Skyrim:Dark Brotherhood Initiate

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Male Dark Brotherhood Initiate
Dark Brotherhood Initiate
(RefID: 00015D07)
Location Dawnstar Sanctuary
Race Nord Gender Male
Level PC×1 (range=10-100) Class Assassin
RefID 00015D07 BaseID 00015CFA
Other Information
Health 175-925
Magicka 65-215
Stamina 95-545
Primary Skills One-handed, Sneak, Archery, Light Armor
Essential Yes
Respawns Yes
Faction(s) The Dark Brotherhood; FavorExcludedFaction
Dark Brotherhood Initiate
(RefID: 00015D09)
Location Dawnstar Sanctuary
Race Nord Gender Female
Level PC×1 (range=10-100) Class Assassin
RefID 00015D09 BaseID 00015CFE
Other Information
Health 175-925
Magicka 65-215
Stamina 95-545
Primary Skills One-handed, Sneak, Archery, Light Armor
Essential Yes
Respawns Yes
Faction(s) The Dark Brotherhood; FavorExcludedFaction
Female Dark Brotherhood Initiate

Two Dark Brotherhood Initiates will become available as followers after finishing all Dark Brotherhood quests. They are found in the Dawnstar Sanctuary after you complete Hail Sithis! and begin improvements for the Dawnstar Sanctuary from Delvin Mallory of the Thieves Guild in Riften.

One is a Nord female (in the main room with Nazir, usually cooking). The other is a Nord male (in the living quarters, reading). Both initiates wear Shrouded Armor, Shrouded Gloves, Shrouded Boots, and a Shrouded Cowl, and are equipped with an Ebony Dagger.

They cannot be recruited into the Blades and cannot be used as a sacrifice in Boethiah's Calling. They also cannot be ordered to kill other Dark Brotherhood members (including the other initiate and Shadowmere), but will do almost anything else. Despite being assassins, they will still not effectively kill enemies without alerting/attacking other enemies in the room when ordered to attack.

Despite being assassins, the Initiates cannot dual wield, as their combat style does not allow for it. Because they do not have default arrows, their inventories must be kept stocked with arrows in order to make ranged combat viable.

The Dark Brotherhood Initiate is one of the few followers that will level with you past level 50. In addition, the Initiates are marked Essential, and will not die. This makes the Initiate a good choice of follower at high levels for stealthy characters.


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