Skyrim:Illusion Spells
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This page lists Spells in the school of Illusion.
| Spell Name (IDs) |
Skill Level | Tome |
Magicka Base Cost | Description and Effect Details | Where to Get | |
|---|---|---|---|---|---|---|
| Clairvoyance Spell ID: 00021143 Tome ID: 000ff7d1 |
0 Novice |
50 | 25/s | Shows the path to the current goal:
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| Courage Spell ID: 0004dee8 Tome ID: 0009e2ad |
0 Novice |
46 | 39 | Target won't flee for 60 seconds and gets some extra health and stamina:
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| Fury Spell ID: 0004deeb Tome ID: 0009e2ac |
0 Novice |
43 | 67 | Creatures and people up to level 6 will attack anything nearby for 30 seconds:
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| Calm Spell ID: 0004dee9 Tome ID: 000a2711 |
25 Appren. |
91 | 146 | Creatures and people up to level 9 won't fight for 30 seconds:
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| Fear Spell ID: 0004deea Tome ID: 000a2712 |
25 Appren. |
80 | 153 | Creatures and people up to level 9 flee from combat for 30 seconds:
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| Muffle Spell ID: 0008f3eb Tome ID: 000a270f |
25 Appren. |
88 | 144 | You move more quietly for 180 seconds:
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| Frenzy Spell ID: 0004deee Tome ID: 000a2714 |
50 Adept |
330 | 209 | Creatures and people up to level 14 will attack anyone nearby for 60 seconds:
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| Rally Spell ID: 0004deec Tome ID: 000a2713 |
50 Adept |
300 | 113 | Targets won't flee for 60 seconds and get extra health and stamina:
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| Invisibility Spell ID: 00027eb6 Tome ID: 000a2715 |
75 Expert |
625 | 334 | Caster is invisible for 30 seconds. Activating an object or attacking will break the spell:
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| Pacify Spell ID: 0004deed Tome ID: 000a2717 |
75 Expert |
610 | 290 | Creatures and people up to level 20 won't fight for 60 seconds:
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| Rout Spell ID: 0004deef Tome ID: 000a2718 |
75 Expert |
653 | 316 | Creatures and people up to level 20 flee from combat for 30 seconds:
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| Call to Arms Spell ID: 0007e8dd Tome ID: 000a271b |
100 Master |
1150 | 655 | Targets have improved combat skills, health and stamina for 10 minutes:
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| Harmony Spell ID: 0007e8db Tome ID: 000a271a |
100 Master |
1220 | 1052 | Creatures and people up to level 25 nearby won't fight for 60 seconds:
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| Hysteria Spell ID: 0007e8de Tome ID: 000a271c |
100 Master |
1240 | 866 | Creatures and people up to level 25 flee from combat for 60 seconds:
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| Mayhem Spell ID: 0007e8da Tome ID: 000a2719 |
100 Master |
1250 | 990 | Creatures and people up to level 25 will attack anyone nearby for 60 seconds:
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| Vision of the Tenth Eye Spell ID: 000b323e No Tome |
N/A | N/A | 0 | See what others cannot.
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Spell Notes
- The base cost for spells is the amount of magicka that would be necessary to cast the spell at 0 skill without any perks. The magicka cost at 100 skill is 41% less than the base cost; the cost can also be reduced via enchanted apparel and by unlocking various perks. See Spell Cost for the full magicka cost equation.
- Skill level indicates which skill perk needs to be unlocked to decrease the spell's magicka cost. "N/A" is used for special spells whose cost is not affected by any perks.
- The "Where to Get" column only lists guaranteed locations for obtaining the spell tomes. Most spell tomes are also available in random loot; see Spell Tome Locations for details.
- For higher-level spell tomes to become available for purchase, your skill in the school must be high enough. Also, master-level spell tomes can only be acquired once that school's ritual spell quest has been completed.
- All spell tomes have a weight of 1.
- Muffle can make players almost invisible to Falmer as they rely on hearing and are blind
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