Skyrim:Belethor's General Goods
|This article is being developed as part of the Skyrim Houses Redesign Project. If you see this tag it means the article can still be improved. Please see the project page for guidelines.|
|# of Zones||1|
|Respawn Time||10 days|
|Biography of the Wolf Queen|
|Console Location Code(s)|
|# of Cooking Pots/Spits||1|
|# of Wood Chopping Blocks||1|
Belethor's General Goods is a store in Whiterun's market area of the Plain's District.
As a general goods merchant, Belethor buys and sells any type of item. His assistant Sigurd helps out around the shop and is often outside chopping wood.
It is located next door to Arcadia's Cauldron, opposite The Bannered Mare.
The shop has a covered porch in front, with a wood chopping block around on the northwest side. The rear entrance is on the southeast side and opens into a back room behind the counter. the shop faces the well in the center of the market area and The Bannered Mare behind. The shop is open during normal business hours (8am to 8pm). * There is a Loot shadowmark to the right of the entrance door.
 Belethor's General Goods
Entry is into the main store, with a large fire pit against the southeast wall, with an empty pot hanging over it. The counter comes out from the northwest wall and extends about half way across the room. The counter is filled with displayed merchandise that can either be bought or stolen, while under the counter is a bowl. There is a low table in front of the counter and a dresser with a couple of display racks full of displayed merchandise on top against the northeast wall. On the northwest wall there is a row of three wall shelves coming down the wall in the row with a chair and small dresser further to the left. There are two door out of this room; in the eastern corner and the southern corner, there is also a doorway behind the counter in the middle of the southwest wall. to the right of the door in the southern corner is a cupboard with a copy of the Speech skill book Biography of the Wolf Queen. Behind the counter against the southwest wall, to the right of the door are two sets of shelves holding displayed merchandise. In addition to the displayed merchandise around the room there are several bowls, plates, goblets, a candlestick and many food sacks.
The doorway leads to a back room that has the second entrance in the eastern corner with a firepit in the southern corner with an empty pot hanging over it and two bunches of elves ear and two salmon hanging from the ceiling above. Beside the firepit, against the southwest wall is a cooking pot on a stand, while in the western corner there is a small square wooden table and two chairs. On the table is an eidar cheese wheel and a loaf of bread on a plate with a goblet. Above the table on the northwest wall are two wall shelves holding various plates and cups and a bowl containing a gourd.
The door in the southern corner leads to a collection of crates and barrels under the stair leading up to the top floor that is accessed through the other door in the eastern corner. Climbing the stairs leading to the living quarters with only a third of the floor being slatted in an L-shape with a door on the left that leads to Belethor's bedroom. In front is a dresser with the business ledger on top. To the right along the northwest wall is a low table and chairs. On the table is an apprentice locked strongbox, a bottle of Nord mead, a bottle of alto wine, a bowl, a plate and salmon steak on top. In the northern corner is Sigurd's single owned bed. Belethor's bedroom consists of a large owned double bed in the middle of the northwest wall with an end table either side and a set of shelves holding nothing of interest against the northeast wall beside the door.
 Displayed Merchandise
The following items are sitting out in the store, for example on the store counters. They can be purchased from the merchant, or else can be stolen. Other items may also be present in the store, but those other items are not available for purchase. They respawn after ten days.
 Standard Merchandise
|~1||Leveled Jewelry (unenchanted) or Amulet of the Divines||Max 2 (2@25%)|
|~4||Leveled Robes (enchanted)||Max 5 (5@75%)|
|~4||Leveled Animal Parts||Max 5 (5@75%)|
|~1||Leveled Gems||Max 2 (2@25%)|
|~3||Leveled Enchanted Jewelry||Max 4 (4@75%)|
|~1||Leveled Ingots||Max 5 (5@25%)|
|~3||Leveled Ores/Charcoal||Max 5 (5@50%)|
|~4||Leveled Soul Gems (empty and full)||Max 5 (5@75%)|
|~6||Lockpicks||Max 8 (7@75% + 1@100%)|
|~11||Low-level Armor (unenchanted)||Max 15 (15@75%)|
|~15||Low-level Arrows (batches of 10)||Max 20 (20@75%)|
|~5||Low-level Weapons (unenchanted)||Max 7 (7@75%)|
|~4||Miscellaneous Items (clutter)||Max 5 (5@75%)|
|~3||Random Novice Spell Tomes||Max 5 (5@50%)|
|1||Potion of Cure Disease|
|~8||Potions||Max 15 (15@50%)|
|~5||Torches||Max 10 (10@50%)|
- The game has a preference for the rear door; even if you enter via the door from the market, your follower will enter using the other door, and all quest targets outside the shop will point to the rear door.