The Nords are the children of the sky, a race of tall and fair-haired humans from Skyrim who are known for their incredible resistance to cold and magical frost. They are fierce, strong and enthusiastic warriors, and many become renowned warriors, soldiers and mercenaries all over Tamriel. Eager to augment their martial skills beyond the traditional methods of Skyrim, they excel in all manner of warfare, and are known as a militant people by their neighbors. Nords are also natural seamen, and have benefited from nautical trade since their first migrations from Atmora. They captain and crew many merchant fleets, and may be found all along the coasts of Tamriel.
For more information on Nord culture, see the Lore article on Nords. Nords are the most common race encountered in Skyrim's cities, and can be encountered in nearly every aspect - among others, guards, merchants, bandits and Jarls. Stormcloaks encountered are comprised almost entirely of Nords, with the Nords sharing majority in the Imperial Legion as both officers and as soldiers.
 In-Game Description
Citizens of Skyrim, they are a tall and fair-haired people. Strong and hardy, Nords are famous for their resistance to cold and their talent as warriors. They can use a Battlecry to make opponents flee.
- Resist Frost ability (FormID
000aa020): Your Nord blood gives you 50% resistance to Frost, constant
- Battle Cry greater power (FormID
000e40c3): Targets flee for 30 seconds, once per day
- The Battle Cry effect has a magnitude of 99 pts and area of effect 60 ft. It is coupled with a secondary Stagger Push effect, 0.05 pts in 40 ft.
- Be warned that this power treats everyone in range as a target, and is considered an attack, so you may want to avoid using it in situations where you have non-follower allies or in the presence of civilians.
- Height: 1.03
Nord skill bonuses lend toward a more combat-oriented style of play. With both one and two-handed weapons receiving boosts, players are able to choose their favorite weapon(s) with a bit more ease, and boosts to both light armor and blocking provides players both mobility and defense.
The Nord Battle Cry power can be vital at earlier levels, causing enemies to flee long enough for the player to potentially recover.
Their innate resistance to Frost provides them a significant advantage against foes such as the draugr, frost dragons, ice wraiths, and mages who employ Frost magic. If a Nord player decides to become a vampire, they will reach the maximum frost resistance possible. (85%)