Skyrim:Restoration Spells

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This page lists Spells in the school of Restoration.

SR-icon-book-SpellTomeRestoration.png Spell Name
(IDs)
Skill Level Tome
Value
Magicka Base Cost Description and Effect Details Where to Get
SR-icon-spell-Heal.png Healing
Spell ID: 00012fcc
Tome ID: 0009e2af
10
Novice
50 001212/s Heals the caster 10 points per second:
SR-icon-spell-Ward.png Lesser Ward
Spell ID: 00013018
Tome ID: 0009e2ae
10
Novice
45 003434/s Increases armor rating by 40 points and negates up to 40 points of spell damage or effects:
SR-icon-spell-Heal.png Fast Healing
Spell ID: 0002f3b8
Tome ID: 000a271d
225
Appren.
94 007373 Heals the caster 50 points:
SR-icon-spell-Heal.png Healing Hands
Spell ID: 0004d3f2
Tome ID: 000a271e
225
Appren.
89 002525/s Heals the target 10 points per second, but not undead, atronachs or machines:
SR-icon-spell-Heal.png Necromantic Healing DG
Spell ID: xx00e8d2
Tome ID: xx00e8d5
225
Appren.
115 003737 Heals the undead target 10 points per second, but not the living, atronachs or machines:
SR-icon-spell-Ward.png Steadfast Ward
Spell ID: 000211f1
Tome ID: 000a2720
225
Appren.
92 005858/s Increases armor rating by 60 points and negates up to 60 points of spell damage or effects:
SR-icon-spell-Vampire Bane.png Sun Fire DG
Spell ID: xx003f52
Tome ID: xx003f51
225
Appren.
80 002424 Ball of sunlight that does 25 points of damage to undead:
SR-icon-spell-Turn Undead.png Turn Lesser Undead
Spell ID: 0004b146
Tome ID: 000a271f
225
Appren.
89 008484 Undead up to level 6 flee for 30 seconds:
SR-icon-spell-Heal.png Close Wounds
Spell ID: 000b62ef
Tome ID: 0010f64d
350
Adept
360 0126126 Heals the caster 100 points:
SR-icon-spell-Ward.png Greater Ward
Spell ID: 000211f0
Tome ID: 000a2722
350
Adept
341 008686/s Increases armor rating by 80 points and negates up to 80 points of spell damage or effects:
SR-icon-spell-Heal.png Heal Other
Spell ID: 00012fd2
Tome ID: 000a2727
350
Adept
300 008080 Heals the target 75 points, but not undead, atronachs or machines:
SR-icon-spell-Heal.png Heal Undead DG
Spell ID: xx00e8d4
Tome ID: xx00e8d6
350
Adept
370 0115115 Heals the undead target 75 points, but not the living, atronachs or machines:
SR-icon-spell-Paralyze.png Poison RuneDB
Spell ID: xx01d74b
Tome ID: xx020685
350
Adept
290 0246246 Targets that fail to resist take 3 points of poison damage per second for 30 seconds:
SR-icon-spell-Turn Undead.png Repel Lesser Undead
Spell ID: 0004d3f8
Tome ID: 000a2725
350
Adept
333 0115115 All affected undead up to level 8 flee for 30 seconds:
SR-icon-spell-Vampire Bane.png Stendarr's Aura DG
Spell ID: xx0038b5
Tome ID: xx003f4e
350
Adept
335 0248248 For 60 seconds, undead in melee range take 10 points sun damage per second:
SR-icon-spell-Turn Undead.png Turn Undead
Spell ID: 0005dd5d
Tome ID: 000a2721
350
Adept
323 0168168 Undead up to level 13 flee for 30 seconds:
SR-icon-spell-Vampire Bane.png Vampire's Bane DG
Spell ID: xx0038b6
Tome ID: xx003f4d
350
Adept
340 007272 Sunlight explosion that does 40 points of damage in a 15 foot radius to undead:
SR-icon-spell-Turn Undead.png Circle of Protection
Spell ID: 0005312d
Tome ID: 000a2728
475
Expert
650 0171171 Undead up to level 20 entering the circle will flee:
SR-icon-spell-Heal.png Grand Healing
Spell ID: 000b62ee
Tome ID: 000dd643
475
Expert
680 0254254 Heals everyone close to the caster 200 points:
SR-icon-spell-Turn Undead.png Repel Undead
Spell ID: 0005dd60
Tome ID: 000a2726
475
Expert
655 0353353 All affected undead up to level 16 flee for 30 seconds:
SR-icon-spell-Turn Undead.png Turn Greater Undead
Spell ID: 0005dd5e
Tome ID: 000a2729
475
Expert
664 0267267 Undead up to level 21 flee for 30 seconds:
SR-icon-spell-Turn Undead.png Bane of the Undead
Spell ID: 0008c1ab
Tome ID: 000dd647
5100
Master
1200 0988988 Sets undead up to level 30 on fire and makes them flee for 30 seconds:
SR-icon-spell-Heal.png Guardian Circle
Spell ID: 000e0ccf
Tome ID: 000fde7b
5100
Master
1220 0716716 Undead up to level 35 entering the circle will flee. Caster heals 20 health per second inside it:
  The spell may not be available for sale after the quest. See the spell page for details
  1. ^ a b c d e f g h i The Respite perk is necessary to gain a Restore Stamina effect with these spells.

Spell Notes

  • The base cost for spells is the amount of magicka that would be necessary to cast the spell at 0 skill without any perks. The magicka cost at 100 skill is 41% less than the base cost; the cost can also be reduced via enchanted apparel and by unlocking various perks. See Spell Cost for the full magicka cost equation.
  • Skill level indicates which skill perk needs to be unlocked to decrease the spell's magicka cost. "N/A" is used for special spells whose cost is not affected by any perks.
  • The "Where to Get" column only lists guaranteed locations for obtaining the spell tomes. Most spell tomes are also available in random loot; see Spell Tome Locations for details.
  • For higher-level spell tomes to become available for purchase, your skill in the school must be high enough. Also, master-level spell tomes can only be acquired once that school's ritual spell quest has been completed.
  • All spell tomes have a weight of 1.
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