Skyrim:Atronach Forge
The Midden's main feature is the Atronach Forge. Near it, the book Atronach Forge Manual can be found, along with the components to create the atronach recipes within. It refers to other Atronach Forge Recipes scattered about Skyrim.
Having a Conjuration skill of 90 will allow the Conjuration Ritual Spell quest from Phinis Gestor to be started, which will result in the player obtaining a Sigil Stone, which can be placed on the pedestal of the Atronach Forge. Some recipes require this object. As part of Fall of the Space Core, Vol 1, the Space Core can be placed on the pedestal and is necessary to summon a Dovahcore Helmet.
The Atronach Forge has an offering box and a lever. The lever must be pulled once for each conjured result. Before activating the lever again, previous activation animations must begin or nothing will happen. It is currently unknown how the forge prioritizes recipes from the available ingredients, however, it seems to choose the most reasonable guess for what the player wanted, e.g., it will summon staves before salts and deadly atronachs. The forge chooses to use ingredients alphabetically when multiple available types would be valid. The forge will not normally consume extra ingredients in the box, but due to a bug, each recipe which uses a soul gem will consume both a filled soul gem and an unfilled gem if both are available.
Finding a copy of the recipe in the world is not required to craft that item. If the player supplies the necessary ingredients, any of the items are available.
In the table below, "Delta" means the gold price difference between the forged object and the combined value of the cheapest items needed to create it.
† The Daedric boots produced are the Dremora-specific boots, not the standard Daedric Boots. See the bugs section below for details.
[edit] Gallery
[edit] Notes
- A decent amount of profit can be made by creating dremora with the forge. The dremora will always carry an enchanted weapon and a daedra heart. You need only one daedra heart and an excess of raw meat and skulls to create numerous enchanted weapons.
- Atronach Forge Recipes 1-17 are written in the Daedric Alphabet.
- While two pieces of raw meat are necessary to summon a Dremora with a Daedric enchanted weapon, only one piece of meat is needed to summon the Dremora (and lower-quality weapon) itself. The kind of meat contributed seems to affect the weapon the Dremora carries; Dog meat always produces an iron weapon, horse and mammoth snout produce glass weapons, and goat legs and horker meat produce ebony consistently. The meat also seems to affect whether the weapon is one- or two-handed, but more research and notes will have to be taken to confirm.
[edit] Bugs
- The Daedric boots produced are the Dremora-specific boots (
000f1abd) not the standard Daedric Boots (0001396a). They will not show up in your inventory but will add weight to your character. If you have already picked them up they can be removed and properly added with console commands.
This bug is fixed by version 1.2 of the Unofficial Skyrim Patch.
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The bug can be fixed through use of console commands. Type player.removeitem f1abd 1to remove the invisible boots, andplayer.additem 1396a 1to add the actual Daedric Boots.
Attempting to place the Space Core on the pedestal while in possession of the Sigil Stone will duplicate the latter. ?
- To place the Space Core, you will need to drop all Sigil Stones from your inventory.
- The Random Daedric Enchanted Weapon recipe produces only warhammers and waraxes.
Mod Notes: Leveled Item list
LItemEnchDaedricAnyWeaponcontains only warhammers and waraxes. - By placing viable options for the same recipe in the offering box, the forge will consume one of each, rather than just one.
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