal, recharge weapons and restore your fatigue.
- Relmyna's Tears is a scripted effect, which will simply remove the Gatekeeper's resistances and regeneration. Therefore, casting Weakness to Poison is pointless. The following abilities are removed: Resist Magic, Resist Paralysis, Restore Health, magnitude depends on level. Since the effect is applied for 120 seconds, you only need to apply the poison once, using any weapon.
- Since the Demoralize effect completely ignores any Resistance to Magic below 100, it can be used on the Gatekeeper to prevent him from attacking.
- If you want to get free bone arrows, follow Jayred Ice-Veins back to his house after he has collected the Gatekeepers bones and pick up the bone arrows he shoots in his house when he practices. He will shoot around 10 bone arrows each time and then picks them back up. Retrieving them yourself will not count as stealing.
- Despite their best efforts, it is physically impossible for the band of adventurers to kill the Gatekeeper, as they cannot do any damage.
- If you chose to kill the Gatekeeper without doing any other part of the quest,Jayred Ice-Veins will first tell you that you have slain the Gatekeeper, then talking to him a second time will result in him introducing himself.
- Leaving the Shivering Isles before the adventurers fight the Gatekeeper, levelling up and then returning may trigger a bug where the Gatekeeper is not hostile and the adventurers just stand around (if talked to they will give the "I HAVE NO GREETING" response) so the quest does not update. You can get around this by opening the Wait dialog and waiting for an hour, or resting at the Wastrel's Purse. The adventurers will drop dead and the quest will update. Alternatively you can attack and kill the adventurers yourself, this will cause their leader to flee and the game to move on. PC users in this state who wish to see the battle can do the following: open the command console, click on the Orc adventurer captain, and type the following exactly:
set GatekeeperRef to 0
set startFightDoOnce to 0
set fightStage to 0
- Close the console and the battle should proceed normally, although the captain won't join in.
-
-
- You gain the Blessing of Mania/Dementia before the Autosave for opening the door takes place. Thus, you can gain the Blessing of Dementia, re-load, and go through the Gate of Mania instead, or vice versa.
- If the first time you enter Shivering Isles the path through the forest/trees is not taken and the player instead jumps over the ditch, the Gatekeeper might not appear and kill the adventurers, freezing the main quest. The only fix is to load an earlier save.
- After defeating the gatekeeper and leaving the Shivering Isles, a glitch may occur where the dead adventurers are suspended in the air, arranged in a circle with their arms outstretched. They fall to the ground if the bodies are looted.
[edit] Journal Entries
| Through the Fringe of Madness (SE02) |
| Stage |
Finishes Quest |
Journal Entry |
| 0 |
|
|
| 5 |
|
I have entered the Shivering Isles. In order to find the lord of this Realm, I must first pass through the Gates of Madness. |
| 7 |
|
The Gates of Madness are locked. Haskill mentioned that the Gates were guarded by the Gatekeeper. He must have the keys. |
| 10 |
|
The formidable Gatekeeper has destroyed a party of adventurers. I should talk to the residents of Passwall before trying to deal with this creature. |
| 20 |
|
(One of these six options will appear depending on the state of Jayred's mini-quest for the Gatekeeper Bone Arrows)
I should talk to the sorceress Relmyna Verenim about the Gatekeeper. Jayred is still willing to come fight the Gatekeeper with me. or
I should talk to the sorceress Relmyna Verenim about the Gatekeeper. I can also find Jayred to get the arrows made from dead Gatekeeper bones, once he is done making them. or
I should talk to the sorceress Relmyna Verenim about the Gatekeeper. I can also follow Jayred to the Gardens of Flesh and Bone. or
I should talk to the sorceress Relmyna Verenim about the Gatekeeper. I can also tell Jayred I'm ready to go to the Gardens of Flesh and Bone. or
I should talk to the sorceress Relmyna Verenim about the Gatekeeper. I can also talk to Jayred about killing the Gatekeeper. or
I should talk to the sorceress Relmyna Verenim about the Gatekeeper.
|
| 21 |
|
(One of these six options will appear depending on the state of the mini-quest for Relmyna's Tears)
I should talk to Jayred about killing the Gatekeeper. or
I should talk to Jayred about killing the Gatekeeper. I can also talk to Relmyna to learn more about the Gatekeeper. or
I should talk to Jayred about killing the Gatekeeper. I can also see if Nanette has anything interesting to say about the Gatekeeper. or
I should talk to Jayred about killing the Gatekeeper. I can also find Relmyna at midnight, and spy on her visit with the Gatekeeper. or
I should talk to Jayred about killing the Gatekeeper. I can also get that handkerchief with Relmyna's tears. or
I should talk to Jayred about killing the Gatekeeper. I can also use Relmyna's Tears to harm the Gatekeeper.
|
| 25 |
|
(One of these six options will appear depending on the state of Jayred's mini-quest for the Gatekeeper Bone Arrows)
I should see if Nanette has anything interesting to say about the Gatekeeper. or
I should see if Nanette has anything interesting to say about the Gatekeeper. I can also talk to Jayred about killing the Gatekeeper. or
I should see if Nanette has anything interesting to say about the Gatekeeper. I can also tell Jayred I'm ready to go to the Gardens of Flesh and Bone. or
I should see if Nanette has anything interesting to say about the Gatekeeper. I can also follow Jayred to the Gardens of Flesh and Bone. or
I should see if Nanette has anything interesting to say about the Gatekeeper. I can also find Jayred to get the arrows made from dead Gatekeeper bones, once he is done making them. or
I should see if Nanette has anything interesting to say about the Gatekeeper. Jayred is willing to come fight the Gatekeeper with me. or
I should see if Nanette has anything interesting to say about the Gatekeeper. Jayred is willing to come fight the Gatekeeper with me.
|
| 30 |
|
(One of these six options will appear depending on the state of Jayred's mini-quest for the Gatekeeper Bone Arrows)
I should find Relmyna at midnight, and spy on her visit with the Gatekeeper. or
I should find Relmyna at midnight, and spy on her visit with the Gatekeeper. I can also talk to Jayred about killing the Gatekeeper. or
I should find Relmyna at midnight, and spy on her visit with the Gatekeeper. I can also tell Jayred I'm ready to go to the Gardens of Flesh and Bone. or
I should find Relmyna at midnight, and spy on her visit with the Gatekeeper. I can also follow Jayred to the Gardens of Flesh and Bone. or
I should find Relmyna at midnight, and spy on her visit with the Gatekeeper. I can also find Jayred to get the arrows made from dead Gatekeeper bones, once he is done making them. or
I should find Relmyna at midnight, and spy on her visit with the Gatekeeper. Jayred is willing to come fight the Gatekeeper with me.
|
| 50 |
|
(One of these six options will appear depending on the state of the mini-quest for Relmyna's Tears)
Jayred thinks he can make arrows that will harm the Gatekeeper from bones found in the Gardens of Flesh and Bone courtyard. I should speak with Jayred when I'm ready to go. or
Jayred thinks he can make arrows that will harm the Gatekeeper from bones found in the Gardens of Flesh and Bone courtyard. I should speak with Jayred when I'm ready to go. I can also talk to Relmyna to learn more about the Gatekeeper. or
Jayred thinks he can make arrows that will harm the Gatekeeper from bones found in the Gardens of Flesh and Bone courtyard. I should speak with Jayred when I'm ready to go. I can also see if Nanette has anything interesting to say about the Gatekeeper. or
Jayred thinks he can make arrows that will harm the Gatekeeper from bones found in the Gardens of Flesh and Bone courtyard. I should speak with Jayred when I'm ready to go. I can also find Relmyna at midnight, and spy on her visit with the Gatekeeper. or
Jayred thinks he can make arrows that will harm the Gatekeeper from bones found in the Gardens of Flesh and Bone courtyard. I should speak with Jayred when I'm ready to go. I can also get that handkerchief with Relmyna's tears. or
Jayred thinks he can make arrows that will harm the Gatekeeper from bones found in the Gardens of Flesh and Bone courtyard. I should speak with Jayred when I'm ready to go. I can also use Relmyna's Tears to harm the Gatekeeper.
|
| 60 |
|
(One of these six options will appear depending on the state of the mini-quest for Relmyna's Tears)
I should follow Jayred to the "Gardens of Flesh and Bone." or
I should follow Jayred to the "Gardens of Flesh and Bone." I can also talk to Relmyna to learn more about the Gatekeeper. or
I should follow Jayred to the "Gardens of Flesh and Bone." I can also see if Nanette has anything interesting to say about the Gatekeeper. or
I should follow Jayred to the "Gardens of Flesh and Bone." I can also find Relmyna at midnight, and spy on her visit with the Gatekeeper. or
I should follow Jayred to the "Gardens of Flesh and Bone." I can also get that handkerchief with Relmyna's tears. or
I should follow Jayred to the "Gardens of Flesh and Bone." I can also use Relmyna's Tears to harm the Gatekeeper.
|
| 70 |
|
(Stage means Jayred has found the bones) |
| 80 |
|
(One of these six options will appear depending on the state of the mini-quest for Relmyna's Tears)
Jayred has collected bone fragments from a skeleton of what appears to be another Gatekeeper. I should see Jayred in a few hours retrieve the arrows made from these fragments. or
Jayred has collected bone fragments from a skeleton of what appears to be another Gatekeeper. I should see Jayred in a few hours retrieve the arrows made from these fragments. I can also talk to Relmyna to learn more about the Gatekeeper. or
Jayred has collected bone fragments from a skeleton of what appears to be another Gatekeeper. I should see Jayred in a few hours retrieve the arrows made from these fragments. I can also see if Nanette has anything interesting to say about the Gatekeeper. or
Jayred has collected bone fragments from a skeleton of what appears to be another Gatekeeper. I should see Jayred in a few hours retrieve the arrows made from these fragments. I can also find Relmyna at midnight, and spy on her visit with the Gatekeeper. or
Jayred has collected bone fragments from a skeleton of what appears to be another Gatekeeper. I should see Jayred in a few hours retrieve the arrows made from these fragments. I can also get that handkerchief with Relmyna's tears. or
Jayred has collected bone fragments from a skeleton of what appears to be another Gatekeeper. I should see Jayred in a few hours retrieve the arrows made from these fragments. I can also use Relmyna's Tears to harm the Gatekeeper.
|
| 90 |
|
(One of these six options will appear depending on the state of the mini-quest for Relmyna's Tears)
Jayred has finished the arrows and is willing to come fight the Gatekeeper with me. or
Jayred has finished the arrows and is willing to come fight the Gatekeeper with me. I can also talk to Relmyna to learn more about the Gatekeeper. or
Jayred has finished the arrows and is willing to come fight the Gatekeeper with me. I can also see if Nanette has anything interesting to say about the Gatekeeper. or
Jayred has finished the arrows and is willing to come fight the Gatekeeper with me. I can also find Relmyna at midnight, and spy on her visit with the Gatekeeper. or
Jayred has finished the arrows and is willing to come fight the Gatekeeper with me. I can also get that handkerchief with Relmyna's tears. or
Jayred has finished the arrows and is willing to come fight the Gatekeeper with me. I can also use Relmyna's Tears to harm the Gatekeeper.
|
| 130 |
|
(One of these six options will appear depending on the state of Jayred's mini-quest for the Gatekeeper Bone Arrows)
The sorceress has dropped a handkerchief full of her tears, which apparently can hurt the Gatekeeper. I should get that handkerchief. or
The sorceress has dropped a handkerchief full of her tears, which apparently can hurt the Gatekeeper. I should get that handkerchief. I can also talk to Jayred about killing the Gatekeeper. or
The sorceress has dropped a handkerchief full of her tears, which apparently can hurt the Gatekeeper. I should get that handkerchief. I can also tell Jayred I'm ready to go to the Gardens of Flesh and Bone. or
The sorceress has dropped a handkerchief full of her tears, which apparently can hurt the Gatekeeper. I should get that handkerchief. I can also follow Jayred to the Gardens of Flesh and Bone. or
The sorceress has dropped a handkerchief full of her tears, which apparently can hurt the Gatekeeper. I should get that handkerchief. I can also find Jayred to get the arrows made from dead Gatekeeper bones, once he is done making them. or
The sorceress has dropped a handkerchief full of her tears, which apparently can hurt the Gatekeeper. I should get that handkerchief. Jayred is still willing to come fight the Gatekeeper with me.
|
| 140 |
|
(One of these six options will appear depending on the state of Jayred's mini-quest for the Gatekeeper Bone Arrows)
I've squeezed the handkerchief full of the Sorceress' tears into a bottle. This may act as a poison to the Gatekeeper. I have a limited number of doses, so I will need to be careful using them. or
I've squeezed the handkerchief full of the Sorceress' tears into a bottle. This may act as a poison to the Gatekeeper. I have a limited number of doses, so I will need to be careful using them. I can also talk to Jayred about killing the Gatekeeper. or
I've squeezed the handkerchief full of the Sorceress' tears into a bottle. This may act as a poison to the Gatekeeper. I have a limited number of doses, so I will need to be careful using them.. I can also tell Jayred I'm ready to go to the Gardens of Flesh and Bone. or
I've squeezed the handkerchief full of the Sorceress' tears into a bottle. This may act as a poison to the Gatekeeper. I have a limited number of doses, so I will need to be careful using them. I can also follow Jayred to the Gardens of Flesh and Bone. or
I've squeezed the handkerchief full of the Sorceress' tears into a bottle. This may act as a poison to the Gatekeeper. I have a limited number of doses, so I will need to be careful using them. I can also find Jayred to get the arrows made from dead Gatekeeper bones, once he is done making them. or
I've squeezed the handkerchief full of the Sorceress' tears into a bottle. This may act as a poison to the Gatekeeper. I have a limited number of doses, so I will need to be careful using them. Jayred is still willing to come fight the Gatekeeper with me.
|
| 150 |
|
The Gatekeeper is dead. I should retrieve the keys to the Gates of Madness from the Gatekeeper's corpse. |
| 160 |
|
I have the Key to Mania and can enter through the Gates of Madness. |
| 161 |
|
I have the Key to Dementia and can enter through the Gates of Madness. |
| 162 |
|
I have both the Key to Mania and the Key to Dementia. I can go through either door of the Gates of Madness. |
| 190 |
|
I've entered the Shivering Isles. I should seek out Sheogorath. |
| 200 |
 |
|