Skyrim:Powers
This page lists all of the Powers in Skyrim, both Greater and Lesser, as well as all of the abilities available to the player. Powers and abilities are special magical capabilities that are innate to your character. Some are granted by your race; others are received by activating Standing Stones, becoming a vampire or werewolf, or completing certain quests. Greater Powers have no Magicka cost, but can only be used once per day. Lesser Powers may or may not use Magicka, but they can be used as often as you like. Abilities are magical effects that are permanently active.
Dragon Shouts are listed on a separate page.
For powers added by the Dragonborn expansion, see this page.
Contents |
[edit] Greater Powers
Your available Greater and Lesser Powers are listed in the magic menu under "Powers". To use a power you must first equip it, which it assigns it to the Dragon Shout/Power button. Each Greater Power can only be used once per game day.
| Name | Spell ID | Description | Notes |
|---|---|---|---|
| Adrenaline Rush | 000e40ce | Stamina regenerates 10x faster for 60 seconds. | Redguard racial power |
| Ancestor's Wrath | 000e40d4 | For 60 seconds, opponents that get too close take 8 points per second of fire damage. | Dunmer racial power |
| Battle Cry | 000e40c3 | Targets flee for 30 seconds. | Nord racial power |
| Beast Form | 00092c48 | Take on the form of a werewolf. | Werewolf power |
| Berserker Rage | 000aa026 | You take half damage and do double damage for 60 seconds. | Orc racial power |
| Command Animal | 000e40cf | Make an animal an ally for 60 seconds. | Bosmer racial power |
| Dragonskin | 000aa022 | Absorb 50% of the magicka from hostile spells for 60 seconds. | Breton racial power |
| Dread Cloak | 000ed0a9 | For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second. | Not available in game |
| Embrace of Shadows | 00088821 | You can become invisible. Improved night vision for 180 seconds. | Vampire racial power |
| Highborn | 000e40c8 | Regenerate magicka faster for 60 seconds. | Altmer racial power |
| Histskin | 000e40d5 | Invoke the power of the Hist to recover health ten times faster for 60 seconds. | Argonian racial power |
| Nightingale Strife | 000f1987 | Instantly absorb 100 points of Health from the target. | Reward from Darkness Returns. |
| Nightingale Subterfuge | 000f1986 | People and creatures in the spell's area of effect will attack anyone nearby for 30 seconds. | Reward from Darkness Returns. |
| Polymorph Skeever | 0006e205 | Take on the form of a skeever. | Not available in game |
| Ring of Hircine | 000f8306 | Take on the form of a werewolf. | Werewolf power |
| Shadowcloak of Nocturnal | 00017122 | For 120 seconds you automatically become invisible while sneaking. | Reward from Darkness Returns. Within the duration, any actions done while sneaking will turn you visible but allow you to toggle back into sneak to turn invisible again. After this duration, the player may enter invisibility/visibility at will but the effect will stop when sneaking and interacting with something. |
| Summon Spectral Assassin | 000618c6 | Summons the ghost of the legendary assassin Lucien Lachance to fight by your side, until he's defeated. | Reward from Bound Until Death. |
| The Ritual Stone | 000e7329 | Temporarily reanimates corpses in the immediate area. | Activate the Ritual Standing Stone |
| The Serpent Stone | 000e5f61 | Target is paralyzed for 5 seconds and takes 25 points of damage over 5 seconds. | Activate the Serpent Standing Stone |
| The Shadow Stone | 000e732a | Invisibility for 60 seconds. Activating an object or attacking will break the spell. | Activate the Shadow Standing Stone |
| The Tower Stone | 000e7328 | Unlock any expert or lower lock once per day. | Activate the Tower Standing Stone |
| Vampire's Seduction | 000c4de2 | Creatures and people up to level 8 won't fight for 30 seconds. | Vampire power |
| Vampire's Servant | 000ed0a4 | Reanimate a weak dead body to fight for you for 60 seconds. | Vampire power |
| 000ed0a5 | Reanimate a more powerful dead body to fight for you for 60 seconds. | ||
| 000ed0a6 | Reanimate a powerful dead body to fight for you for 60 seconds. | ||
| 000ed0a7 | Reanimate a very powerful dead body to fight for you for 60 seconds. | ||
| Voice of the Emperor | 000e40ca | Calms nearby people for 60 seconds. | Imperial racial power |
[edit] Lesser Powers
Your available Lesser and Greater Powers are listed in the magic menu under "Powers". To use a power you must first equip it, which it assigns it to the Dragon Shout/Power button. Unlike Greater Powers, each Lesser Power can be used an unlimited number of times per day.
| Name | Spell ID | Description | Notes |
|---|---|---|---|
| Night Eye | 000aa01d | Improved night vision for 60 seconds. | Khajiit racial power |
| Night Eye | 0006b10e | Improved night vision for 60 seconds. |
Not available in game: power is added in werewolf form, |
| Vampire's Sight | 000c4de1 | Improved night vision for 60 seconds. | Vampire power |
| Vampire LordDG | xx00283b | Transform into a Vampire Lord. Use the Revert Form power to change back. | Vampire Lord power |
[edit] Abilities
Abilities are constant-effect characteristics, which are listed in the magic menu under "Active Effects" (along with enchantments, diseases, and other active effects). The abilities are listed in the Active Effects menu according to the name of the underlying magical effect. This means that abilities are listed under their name only in cases where the ability has a unique effect that shares the same name as the ability. Cases where the ability is known to be listed under a different name (e.g. Agent of Mara is listed under "Resist Magic") are mentioned in the following table.
| Name | Spell ID | Description | Notes |
|---|---|---|---|
| Agent of Dibella | 0010a766 | You do more combat damage to the opposite sex.
|
Reward from The Heart of Dibella. |
| Agent of Mara | 000cc79a | 15% Resist Magic. | Reward from The Book of Love. Listed in Active Effects menu under "Resist Magic". |
| Ancient Knowledge | 0010eb60 | Knowledge gained from the Lexicon gives you a 25% bonus while wearing Dwarven armor and Blacksmithing increases 15% faster. | Reward from Unfathomable Depths. (See Bugs.) |
| Boethiah's Blessing | 00081183 | You are able to move more quietly, and opponents that get too close take 5 points poison damage per second. | Added by wearing Ebony Mail |
| Claws | 000aa01e | Khajiit claws do 15 [sic] points of damage. | Khajiit racial bonus Although the in-game text says that claws do 15 points of damage, the actual effect magnitude is only 12 points; see Claws for further information. |
| Champion of the Night | 000f5b54 | Illusion spells cast by a Vampire are 25% more powerful. | Vampire bonus |
| Dragon Infusion | 000f5ffa | Dragons do 25% less melee damage. | Effect from Esbern's Potion |
| Eternal Spirit | 00e827d | While Ethereal, you recover health 25% faster. | Meditation on the Words of Power Eternal Spirit is only visible on the Active Effects menu when the character is Ethereal. |
| The Fire Within | 00e8282 | Fire Breath shout deals 25% more damage. | Meditation on the Words of Power |
| Force Without Effort | 00e8281 | You stagger 25% less and foes stagger 25% more. | Meditation on the Words of Power |
| Highborn | 00105f16 | High Elves are born with 50 extra magicka. | Altmer racial bonus
Listed in Active Effects menu under "Fortify Magicka". |
| Imperial Luck | 000eb7eb | Anywhere gold coins might be found, Imperials always seem to find a few more. | Imperial racial bonus |
| Magic Resistance | 000aa01f | Your Breton blood grants a 25% resistance to magic. | Breton racial resistance
Listed in Active Effects menu under "Resist Magic". |
| Nightingale Armor Full Set | 0001711f | Increases Armor Rating by 25 points. | Reward from Trinity Restored; only effective if wearing all Nightingale Armor. Listed in Active Effects menu under "Fortify Armor Rating". |
| Prowler's Profit | 00f20be | Anywhere gems might be found, members of the Thieves Guild always seem to find a few more. | Reward from No Stone Unturned. Grants a greater chance of finding additional gems in chests. For details, see Gems. |
| Resist Disease | 00104acf | Your Argonian blood is 50% resistant to disease. | Argonian racial resistance |
| Resist Disease | 000f5ba0 | Your beast blood gives you 100% resistance to disease. | Werewolf bonus |
| Resist Disease | 000ed0a8 | Your Vampiric blood gives you 100% resistance to disease. | Vampire bonus |
| Resist Disease and Poison | 000aa025 | Your Bosmer blood gives you 50% resistance to poison and disease. | Bosmer racial resistance Listed in Active Effects menu under both "Resist Disease" and "Resist Poison". |
| Resist Fire | 000aa021 | Your Dunmer blood gives you 50% resistance to fire. | Dunmer racial resistance |
| Resist Frost | 000aa020 | Your Nord blood gives you 50% resistance to Frost. | Nord racial resistance |
| Resist Poison | 000aa023 | Your Redguard blood gives you 50% resistance to poison. | Redguard racial resistance |
| Resist Poison | 0010fb30 | Your Vampiric blood gives you 100% resistance to poison. | Vampire bonus |
| Sailor's Repose | 000d397f | Healing spells cure 10% more. | Reward from Frostflow Abyss. |
| Shrouded Armor Full Set | 0001711d | Increases Armor Rating by 25 points. | This bonus applies for any combination of Dark Brotherhood armor, namely any combination of four pieces of Ancient Shrouded, Shrouded, or Worn Shrouded armor; Tumblerbane Gloves also qualify. |
| Sinderion's Serendipity | 0010bf09 | There is a 25% chance of creating a duplicate potion when using your alchemy skill. | Reward from A Return To Your Roots. The ability is independent of the book The Nirnoot Missive, and therefore remains active even if you remove the book from your inventory. |
| Surefoot | 0009379c | You move more quietly. | Not available in game, effects are: Muffle, 1 point |
| Waterbreathing | 000aa01b | Your Argonian lungs can breath [sic] underwater. | Argonian racial bonus |
[edit] Bugs
- Ancient Knowledge gives a 25% bonus while wearing any type of armor (not just Dwarven) and increases effective smithing skill by 15% when tempering weapons and armor instead of giving a Smithing leveling bonus of 15%.
- This bug is fixed by version 1.9.26.0.8 of the Official Skyrim Patch.
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