Shivering talk:Symbols of Office
The UESPWiki – Your source for The Elder Scrolls since 1995
[edit] Skull of Corruption
Anyone experimented with using the Skull of Corruption on your double in Milchar? The results may prove interesting.
Actually I did hit my double with the skull of corruption just to see what would happen. It does in fact make a corrupt clone of your double... so in essence, there are 3 of you (good times). It also added to the chaos since I already had a golden saint summoned and my double had a lich summoned.--Lastspartan00 13:32, 7 April 2007 (EDT)
[edit] Using Obelisk
- (The following question was moved from UESPWiki talk:Helping Out)
Hi i have aa BIG problem, in the main quest when we shall make the Staff of Sheogorath we need an Eye and a Branch.When i aporch the Obelisk/tone my shadow image dont appear,i have tryed every thing to click on the obelisk,try to take the a brach from the Tree of Shades ,reinstall Shiveringisles lode back and get the quest and try one more time ,i have tryed too speak to Dysk(dont remember hes name) and i have tryed to go in the Grove of Reflection afther i had the Eye. Nothing work do some one know of eny cheats or is it a speasjal way do activate the obelisk ? :\ —The preceding unsigned comment was added by 80.203.2.36 (talk • contribs).
Hi, I've faced the same issue: If you've never seen the "I've arrived in the Grove of Reflection...." quest message, you must be in the same condition as myself. All I was able to do was bypassing the problem via console commands: open the console and type "setstage SE11 150" followed by "setstage SE11 160". I'll investigate a bit further cos' I'd really like to fight my clone ...!
I didn't get the "I've arrived in the Grove of Reflection..." message either. Didn't want to use setstage because wanted to fight the clone too, so tried to debug the quest with TES Construction Set. Here's how I got it to work: BACKUP DLCShiveringIsles.esp! If you have any mods that depend on Shivering Isles, you should only rename the original and make a new copy of it with the original's name to preserve the file modification time of the original file, and thus the load order of plugins. Open DLCShiveringIsles.esp as active file into the construction set ( File -> Data... ). From menu, select Gameplay -> Edit Scripts... From the script editor's menu, Script -> Open... the file SE11bStandingStoneScript (double-click opens it).
Between the lines ;this block creates and sets the doppleganger and if ( doOnce == 0 ) I inserted a line Message "SE11bStandingStoneScript running..." in order to start inspecting what's going on. Then I just saved this change both from script editor and construction set's main window, and tried the quest with the modified shivering isles plugin. And, surprisingly, this alone helped. This time the script started and gave the "I've arrived..." quest stage right upon entering the grove area, and everything worked like it should. You'll probably want to restore the original DLCShiveringIsles.esp from your backup when you get the quest done. For this alone to fix it makes me suspect some very insidious bug in Oblivion itself, and kind of reminds me of programming with Visual Basic. Apparently the script attached to the standing stone doesn't start running the way it should. It could be that some other change to the script might circumvent the bug too. It's also possible that this doesn't fix it at all for everyone affected. Update: According to the Unofficial Shivering Isles Patch, the problem is due to the script in question being simply "not compiled", so it may be that the script only needs to be compiled to work properly. In any case, installing the Unofficial Shivering Isles Patch is likely to fix the quest. --80.220.170.110 22:12, 5 August 2007 (EDT)
[edit] Symbol of Office
i have done the main quest up to the point were you libarate the Dark seducer stronghold.When i return to shegorath he tells somthing about his stufff now being useless.he exists dialoge but nothing happens no quest update and when i click on him he repeats everything he has said.Do you know how i can solve this? --—The preceding unsigned comment was added by Tolis (talk • contribs).
I completed the Ciirta quest and did not observe the "glitch:" If you speak to Ra'kheran's followers after Ciirta is dead, they will be just as upset as the other loyal apostles. (although Ra'kheran will still be delighted) In my case the two followers were glad and said "At last, we are free from Ciirta and her madness. Hail to Ra'kheran, the lightbringer!" This was with the PC GOTY edition.--Pmarin 20:18, 1 January 2008 (EST)
- I just pulled that and another one off Bugs for being, well, wrong. :^p These two:
- If you postpone the coup just as you are about to give Ra'kheran the daggers, he might never accept the daggers from you afterwards.
- If you speak to Ra'kheran's followers after Ciirta is dead, they will be just as upset as the other loyal apostles (Ra'kheran will still be delighted, though)."
- 1) There's no dialog to "postpone the coup" just before giving Ra'kheran the daggers. There's only "Here you are" and "Not yet" options for the daggers. If you choose "Here you are" things proceed normally, and if you choose "Not yet" you can still choose "Here you are" as nothing changes. All other dialog options with him don't change anything either.
- 2) As noted, if you speak to the two followers of Ra'kheran that helped in the coup, they will say "At last! We are free from Ciirta and her madness. Hail to Ra'kheran, the lightbringer!" That doesn't sound too upset. They also have a similarly happy "hello" dialog. Kivan 14:53, 3 July 2008 (EDT)
[edit] Between "The Helpless Army" and "Symbols of Office"
I've finished "The Helpless Army" and now am talking to Sheogorath. I only have three things to say and I repeat them, is that how you do it? Before I even started talking to him again, I noticed that half of his clothes are different, and he doesn't have his cane, he just leans on air. All Haskill say is "You've spoken to Dyus, yes? Then there's little else to say..." What should I do? Should I just go and speak to Dyus, even though Sheogorath isn't transformed all the way? Or just keep trying to talk to him, until he does change into Jyggalag?
[edit] 101% Reflect Damage
Has anyone tried this with equipment that provides 101% Reflect Damage and 100% Resist Magic/Spell Absorption? Do neither of you take damage from anything except arrows? That could get ridiculous. IWon'tFightUndead 10:44, 18 September 2007 (EDT)
Wouldn't get too rediculous as damage can only be reflected once and therefore you will both take your own damage. --69.142.27.137 13:27, 25 October 2007 (EDT)
[edit] Soul Trap?
I had a black soul gem, but didn't seem to be able to trap my soul.
- (
Anyone else tried?
-Cheeseness 02:11, 14 October 2007 (EDT)
- I've never had a problem with Black Soul gems. Make sure it's empty and that the Soul Trap spell hasn't worn off. I know that's obvious but it's all I can think of. --Rpeh•T•C•E• 03:12, 14 October 2007 (EDT)
[edit] Apostle's Robes
Someone should put on the front page that if you can somehow steal one of the apostle's robes without being detected and put them on, then Ciirta's followers will act as if you're some new addition and you won't be attacked. You'll even be able to march up to Ciirta herself and talk to her. This will make this part of the quest a lot easier, and I think that this was the method that Bethesda intended, considering that the other apostles will reference the fact that you're wearing their robes. --Darth NANAME 23:17, 4 January 2008 (EST)
[edit] Cloned Weapon and Armor
I had an interesting experience in the Grove of Reflexion. After defeating my clone I found duplicates of the sword and shield I used in the fight just lying around on the ground. Since I was using Umbra from the Clavicus Vile quest which is a quest item, I've been running around with 2 Umbra's ever since. I wonder if I get to keep one when I return to Clavicus' shrine. When I sold one of the 2 shields I got to keep the other one too...
- That's a known way of duplicating otherwise unique weaponry and armor. It can be quite useful! You should indeed be able to keep one of the swords. If in doubt, drop it somewhere before activating the Clavicus Vile statue. —Rpeh•T•C•E• 03:54, 6 January 2008 (EST)
[edit] Clone's shoutings
Do the clone's (your) battle-crys (or whats their name) change with additional plugins, achievements, guild ranks, ...? I'd opt to say yes, since he shouted For Akatosh and the Nine! and something about Zenithar, but I coulden't understand quite well.--LordDagon 05:09, 5 February 2008 (EST)
- Indeed it does. I have heard my clone yell out "for the nine!" then say "Night mother I beg your mecry!" two seconds later....lol -- 77BeTa77
[edit] Duskfang
So I fought my clone using Duskfang, which it dropped afterward (Shadowrend was sitting off to the side near a wall as well!). Funny thing though, the clone version of Duskfang was Dawnfang, and stayed in the opposite form as my own weapon. I took them both back to the palace and have them sitting side by side in opposite forms on a ledge!
[edit] Unending Quest
I added the text because I still have Symbols of Office as a current quest, despite the fact that I have finished the main quest. Do you know of any way to 'finish' it? (Bearing in mind that I have the GOTY edition on PS3, so set stages and the console aren't applicable.)
- There's probably no way then. It definitely finishes for me and I've not heard of anybody else having that problem - that's why I removed it. –Rpeh•T•C•E• 09:53, 2 March 2008 (EST)
- I had the same problem! I think this warrants a mention in the "Bugs" Section.--Techercizer 13:40, 6 April 2008 (EDT)
[edit] Overencumberance
Is it possible to overencumber yourself with items just before you start the clone battle? If it is then will the clone be overencumbered upon arrival? --Matthewest •T•C•E• 22:46, 24 April 2008 (EDT)
[edit] Can not get Shadowrend
I found that If you shadow is not using shadrend when you kill him/her, you can not pick it up. Can aone confirm this?--Jas1n 15:48, 25 April 2008 (EDT)
- Yup that's true. The first time I did the quest I was using a better sword (from a mod) and my clone used the same sword. Shadowrend never appeared. –Rpeh•T•C•E• 05:29, 30 April 2008 (EDT)
- This can happen if you have any bound weapon spells. The clone might cast one and unequip Shadowrend. I'll throw this into Bugs along with the obligatory USIP tag. :^) Kivan 14:46, 3 July 2008 (EDT)
[edit] Solution for Grove of Reflection bug
Disabling the "Prox - Arena Loot v1.1.esp" modification before entering the Grove of Reflection in Milchar lets the quest begin normally.
[edit] Summon Lich
I recently did this quest and was fighting my clone in the Grove of Reflection and it summoned a Lich. I don't have any conjuration skill, I can only summon things with Greater Powers like Dark Seducers etc. I was wondering, has this happened to anyone else, and why does this happen? I am playing on the 360 so I can't look into the console or anything... anyway I thought it was just a strange occurance.
If u got Summon Lich ur clone can use it. it happended 2 me my clone kept summoning a xivilai and i couldnt use the spell
I figured it out. I didn't own the spell or anything, but I had a scroll that had been rotting away in my inventory. Sorry if I wasted anyone's time.
[edit] Crashing When Fighting Clone
Subject line says it all, really. I'm getting crashes while fighting my clone. The game locks up, and it appears the only way out is a full system reset. Has anybody else experienced and/or resolved this? --Robin Hood (Talk • E-mail • Contribs) 16:20, 3 August 2008 (EDT)
- With further attempts, I was able to get this to work; still unsure what caused it, though, so if anybody has any ideas.... --Robin Hood (Talk • E-mail • Contribs) 16:26, 3 August 2008 (EDT)
[edit] 100% Chameleon
What happens if your at 100% Chameleon and your clone is the same as well, will he/she be able to detect you? Helper Unknown 08:17, 18 August 2008 (EDT)
- No they will not be able to detect you. Selfworm 16:11, 18 August 2008 (EDT)
[edit] Quest Trophy
I've removed the VN tag from The Book of Prophetic Deductions, but it's not a normal book, merely one of the quest rewards in the alcoves. Every quest in the main SI questline has a trophy that will appear, with the exception of SE01 (the appearance of the door in Niben bay) and SE14 (completion of the main questline...which has its own "trophies" in the sense of the healer, et al). So my question is, should we remove the mention of the trophy here, or add the tropies to all the other quests? --Robin Hood (Talk • E-mail • Contribs) 13:07, 18 August 2008 (EDT)
- I don't think it does any harm, and one or two of the other pages mention their rewards. I'd say add 'em all in. –Rpeh•T•C•E• 13:57, 18 August 2008 (EDT)
- Okay, so next question: would it make sense to add a "Trophy" tag to the Quest Header template, or make a specific Quest Header for SI? Or should I just include the trophies in the notes? I think I can modify the template myself, especially given other similar sections to use as an example, but not sure if that's a good plan or not. (And if I do, I'll sandbox it, of course, before changing it permanently.) --Robin Hood (Talk • E-mail • Contribs) 15:00, 18 August 2008 (EDT)
- I'd vote for just adding them to the notes, instead of adding them to the quest template. They're not useful items, so they're being added as trivia rather than because they're a factor in how you do the quest (or whether you do the quest). --NepheleTalk 16:56, 18 August 2008 (EDT)
- Okay, I'll work on that tomorrow, then. --Robin Hood (Talk • E-mail • Contribs) 22:53, 18 August 2008 (EDT)
- I'd vote for just adding them to the notes, instead of adding them to the quest template. They're not useful items, so they're being added as trivia rather than because they're a factor in how you do the quest (or whether you do the quest). --NepheleTalk 16:56, 18 August 2008 (EDT)
- Okay, so next question: would it make sense to add a "Trophy" tag to the Quest Header template, or make a specific Quest Header for SI? Or should I just include the trophies in the notes? I think I can modify the template myself, especially given other similar sections to use as an example, but not sure if that's a good plan or not. (And if I do, I'll sandbox it, of course, before changing it permanently.) --Robin Hood (Talk • E-mail • Contribs) 15:00, 18 August 2008 (EDT)

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)