Shivering:Xiditte
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| Ruin: Xiditte |
|
|---|---|
| # of Zones | 2 |
| Occupants | |
| Zealots (1 boss-level Zealot) |
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| Important Treasure | |
| 1 boss-level Urn 1 Madness Ore Deposit 1 Crystal Chest |
|
| Console Location Code | |
| XPXiditteExterior, XPXiditte01, XPXiditte02 | |
| Location (view on map) | |
| Between Vitharn and Lost Time Camp | |
| Region | |
| Dementia | |
Xiditte is a medium ruin in the southern middle of Madgod's Boot containing Zealots. [edit] It contains two zones: Xiditte and Xiditte, Catacombs.
Exterior
- The exterior is located at coordinates: SEWorld -4, -15
- This location's map marker (M on map) is named Xiditte. The entrance door is ESE of the marker, 140 feet away.
- 1-2 Zealot Enemies (at level 9 or higher, 25% chance Flesh Atronach, otherwise Zealot) are near the entrance
- 1 Aquatic Monster (Dementia) is near the entrance
- 0-1 Baliwog (Mania) is near the entrance
- 1 Monster (Dementia) is near the entrance
- 1 Chest is near the entrance
- The following plants can be found near the entrance: 2 Fungus Stalk plants, 4 Letifer Orca Planta plants, 4 Mushroom Tree Sapling plants, and 3 Water Root Pod plants
Zone 1: Xiditte
Occupants:
- 1 Zealot (always best possible level)
- 1 Zealot Arbiter (non-respawning)
- 4 Zealot Enemies (at level 9 or higher, 25% chance Flesh Atronach, otherwise Zealot)
Treasure:
- 1 Urn
- The following alchemy equipment will always be found: 1 Novice Alembic, 1 Novice Calcinator, and 1 Novice Retort
- The following books will always be found: 1 16 Accords of Madness, v. IX, 1 16 Accords of Madness, v. VI, 1 16 Accords of Madness, v. XII, 1 An Elytra's Life, 1 Arbiter's Log, 1 Bark and Sap, 1 Fall of Vitharn, 1 Guide to New Sheoth, 1 The Blessings of Sheogorath, 2 The Living Woods, 2 The Prophet Arden-Sul, 2 The Shivering Apothecary, 2 The Shivering Bestiary, 1 The Standing Stones, 2 Wabbajack, and 4 Zealotry
- The following ingredients will always be found: 1 Black Tar, 1 Blister Pod Cap, 4 Fungus Stalks, 1 Letifer Orca Digestive Slime, 1 Rot Scale, 2 Thorn Hooks, and 2 Withering Moons
- The following potions will always be found: 1 Strong Poison of Catastrophe, 1 Weak Potion of Alacrity, and 1 Weak Potion of Insulation
- The following weapons will always be found: 1 Fine Iron Shortsword
- Some of the above items are clustered at the following locations:
- At E: 1 Black Tar, 1 Blister Pod Cap, 4 Fungus Stalks, 1 Letifer Orca Digestive Slime, 1 Novice Alembic, 1 Novice Calcinator, 1 Novice Retort, 1 Thorn Hook, 2 Withering Moons, 1 Strong Poison of Catastrophe, 1 Weak Potion of Alacrity, and 1 Weak Potion of Insulation
- At F: 1 Fine Iron Shortsword, 1 16 Accords of Madness, v. VI, 1 Arbiter's Log, 1 Guide to New Sheoth, and 1 Zealotry
- At G: 1 16 Accords of Madness, v. IX, 1 16 Accords of Madness, v. XII, 1 An Elytra's Life, 1 Bark and Sap, 1 Fall of Vitharn, 1 The Blessings of Sheogorath, 1 The Living Woods, 1 The Prophet Arden-Sul, 1 The Shivering Apothecary, 1 The Shivering Bestiary, 1 The Standing Stones, 1 Wabbajack, and 2 Zealotry
- At H: 1 The Living Woods, 1 The Prophet Arden-Sul, 1 The Shivering Apothecary, 1 The Shivering Bestiary, 1 Wabbajack, and 1 Zealotry
Traps:
- 1 Trapped Floor trap at location T on map
Doors and Gates:
- There are three doors in/out of this zone
- 1 door (at Out) leads outside
- 2 doors (at C and D) lead to the zone Xiditte, Catacombs
Zone 2: Xiditte, Catacombs
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Shock transferring in the puzzle in Xiditte Catacombs
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In Xiditte Catacombs there is a secret room with a Crystal Chest containing boss loot. The puzzle to open the door to the puzzle is the South-eastern corner. You must use the four buttons that correspond to the statues to turn them to transfer the shock from one to another until the bottom-most statue. Once the statues face each other so that they will transfer, push the button on the largest statue in the northern part of this room. This will cause the southern most statue to blast the wall on the west. Follow this passage to a set of four beams. Jump to the northernmost beam and head left. There is also a room near the bottom of the first steps you went down to get into the ruin. In this room there is a large stone desk with a push button. If you push the button a hole in the floor will open up in front of the desk. If you hop down it you will be trapped unless you have lockpicks or the key from the guard in the catacombs. If you can cause the guard to notice you, for instance through the use of conjuration or destruction spells, he should come and unlock the door.
Occupants:
- 1 boss-level Zealot at location A on map
- 4 Zealot Enemies (at level 9 or higher, 25% chance Flesh Atronach, otherwise Zealot)
- 1 Zealot Guard (non-respawning)
Treasure:
- 1 boss-level Urn (Zealot variety) at location B on map
- 1 Madness Ore Deposit (1-4 Madness Ore; non-respawning) at M
- 1 Crystal Chest (requires Heart of Order to open; non-respawning) at E
- 1 Chest (Healing)
- The following books will always be found: 1 16 Accords of Madness, v. VI, 1 Fall of Vitharn, 1 Myths of Sheogorath, and 1 Saints and Seducers
- The other following items will always be found: 1 Lockpick
- Some of the above items are clustered at location B: 1 Lockpick, 1 16 Accords of Madness, v. VI, 1 Fall of Vitharn, 1 Myths of Sheogorath, 1 Saints and Seducers, and 1 boss-level Urn (Zealot variety)
Doors and Gates:
- There are two doors (at D and C) in/out of this zone, both leading to the zone Xiditte
- 1 Prison Door at F (locked, opened by Xiditte Cell Key)
- 1 Secret Wall at G
Other:
- 1 Hunger Statue trap at location H on map
- 1 bed at b
- 1 bedroll at b

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