|Primary Skills||Light Armor, Archery, Block, One-handed|
Angi is a Nord ranger, and from what little information she gives, is also an outlaw. She lives in Angi's Camp, which she states she built, and can be found south of Falkreath, high upon a mountain ridge. As her story goes, she lives there because her family was killed by two drunken Imperial soldiers, upon whom she then exacted her vengeance. To reach Angi's Camp you will have to travel far to the east, then double back to the west as you ascend the mountain.
Upon approaching her she will introduce herself and give a warning by saying "Name's Angi and if you try anything stupid I won't hesitate to put in arrow in your head." When you speak to her you have the option of telling her that you mean no harm or telling her that she is going to die. The first option will cause her to apologise by saying "Sorry, a girl can't be too careful out here. Like I said, name's Angi and I've been living out here for a couple of years now." while the second option will cause her remark that "You chose the wrong girl to mess with." and then attack.
If you chose the first option above, you may then ask about her life which will cause her to tell her sad story "I moved here from Helgen after my family was killed. At the time I couldn't stand to be around anyone. They all felt sorry for me and I didn't want them to. It was my problem, not theirs."
Ask about the ones who killed her family and she will elaborate further by remarking "Two Imperial drunks who thought they were above the law." You can offer to take care of the soldiers but Angi will simply remark "Already did. Part of the reason I'm living out here now. Thanks for offering though."
If you offer your sympathy to her she will become sad, and possibly even angry, and tell you "Don't be like them. Don't feel sorry for me."
Angi also offers practice in Archery and each task completed will increase Archery by 1 (up to 6 levels); she is willing to give the player a free Hunting Bow and practice arrows, both of which are located to the left of the door to her cabin, on the outside. Upon completion of her training regimen, and assuming the player interacts with her in a positive and friendly manner, she will give the player Angi's Bow, a unique Hunting Bow with no extra stats.
 Archery Practice
Located just outside of Angi's cabin is an archery target area. Angi can provide the player with several Archery practice sessions, resulting in a total of 6 level increases. Angi will reveal more of her past and offer her advice during each session.
After the first two challenges are complete she will congratulate you by saying "Nice job hitting those targets. Let me know if you want to practice some more. Next time we'll make it a little more challenging"
The tasks the player must complete include the following:
1: Test of Accuracy: Hit the closest 3 targets with an arrow. In this first practice round, 1 skill point is provided for each target you hit (3 points total).
"My father was rarely home, so it was my mother who actually taught me how to use a bow. She always said composure was the key to a successful archer. If you can remain calm, even in the midst of chaos, your arrow will most likely find its target."
2: Test of Speed: Hit the closest 3 targets in 8 seconds. Angi will count down from 3 and yell "Go," at which point you have 8 seconds to hit the 3 closest targets. Completing this challenge will get you 1 additional skill point.
"My older brother took me out hunting a lot when I was little. At the time, it was difficult to keep food on the table, let alone have enough left over to sell at the market. So whenever we came across more than one deer in a single location, it was imperative we kill as many as we could."
"If you can learn to keep your composure and trust that each shot is true, then you should be able to quickly handle multiple targets. "
3: Test of Precision: Hit the farthest target, located in the middle of and far behind the three closest targets. Again, 1 skill point is awarded for completing this task.
"We've talked about speed and composure. Now we'll go over precision. Often times you won't be able to get as close to your prey as you'd like and you'll have to settle with a long shot. However, with such a long shot, it's more than likely that's the only shot you'll be able to take before your prey runs off".
"OK, your turn. Try and hit that target way in the back, far behind the other three. Remember to take your time and make your shot count."
4: Final Test: Hit all 4 targets within 10 seconds. Note that this round can be challenging to complete. Like before, 1 skill point is awarded upon completion of the task.
"We've talked about composure, speed, and precision. Now it's time to use all three at once. I'm warning you now, this challenge will be quite difficult. It may take you a couple of tries, but that's what practice is all about".
"Just remember everything I've taught you and you should be able to complete it."
Upon completion of all of these tasks, asking Angi for further practice will cause her to remark that "I think I've taught you everything I know. You might even be as good as me now. Kind of scary if I think about it."
She will then give you Angi's Bow, saying that "I know it isn't much, but here, take this bow. It was given to me by my family. It's special to me, but brings back too many painful memories."
Archery in Skyrim is exactly like real life as demonstrated by the four targets.
- The closest target. The trajectory is flat. Aim at or just below dead center.
- The next target, to your left. The arrow begins to loft or sail. Aim about 1/2 a target width below at the post.
- The right farther target. Lofting is the highest at this range. Aim a full target width below at the post.
- The most distant target. The arrow drops back into trajectory, has 'gathered', at this distance. Aim dead center once again.
To familiarize yourself with arrow trajectory, aim at a post, where the arrow will normally stick, at varying distances noting where you hit. The only thing missing in Skyrim archery is drift and distance drop. The arrow tends to stay aloft, disobeying trajectory, much farther than they would in real life. With a little practice and adjusting the display settings you can shoot targets several hundred yards (paces) away.
- If a dragon attacks after you agree to start a training session, after the dragon's killed she won't go down to the target area, and you don't have the dialogue to request training anymore.