Skyrim:Mercenary (Wilderness)
This article is about the mercenaries randomly encountered through Skyrim. For other mercenaries, see Mercenary.
| Mercenary | |||
|---|---|---|---|
| Location | Radiant | ||
| Race | Radiant | Gender | Radiant |
| Level | PC×1.1 (min=6) | Class | Destruction Mage |
| Other Information | |||
| Health | 50+(PC-1.1)×9.2 | ||
| Magicka | 150+(PC-1.1)×7.3 | ||
| Stamina | 70 | ||
| Moral. | No Crime | Aggress. | Unaggressive |
| Faction(s) | WEUnaggressiveAdventurerFaction | ||
These Mercenaries are non-hostile NPCs who can be randomly encountered in the wilderness. They can be bribed, intimidated, or persuaded to mark a random dungeon location on your map.
[edit] Dialogue
When you first approach him/her, s/he will say "There's been word of some trouble nearby. I'm on my way to investigate." If you ask him/her where s/he's headed, s/he'll reply "I probably shouldn't tell everyone who asks. This is important business, you know." You will then have a number of dialogue options, which will result in unique replies:
| Player Choice | Mercenary Response |
|---|---|
| Understandable. Be on your way. | Thanks for wasting my time. |
| I could save you a lot of trouble... (Persuade) |
Succeed: If you really want to do my job for me... Here, I'll mark the location on your map. |
| Fail: No, I think I've got this one. Thanks, though. | |
| Tell me where you're going before someone gets hurt. (Intimidate) |
Succeed: All right, all right! No need to get violent. We're on the same side. I'll mark it on your map. This one's on you. |
| Fail: Someone's going to get hurt, all right. (Attack) | |
| Whatever you're getting paid, I'll double it. (Bribe) |
You want to pay me to do my job? Fine. I'll mark the location on your map. |
If your choice ends in a non-hostile result, s/he'll then tell you "Just make sure to take care of whatever's going on there. It's my name on the line." and say "Now I have some time to kill..." as you leave.
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