Shivering:Xaselm
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| Ruin: Xaselm |
|
|---|---|
| # of Zones | 4 |
| Occupants | |
| Undead Relmyna Verenim Relmyna Verenim's Experiments (1 boss-level Flesh Atronach) |
|
| Important Treasure | |
| 2 boss-level Urns 1 Hollowed Amber Limb 1 Madness Ore Deposit |
|
| Console Location Code | |
| XPXaselmExterior, XPXaselm01, XPXaselm02, XPXaselm03, XPXaselm04 | |
| Location (view on map) | |
| Northeast of The Fringe, west of The Hill of Suicides | |
| Region | |
| Dementia | |
Xaselm is a large ruin east of the Gates of Madness that is the sanctum of Relmyna Verenim, containing Monsters (quest-related). [edit] It contains four zones: Xaselm, Xaselm, Experiment Chambers, Xaselm, Corpse Pit, and Xaselm, Sanctum of Vivisection.
[edit] Description
Xaselm serves as arguably one of the most sadistic, depraved, and violent areas of the entire Oblivion/Isles world(s). It also stands as one of the most inventive and entertaining displays of Creature and NPC experimentation available. The ruin itself is far from abandoned as it actually serves Relmyna Verenim, originally met at Passwall, as her personal sanctuary and "research" area. The first two zones, 'Xaselm' and 'Chamber of Experimentation', are heavily guarded by her minions and an assortment of varying traps. The third zone is quite short in itself as it is simply a massive 'Corpse Pit' with an accompanying "disposal" hole in the ground, layered with shallow water and a large discarded number of bodies in various stages of decay. The final zone, 'Sanctum of Vivisection', is Relmyna's personal quarters that she shares with her fearful apprentice Nanette Don and a variety of unfortunate characters awaiting her next hypothesis.
Essentially, Xaselm lies in Dementia although it can be described as bordering Mania. There are two separate entrances inside, the first "main" entrance is the one which will first be entered and is more on the Dementia side, there is a 'Xaselm Secret Entrance' slightly to the northwest which can be seen as being on the Mania side. Initially, the secret entrance is locked however and requires a key obtained during the related quest. As the ruin is explored, each zone will have a number of different experiment chambers that Relmyna has set up for testing her theories on different reactions to pain, dismemberment, organ replacement/alteration, and survivability when faced with overwhelming odds and wanton hunger. A few examples are:
- Bolting someone to a wall and firing arrow traps at them repeatedly.
- Releasing a starved, blood-craving Hunger and Shambles to fight over a virgin Altmer.
- Persistently burning someone alive and resurrecting them.
- Replacing the blood of a Skinned Hound with that of a sunbaked rotted Elf corpse to see how it plays on the ability to fight another Hound to its death.
All of the experiments can be read about, including Relmyna's hypothesis on the outcome, by checking for an accompanying note in the particular "chamber" that you're in.
Due to the massive amount of "testing" Relmyna is doing here, the first three zones are also brimming with a unique type of zombie, simply called "Failed Experiment". They are particularly sneaky given that they look like normal corpses until they "awaken" when you are only a couple of yards away; not even Detect Life spells pick them up until their "awakening" has completed. They are always found near decaying bodies making them impossible to identify by eye.
- Although Detect Life does not pick up the full shape of the Failed Experiments, it does pick up oval shapes on the ground where they stand. [verification needed — Seems plausible but weird.]
[edit] Related Quest
- Rebuilding the Gatekeeper: Find all of the parts of the Gatekeeper and rebuild it.
[edit] Notes
- There is a back entrance into Xaselm, which bypasses all the earlier sections populated by undead. The door is locked and requires a key to enter. You'll be given the key by Relmyna when you get there during the quest.
- One test zone related to this ruin didn't make it to the game. XPXaselm05 is the console code for an Ayleid Ruin-like area called "Xaselm" that links to nothing else.
- This ruin contains 4 Thorn Hook plants, 16 Root Stalk plants, and 40 Withering Moon plants.
[edit] Exterior
- The exterior is located at coordinates: SEWorld -5, 1
- This location's map marker (M on map) is named Xaselm (editor name XPXaselmMapMarker). The entrance door is SW of the marker, 70 feet away.
- 2 Undead are near the entrance
- 1 Monster (Dementia) is near the entrance
- 1 Chest (Wilderness; non-respawning) is near the entrance
- The following plants can be found near the entrance: 4 Fungus Stalk plants, 1 Letifer Orca Planta plant, and 1 Mushroom Tree Sapling plant
[edit] Zone 1: Xaselm
Occupants:
- 1 Failed Experiment (non-respawning)
- 7 Undead (special list; equal chance Flesh Atronach, Skeleton, or Skinned Hound|, all leveled)
- 3 Shambles
- 1 Shambles (always best possible level)
Treasure:
- 1 Madness Ore Deposit (1-4 Madness Ore; non-respawning) at location M on map
- 1 Chest (locked)
- 1 Hollowed Stump (Healing)
- 3 Urns (Healing)
- 3 Urns 02
- The following ingredients will always be found: 3 Mort Fleshes
- The following plants will always be found: 4 Thorn Hook plants, 8 Root Stalk plants, and 17 Withering Moon plants
Traps:
- 4 Hunger Statue traps at locations T on map
Doors and Gates:
- There are two doors in/out of this zone
- 1 door (at Out) leads outside
- 1 door (at C) leads to the zone Xaselm, Experiment Chambers
- 1 Metal Gate (Initially closed bar gate) at F
[edit] Zone 2: Xaselm, Experiment Chambers
This zone has sections that are underwater
Occupants:
- 1 boss-level Flesh Atronach at location A on map
- 2 Baliwogs (unique variant)
- 3 Failed Experiments (non-respawning)
- 6 Undead (special list; equal chance Flesh Atronach, Skeleton, or Skinned Hound|, all leveled)
- The following occupants (orange circles on map) are found within Relmyna's experiment chambers:
- 2 Victims (non-respawning)
- 1 Ravenous Hunger (unique variant)
- 1 Hulking Scalon (unique variant)
- 1 Decrepit Shambles (unique variant; drops Bonemeal and Bone Marrow)
- 2 Shambles (unique variant; drops Bonemeal and Bone Marrow)
- 2 Skinned Hounds (unique variant)
Treasure:
- 1 boss-level Urn (Undead variety) at location B on map
- 1 Chest (locked)
- 2 Urns (Healing)
- The following alchemy equipment will always be found: 2 Novice Alembics, 2 Novice Calcinators, 4 Novice Mortar & Pestles, and 1 Novice Retort
- The following books will always be found: 1 Hunger vs. Shambles, 1 Project Hound's Blood - Day 7, 1 Reptilian Appetite Conditioning, and 1 Week-old blood
- The following ingredients will always be found: 3 Bonemeal, 4 Mort Fleshes, and 4 Void Essences
- The other following items will always be found: 1 Emerald, 3 Weak Potions of Healing, and 2 Weak Potions of Might
- The following plants will always be found: 3 Root Stalk plants and 4 Withering Moon plants
- Some of the above items are clustered at the following locations:
- At F: 1 Bonemeal, 1 Novice Alembic, 1 Novice Mortar & Pestle, and 1 Urn (Healing)
- At G: 2 Bonemeal, 1 Novice Alembic, and 1 Novice Mortar & Pestle
- At H: 3 Mort Fleshes, 2 Novice Calcinators, 2 Novice Mortar & Pestles, 1 Novice Retort, 4 Void Essences, 3 Weak Potions of Healing, and 2 Weak Potions of Might
Traps:
- 7 Darts traps at locations I and J on map
- 1 Trapped Floor trap at J (opens to reveal dart traps)
Doors and Gates:
- There are three doors in/out of this zone
- 1 door (at C) leads to the zone Xaselm
- 1 door (at D) leads to the zone Xaselm, Corpse Pit
- 1 door (at E) leads to the zone Xaselm, Sanctum of Vivisection
- 1 Metal Door at O (locked, says 'key required' but there is no key)
- 13 Metal Gates (initially closed bar gates) at K, L, M, N, P, Q, R, S, T, U, V, W, and X
Other:
- 1 dead Test Subject at location Y on map
[edit] Zone 3: Xaselm, Corpse Pit
This zone has sections that are underwater
Occupants:
- 3 Failed Experiments (non-respawning)
Treasure:
- 1 boss-level Urn (Undead variety) at location B on map
- 1 Hollowed Amber Limb (1-4 Amber; non-respawning) at H
- The following plants will always be found: 2 Root Stalk plants and 15 Withering Moon plants
Doors and Gates:
- There is one door (at D) in/out of this zone, leading to the zone Xaselm, Experiment Chambers
Other:
- 2 dead Test Subjects at locations F on map
[edit] Zone 4: Xaselm, Sanctum of Vivisection
Occupants:
- Relmyna Verenim (non-respawning) at location F on map
- 5 Victims (non-respawning)
- 2 Flesh Atronachs (unique variant; no Void Essence; non-respawning)
Treasure:
- 1 Cupboard (non-respawning)
- 1 Jewelry Box (contains 1-2 unenchanted jewelry, 10% chance enchanted jewelry, 10% potions; non-respawning)
- The following alchemy equipment will always be found: 2 Novice Alembics, 2 Novice Calcinators, 2 Novice Mortar & Pestles, and 2 Novice Retorts
- The following books will always be found: 1 An Elytra's Life, 1 Bark and Sap, 1 Experiment Log - Day 12, 1 From Frog to Man, 1 Myths of Sheogorath, 1 The Blessings of Sheogorath, 1 The Liturgy of Affliction, 1 The Living Woods, 1 The Shivering Apothecary, 1 The Shivering Bestiary, 1 Unproductive Musings, and 1 Zealotry
- The following ingredients will always be found: 2 Bone Marrows, 1 Bonemeal, 2 Hound Tooths, 14 Mort Fleshes, 1 Scalon Fin, and 2 Void Essences
- The other following items will always be found: 1 Flawless Topaz, 1 Pearl, 1 Ruby, 3 Weak Potions of Healing, and 2 Weak Potions of Might
- The following plants will always be found: 3 Root Stalk plants and 4 Withering Moon plants
- Some of the above items are clustered at the following locations:
- At G: 4 Mort Fleshes, 1 Novice Alembic, and 1 Novice Retort
- At H: 9 Mort Fleshes
- At I: 1 Flawless Topaz, 1 Jewelry Box (contains 1-2 unenchanted jewelry, 10% chance enchanted jewelry, 10% potions; non-respawning), 1 Pearl, 1 Ruby, and 1 Unproductive Musings
- At J: 1 Cupboard (non-respawning), 2 Hound Tooths, 1 Novice Alembic, 2 Void Essences, 1 An Elytra's Life, and 1 Bark and Sap
- At K: 2 Bone Marrows, 1 Bonemeal, 1 Novice Mortar & Pestle, 1 Scalon Fin, 2 Weak Potions of Healing, 2 Weak Potions of Might, and 1 The Shivering Bestiary
- At L: 1 Novice Calcinator, 1 Novice Retort, 1 Weak Potion of Healing, 1 From Frog to Man, 1 Myths of Sheogorath, 1 The Blessings of Sheogorath, 1 The Liturgy of Affliction, and 1 The Shivering Apothecary
Traps:
- 21 Darts traps at locations M on map
- 6 Root Spikes traps at N
- 2 Hunger Statue traps at O
- 4 Trapped Floor traps at P
Doors and Gates:
- There are two doors in/out of this zone
- 1 door (at Out) leads outside
- 1 door (at E) leads to the zone Xaselm, Experiment Chambers
- 2 Metal Gates (Initially closed bar gate) at S and T
- 1 Secret Wall at U
Other:
- Parts for rebuilding the gatekeeper at location Q on map
- 1 dead Test Subject at V
- 1 Relmyna's Skinned Hound (dead) at W
- 1 bed at b
- 1 bedroll at b

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