Skyrim:Conjuration Spells

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This page lists Spells in the school of Conjuration.

SR-icon-book-SpellTomeConjuration.png Spell Name
(IDs)
Skill Level Tome
Value
Magicka Base Cost Description and Effect Details Where to Get
SR-icon-spell-Bound.png Bound Sword
Spell ID: 000211eb
Tome ID: 0009e2a9
10
Novice
49 009393 Creates a magic sword for 120 seconds. Sheathe it to dispel:
SR-icon-spell-Summon.png Conjure Familiar
Spell ID: 000640b6
Tome ID: 0009e2ab
10
Novice
49 0107107 Summons a Familiar for 60 seconds wherever the caster is pointing:
SR-icon-spell-Reanimate.png Raise Zombie
Spell ID: 0007e8e1
Tome ID: 0009e2aa
10
Novice
49 0103103 Reanimate a weak dead body to fight for you for 60 seconds:
SR-icon-spell-Bound.png Bound Battleaxe
Spell ID: 000211ec
Tome ID: 000a26ed
225
Appren.
99 0169169 Creates a magic battle axe for 120 seconds. Sheathe it to dispel:
SR-icon-spell-Summon.png Conjure Boneman DG
Spell ID: xx0045ba
Tome ID: xx0045b0
225
Appren.
75 0129129 Summons a Boneman Archer from the Soul Cairn for 60 seconds wherever the caster is pointing:
SR-icon-spell-Summon.png Conjure Flame Atronach
Spell ID: 000204c3
Tome ID: 000a26ec
225
Appren.
99 0150150 Summons a Flame Atronach for 60 seconds wherever the caster is pointing:
SR-icon-spell-Summon.png Flaming Familiar
Spell ID: 0009ce26
Tome ID: 000b45f7
225
Appren.
250 005757 Summons a flaming familiar which will charge into battle and explode:
SR-icon-spell-Reanimate.png Reanimate Corpse
Spell ID: 00065bd7
Tome ID: 000a26eb
225
Appren.
99 0144144 Reanimate a more powerful dead body to fight for you for 60 seconds:
SR-icon-spell-Banish.png Soul Trap
Spell ID: 0004dba4
Tome ID: 0009cd54
225
Appren.
100 0107107 If target dies within 60 seconds, fills a soul gem:
SR-icon-spell-Summon.png Summon Arvak DG
Spell ID: xx00c600
No Tome
225
Appren.
N/A 0136136 Summons Arvak in the Soul Cairn or Tamriel wilderness to act as your steed:
SR-icon-spell-Banish.png Banish Daedra
Spell ID: 0006d22c
Tome ID: 000a26ee
350
Adept
346 0196196 Weaker summoned daedra are sent back to Oblivion:
SR-icon-spell-Bound.png Bound Bow
Spell ID: 000211ed
Tome ID: 000a26f1
350
Adept
335 0207207 Creates a magic bow for 120 seconds. Sheathe it to dispel:
SR-icon-spell-Summon.png Conjure Frost Atronach
Spell ID: 000204c4
Tome ID: 000a26ef
350
Adept
347 0215215 Summons a Frost Atronach for 60 seconds wherever the caster is pointing:
SR-icon-spell-Summon.png Conjure Mistman DG
Spell ID: xx0045b8
Tome ID: xx0045b1
350
Adept
75 0193193 Summons a Mistman from the Soul Cairn for 60 seconds wherever the caster is pointing:
SR-icon-spell-Reanimate.png Revenant
Spell ID: 00096d94
Tome ID: 000a26f2
350
Adept
340 0183183 Reanimate a powerful dead body to fight for you for 60 seconds:
DB-icon-spell-Ash.png Conjure Ash Guardian DB
Spell ID: xx017782
Tome ID: xx01aaba
275
Expert
720 0335335 Creates an Ash Guardian that guards that location until destroyed. Consumes a Heart stone from your inventory, without which it will be hostile.
SR-icon-spell-Banish.png Command Daedra
Spell ID: 0006f953
Tome ID: 000a26f6
475
Expert
660 0243243 Powerful summoned and raised creatures are put under your control:
SR-icon-spell-Summon.png Conjure Dragon Priest
Spell ID: 0010fc16
No Tome
475
Expert
N/A 0358358 Summons a Dragon Priest for 60 seconds.
  • Not available for purchase
SR-icon-spell-Summon.png Conjure Dremora Lord
Spell ID: 0010ddec
Tome ID: 0010fd60
475
Expert
730 0358358 Summons a Dremora Lord for 60 seconds:
SR-icon-spell-Summon.png Conjure Storm Atronach
Spell ID: 000204c5
Tome ID: 000a26f0
475
Expert
690 0322322 Summons a Storm Atronach for 60 seconds wherever the caster is pointing:
SR-icon-spell-Summon.png Conjure Wrathman DG
Spell ID: xx0045b3
Tome ID: xx0045b2
475
Expert
75 0301301 Summons a Wrathman from the Soul Cairn for 60 seconds wherever the caster is pointing:
SR-icon-spell-Reanimate.png Dread Zombie
Spell ID: 00096d95
Tome ID: 000a26f7
475
Expert
630 0302302 Reanimate a very powerful dead body to fight for you for 60 seconds:
SR-icon-spell-Banish.png Expel Daedra
Spell ID: 0006f952
Tome ID: 000a26f8
475
Expert
620 0215215 Powerful summoned daedra creatures are are [sic] sent back to Oblivion:
SR-icon-spell-Summon.png Flame Thrall
Spell ID: 0007e5d5
Tome ID: 000a26fa
5100
Master
1260 0900900 Summons a Flame Atronach permanently:
SR-icon-spell-Reanimate.png Dead Thrall
Spell ID: 0007e8df
Tome ID: 000a26f9
5100
Master
1270 10001000 Reanimate a dead body permanently to fight for you. Only works on people:
SR-icon-spell-Summon.png Frost Thrall
Spell ID: 0007e5d6
Tome ID: 000a26fb
5100
Master
1300 11001100 Summons a Frost Atronach permanently:
SR-icon-spell-Summon.png Storm Thrall
Spell ID: 0007e5d7
Tome ID: 000a26fc
5100
Master
1350 12001200 Summons a Storm Atronach permanently:
SR-icon-spell-Summon.png Spectral Arrow
Spell ID: 000ab23d
Tome ID: 000b3165
0N/A 250 005050 Fires a Spectral Arrow at the target doing 30 points of damage and staggering the target:
  • Not available in game
  • Was apparently intended to be the reward for completing the quest Infiltration, but was replaced by Detect Life
SR-icon-spell-Summon.png Summon Arniel's Shade
Spell ID: 0006a153
No Tome
0N/A N/A 00000 Summons the Shade of Arniel Gane for 60 seconds wherever the caster is pointing.
SR-icon-spell-Summon.png Summon Unbound Dremora
Spell ID: 00099f39
No Tome
0N/A N/A 0100100 Summons an unbound Dremora for 999 seconds
  • Summon Unbound Dremora, for 999 secs
  • Only works at a specific location, as part of the related quest

Spell Notes

  • The base cost for spells is the amount of magicka that would be necessary to cast the spell at 0 skill without any perks. The magicka cost at 100 skill is 41% less than the base cost; the cost can also be reduced via enchanted apparel and by unlocking various perks. See Spell Cost for the full magicka cost equation.
  • Skill level indicates which skill perk needs to be unlocked to decrease the spell's magicka cost. "N/A" is used for special spells whose cost is not affected by any perks.
  • The "Where to Get" column only lists guaranteed locations for obtaining the spell tomes. Most spell tomes are also available in random loot; see Spell Tome Locations for details.
  • For higher-level spell tomes to become available for purchase, your skill in the school must be high enough. Also, master-level spell tomes can only be acquired once that school's ritual spell quest has been completed.
  • All spell tomes have a weight of 1.
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