Skyrim:Moss Mother Cavern

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This article is about the place. For the quest, see Moss Mother Cavern (quest).

Moss Mother Cavern
(view on map)
# of Zones 1
Clearable Yes
Dungeon Yes
Respawn Time 10 days or 30 days
Level Min: 8
Bears, Spriggans
Console Location Code(s)
MossMotherCavernExterior01, MossMotherCavernStart
Falkreath Hold
Northwest of Half-Moon Mill
Due North of Hunter's Rest
Ore Veins
# of Gold 1
# of Iron 1
Moss Mother Cavern

Moss Mother Cavern is a small, open-roofed cavernous grove lush with multitudinal flora, located due north of Hunter's Rest and northwest of Half-Moon Mill.

You are often directed here by asking the innkeeper at Dead Man's Drink about rumors once you are level 16, She will inform you of a missing hunting party, which will initiate the quest to locate them.

Related Quests[edit]



As you approach the cave for the first time, Valdr, a Nord bandit archer, beckons you to help him: "Hello? You! Over here! Please, I need help!" His hunting party chased a wounded bear sow into the cave, and were ambushed by spriggans. His companions Ari and Niels were not so lucky and can be found dead inside. Valdr requires immediate healing or he will die due to his injuries: "I may have lost a drop or two of blood. Truth is, I'm not going anywhere like this. Hurts to breathe." There are many plants and fungi that can be harvested near the entrance of the same types as found inside.

Moss Mother Cavern[edit]

Moss Mother Cavern interior

As its name suggests, there is a lot of hanging moss that can be harvested from the various ledges throughout the cave system. It is also a good spot to harvest the mora tapinella fungi which is usually only found growing sporadically on decaying logs. Other flora and fungi present include various colors of mountain flowers, thistle plants, imp stool, bleed crown, white cap and Namira's rot fungi.

The entrance leads directly into the first of two main areas that are linked by a sunken path between ledges along both side walls that leads directly to the second chamber containing a small interior pool. Opposite the entrance, on a ledge, by a rock pillar is a leveled spriggan with a bear nearby, these can be dealt with separately with enough stealth. Ari's corpse is laying in front on the path next to one of two bear traps found in the undergrowth in the first chamber. The cave continues to the east, passing beneath a fallen tree spanning between the ledges on either side. Shortly before the fallen tree that links the ledges there is a tree stump by he left-hand ledge which conceals a random war axe, a random stamina potion, and a large coin purse.

Following the left-hand ledge up behind the pillar where the first spriggan was standing, against the cave wall is an iron ore vein. Using the fallen tree to cross to the right-hand ledge, before following that back towards the exit brings you to an adept locked chest with an empty random soul gem in front of it. Following the path under the fallen tree until you draw level with a small rock pillar on the left, opposite this is a large coin purse that is partially hidden by plant matter, behind a log, against the right-hand ledge, before where the second bear rests.

As you continue along the path, there is another falling tree on the left, with Niels' corpse in front and with two fir trees behind, to the left of the pool. The nearer of these hides a spriggan against it's trunk. The final spriggan is leveled like the first and is found to the east near the rear of the second chamber by the large tree to the right of the large rock pillar. There are more bear traps in this second chamber in deep undergrowth. Behind this tree is a gold ore vein. A boss-level chest at the end of the cave, up the slope along the back wall, along with a one-handed weapon, potion, and boots--(see notes) nearby (all random). A random shield and two-handed weapon lying at the bottom of the pool of water near a skeleton.


  • The random boots may be found beneath the ledge or across the path from the chest.