Skyrim:Lost Valkygg
|
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|---|---|---|---|
| Clearable | No | ||
| Dungeon | Yes | ||
| Respawn Time | 10 days | ||
| Level | Min: 6 | ||
| Occupants | |||
| Draugr | |||
| Console Location Code(s) | |||
| ValkyggStart, ValkyggExterior01, ValkyggExterior02 | |||
| Region | |||
| Hjaalmarch | |||
| Special Features | |||
| # of Alchemy Labs | 1 | ||
Lost Valkygg is a Nordic ruin, the entrance of which is in the exterior of Labyrinthian.
[edit] Related Quests
- Alteration Ritual Spell: Acquire Kahvozein's Fang and use it to get heartscales from a dragon for Tolfdir. (radiant)
[edit] Detailed Walkthrough
Lost Valkygg is northeast on the map from Labyrinthian. To find the entrance, go up two sets of stairs to the east of the circular building where you find the Wooden Mask in Labyrinthian (i.e., from where Labyrinthian is marked on the map). Then face north and go down a set of stairs to find the entrance to Lost Valkygg. Do not go in the door to Lost Valkygg that is at the top of one set of stairs to the east of the circle; that door will only provide access to the last chamber of this dungeon. Instead, go up the stairs to the left (north) of those stairs, then up the set of stairs that will be to your right.
After you enter, go down two sets of stairs. You will be facing a window to a room containing two Draugr lying on a stone slab. One is leveled and may be a Draugr Deathlord. There is an urn and a Salt Pile on the window ledge. If you want, you can attack the Draugr through the window before going through the room on your right (when facing the window). When you enter this room, you will see three pressure plates in front of you, and a narrow doorway that may or may not be blocked by three bars projecting from the floor. The presure plates will either temporarily retract the bars, or extend them, depending on their initial position (see the talk page). Continue through the rooms and tunnels until you come to the windowed room where the two Draugr were lying on the slab, along with a random helmet.
Continue through the tunnel until you get to a large room with two leveled Draugr. One of these may be a Draugr Deathlord as well. This room contains an Alchemy Lab. There is a open door in this room's south wall that leads to a small room with a lever. Pulling this lever opens a gate to a small alcove containing a skeleton hanging from stocks on the wall, an Apothecary's Satchel, the Pickpocket skill book Aevar Stone-Singer, and a bed roll. On the west wall of the main room is a closed wooden door. Behind this door is a dead Draugr and an apprentice-locked gate. Behind the gate is another salt pile, two burial urns, and a helmet. Watch out for the pressure plate in front of the gate, which will trigger a dart trap.
Head north and go down some stairs, where another Draugr lurks. To the west is a large room with a chest and several Nightshade, Blisterwort, and Blue Mountain Flower plants. The adjoining room to the west contains a treasure chest and a Draugr Deathlord, who will spot intruders coming to investigate the chest in the main room. Near the chest in the main room is a large shaft that drops down into the last chamber. The Deathlord may knock you into the shaft using a shout. After you dispose of the Deathlord and get the loot, save your game and drop down into the hole. Try to land on the wooden beams that intermittently span the shaft to minimize the damage from the fall. It's also a good idea to have healing potions or spells ready before you jump so you can heal the damage before you face the Draugr Deathlord in the room at the bottom. After you kill it, there is a small bridge on the left that leads to a rock ledge with a chest on top. The door at the top of the stairs exits out to Skyrim.
[edit] Ingredients
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