Skyrim:Armor

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This article is about the type of apparel. For the magic effect, see Armor (effect). For the spells, see Armor (spells).

Contents

Armor is a type of apparel that is worn on the body to reduce damage from attacks. Armor comes in two varieties, corresponding to the two different skills governing armor usage: Heavy Armor and Light Armor. In addition, there are shields which provide an additional passive increase to armor rating (active blocking is governed by the Block skill).

Armor comes in several pieces which can be equipped independently of each other, these pieces are:

  • Armor: covers your legs, chest and shoulders
  • Boots: covers your feet and ankles
  • Gauntlets: covers your hands up to your elbow
  • Helmet: covers your head
  • Shield: protect and block attacks

In addition to standard pieces of armor, two necklaces in the game provide an armor bonus: the Locket of Saint JiubDG, and the Amulet of Articulation.

[edit] Armor Materials

Armor appears in several different materials and styles, which determine the quality of the armor. Higher quality armor provides better protection (but is generally heavier). Which quality armor you will find is generally determined based on your character's level.

The following table describes the base level at which an armor type begins to show up randomly for the player. Lower level armor will also randomly appear, but so will higher level armors in certain situations: potentially up to at least 12 levels "early". Enchanted versions of each armor type will begin to appear one level later; see Generic Magic Apparel for more information. See Leveled Lists for details on how these lists are used to determine the probabilities of individual items appearing. Although dragonscale, dragonplate, and daedric armor can all be found in random loot once your level is high enough, the chances of finding any of these armor types is 20 times smaller than other armor types.

Most armor from the list below can be created at Forges, by using the Smithing skill. The ability to make armor is not dependent upon your character's level, but is instead dependent upon which Smithing perks you have unlocked. All standard armor can also be tempered at Workbenches, if you have the necessary auxiliary item. Tempering is twice as effective if you have unlocked the perk necessary to forge that armor. Tempering an enchanted version of the armor (whether custom-enchanted, or generic) is similar to tempering the base version – it requires the same auxiliary item, and is twice as effective if you have unlocked the forging perk – but also requires the Arcane Blacksmith perk to be unlocked.

The Skyforge allows you to create ancient Nord armor, a type of heavy armor, if you finish the Companions questline. Also, it may be found from level 1 in a few locations. The Dragonborn add-on adds craftable Bonemold, Chitin, Nordic Carved, and Stalhrim armors.

Level Light Armor Perk to Forge Item for Tempering
1 Fur Cannot be forged Leather
Hide No perk required Leather
Studded No perk required Iron Ingot
8 Leather No perk required Leather
12 Elven Elven Smithing Refined Moonstone
19 Scaled Advanced Armors Corundum Ingot
27 Elven Gilded Elven Smithing Quicksilver Ingot
36 Glass Glass Smithing Refined Malachite
46 Dragonscale Dragon Armor Dragon Scales
Level Heavy Armor Perk to Forge Item for Tempering
1 Iron No perk required Iron Ingot
Banded Iron No perk required Corundum Ingot
6 Steel Steel Smithing Steel Ingot
12 Dwarven Dwarven Smithing Dwarven Metal Ingot
18 Steel Plate Advanced Armors Corundum Ingot
25 Orcish Orcish Smithing Orichalcum Ingot
32 Ebony Ebony Smithing Ebony Ingot
40 Dragonplate Dragon Armor Dragon Scales or Dragon Bone
48 Daedric Daedric Smithing Ebony Ingot

Dragonplate Cuirasses and Shields are tempered using Dragon Bone; all other Dragonplate armor is improved using Dragon Scales.
All Daedric armor (except the boots, which are bugged) can also be made at the Atronach Forge, in which case the Daedric Smithing perk is not needed, but instead the Sigil Stone must be obtained. Tempering armor created at the Atronach Forge is still augmented by the Daedric Smithing perk.

[edit] Armor Rating

Armor Ratios

For all of the armor listed on this site, the provided armor ratings are the base armor ratings. The actual protection your character will receive from the armor is dependent upon your skill in that armor type and any relevant perks that you have unlocked. The rating can also be improved by using smithing to change the armor's quality to "Fine", "Superior", "Exquisite", "Flawless", "Epic", or "Legendary".

The armor rating only reduces physical damage, not magical damage. Each point of armor rating reduces damage by 0.12%.

Approximate formulas:

  • Armor rating = (base armor rating + item quality) × (1 + 0.4 × (skill + skill effect)/100) × (1 + unison perk + Matching Set) × (1 + armor perk)
  • Shield rating = (base shield rating + item quality) × (1 + 0.4 × (skill + skill effect)/100) × (1 + unison perk + Matching Set)
  • Displayed armor rating = armor rating + shield rating + armor effects
  • Hidden armor rating = 25 per piece worn
  • Damage reduction percentage = (displayed armor rating + hidden armor rating) × 0.12

Custom Fit for light armor or Well Fitted for heavy armor
Agile Defender for light armor or Juggernaut for heavy armor

Clothing and robes do not benefit from the hidden armor rating bonus.

For NPCs the skill coefficient is 1.5 instead of 0.4.

Note the difference between skill effects (e.g. Fortify Light/Heavy Armor equipment, Ancient Knowledge) and armor effects (e.g. Oakflesh, The Lord Stone).

Your durability against physical attacks (i.e. the amount of raw damage you can sustain) is proportional to 100/(100 − damage reduction percentage). This results in hyperbolic growth in your physical durability, up to the cap of 80% damage reduction giving a ×5 multiplier to your physical durability. Thus, the more armor rating you have, the more each additional point of armor rating is worth. The graph displayed shows the multiplier to your physical durability relative to no armor based on the displayed armor rating, assuming you are wearing all four pieces of armor (+100 hidden armor rating) and have no other effects.

[edit] Armor Cap

Physical damage reduction is capped at 80%. This occurs at 567 displayed armor rating when wearing all four pieces of armor, 667 when not wearing any pieces of armor, or 542 if wearing 4 pieces of armor and a shield. If you have 100 armor skill (Light or Heavy) and all relevant armor perks, this requires a tempered armor rating of about 135. You can increase your tempered armor rating by 1 roughly every 2 points of Smithing with the appropriate perk, or every 4 without. Therefore, at 100 Smithing you will need 85 base armor with the appropriate perk, which is not achievable without a shield with Light Armor (though Dragonscale comes close at 82 for the set) and requires at least a Steel Plate set for Heavy Armor. With Fortify Smithing enchanted apparel and Fortify Smithing potions you can boost Smithing even further, which can potentially allow any material for which a Smithing perk exists to reach the cap. At the extreme end, you will need about 126 Smithing to make Steel Armor hit the cap, and about 154 Smithing for an Elven set. Unfortunately, Fur, Hide, Studded, Leather, and Iron armor are not affected by any Smithing perks and so cannot be improved as much.

With the aid of enchanting (fortify smithing) and pre-made enchanting and smithing potions, and of course the appropriate armor perks, you can reach the armor cap with any style or type of armor in the game, even hide and iron armor. All without even using a shield.

Shields, spells, and the Lord Stone can reduce the base armor required to hit the cap even further, but these require more management.

[edit] Notes

  • Clothes such as robes and other apparel do not count as armor, and as such do not benefit from the hidden armor rating bonus.
  • Custom Fit, Well Fitted, and Matching Set perks are applied to shields if the four pieces of worn armor (armor, helmet, gloves, boots) match appropriately. The shield does not have to be of the same set, or even the same type (light or heavy).
  • Shields do not benefit from either Agile Defender or Juggernaut, and do not advance the light or heavy armor skills when struck.
  • Armor rating/damage reduction does not affect the speed at which the skill is trained.
  • If you drop a piece of armor or clothing in front of an NPC, generally in a city or town[verification needed], they may run up to you and ask you if you are throwing it away.
  • Guards may comment on what kind of armor you're wearing, depending on what faction they belong to and what you're wearing at the time.

[edit] Light Armor

[edit] Armor

Name (ID) Weight Value Rating
SR-icon-armor-FurArmor4.pngSR-icon-armor-FurArmor1.png
SR-icon-armor-FurArmor2.pngSR-icon-armor-FurArmor3.png
Fur Armor
0006f393
0010594b
0010594d
0010594f
6 50 23
SR-icon-armor-HideArmor.png Hide Armor
00013911
5 50 20
SR-icon-armor-StuddedArmor.png Studded Armor
0001b3a2
6 75 23
SR-icon-armor-LeatherArmor.png Leather Armor
0003619e
6 125 26
SR-icon-armor-ElvenArmor.png Elven Armor
000896a3
4 225 29
SR-icon-armor-ScaledArmor.png Scaled Armor
0001b3a3
6 350 32
SR-icon-armor-ScaledHornArmor.png Scaled Horn Armor
0001b3a4
6 350 32
SR-icon-armor-ElvenArmor.png Elven Gilded Armor
0001392a
4 550 35
SR-icon-armor-Glass Armor Male.pngSR-icon-armor-Glass Armor Female.png Glass Armor
00013939
7 900 38
SR-icon-armor-DragonscaleArmor.png Dragonscale Armor
0001393e
10 1500 41

Scaled Horn Armor cannot be tempered or forged, because it was completely left out of the appropriate list.

[edit] Boots

Name (ID) Weight Value Rating
SR-icon-armor-FurShoes.png Fur Shoes
0006f398
2 4 6
SR-icon-armor-FurBoots.png Fur Boots
000a6d7f
2 5 5
SR-icon-armor-HideBoots.png Hide Boots
00013910
1 10 5
SR-icon-armor-LeatherBoots.png Leather Boots
00013920
2 25 7
SR-icon-armor-ElvenBoots.png Elven Boots
0001391a
1 45 8
SR-icon-armor-ScaledBoots.png Scaled Boots
0001b39f
2 70 9
SR-icon-armor-Glass Boots.png Glass Boots
00013938
2 190 11
SR-icon-armor-DragonscaleBoots.png Dragonscale Boots
0001393d
3 300 12

Fur Boots and Fur Gauntlets count as Stormcloak/guard equipment, and therefore do not give the Matching Set bonus if worn with other fur equipment.

[edit] Gauntlets

Name (ID) Weight Value Rating
SR-icon-armor-FurBracers.png Fur Bracers
0006f39b
1 10 6
SR-icon-armor-FurGauntlets.png Fur Gauntlets
000a6d7d
2 5 5
SR-icon-armor-HideBracers.png Hide Bracers
00013912
1 10 5
SR-icon-armor-LeatherBracers.png Leather Bracers
00013921
2 25 7
SR-icon-armor-ElvenGauntlets.png Elven Gauntlets
0001391c
1 45 8
SR-icon-armor-ScaledBracers.png Scaled Bracers
0001b3a0
2 70 9
SR-icon-armor-Glass Gauntlets.png Glass Gauntlets
0001393a
2 190 11
SR-icon-armor-DragonscaleGauntlets.png Dragonscale Gauntlets
0001393f
3 300 12

[edit] Helmets

Name (ID) Weight Value Rating
SR-icon-armor-FurHelmet.png Fur Helmet
0006f39e
1 23 11
SR-icon-armor-HideHelmet.png Hide Helmet
00013913
2 25 10
SR-icon-armor-LeatherHelmet.png Leather Helmet
00013922
2 60 12
SR-icon-armor-ElvenHelmet.png Elven Helmet
0001391d
1 110 13
SR-icon-armor-ScaledHelmet.png Scaled Helmet
0001b3a1
2 175 14
SR-icon-armor-Glass Helmet.png Glass Helmet
0001393b
2 450 16
SR-icon-armor-DragonscaleHelmet.png Dragonscale Helmet
00013940
4 750 17

[edit] Shields

Name (ID) Weight Value Rating
SR-icon-armor-HideShield.png Hide Shield
00013914
4 25 15
SR-icon-armor-ElvenShield.png Elven Shield
0001391e
4 115 21
SR-icon-armor-Glass Shield.png Glass Shield
0001393c
6 450 27
SR-icon-armor-DragonscaleShield.png Dragonscale Shield
00013941
6 750 29

[edit] Heavy Armor

[edit] Armor

Name (ID) Weight Value Rating
SR-icon-armor-IronArmor(m).pngSR-icon-armor-IronArmor(f).png Iron Armor
00012e49
30 125 25
SR-icon-armor-BandedIronArmor(m).pngSR-icon-armor-BandedIronArmor(f).png Banded Iron Armor
00013948
35 200 28
SR-icon-armor-SteelArmor.png
SR-icon-armor-SteelArmor2.png
Steel Armor
00013952
000f6f22
35 275 31
SR-icon-armor-DwarvenArmor.png Dwarven Armor
0001394d
45 400 34
SR-icon-armor-SteelPlateArmor.png Steel Plate Armor
0001395c
38 625 40
SR-icon-armor-OrcishArmor.png Orcish Armor
00013957
35 1000 40
SR-icon-armor-EbonyArmor.png Ebony Armor
00013961
38 1500 43
SR-icon-armor-DragonplateArmor.png Dragonplate Armor
00013966
40 2125 46
SR-icon-armor-DaedricArmor.png Daedric Armor
0001396b
50 3200 49

[edit] Boots

Name (ID) Weight Value Rating
SR-icon-armor-IronBoots.png Iron Boots
00012e4b
6 25 10
SR-icon-armor-SteelCuffedBoots.png Steel Cuffed Boots
00013951
8 55 12
SR-icon-armor-ImperialBoots.png Steel Shin Boots
000f6f21
8 55 12
SR-icon-armor-DwarvenBoots.png Dwarven Boots
0001394c
10 85 13
SR-icon-armor-SteelPlateBoots.png Steel Plate Boots
0001395b
9 125 14
SR-icon-armor-OrcishBoots.png Orcish Boots
00013956
7 200 15
SR-icon-armor-EbonyBoots.png Ebony Boots
00013960
7 275 16
SR-icon-armor-DragonplateBoots.png Dragonplate Boots
00013965
8 425 17
SR-icon-armor-DaedricBoots.png Daedric Boots
0001396a
10 625 18

[edit] Gauntlets

Name (ID) Weight Value Rating
SR-icon-armor-IronGauntlets.png Iron Gauntlets
00012e46
5 25 10
SR-icon-armor-ImperialBracers.png Steel Imperial Gauntlets
000f6f23
4 55 12
SR-icon-armor-SteelNordicGauntlets.png Steel Nordic Gauntlets
00013953
4 55 12
SR-icon-armor-DwarvenGauntlets.png Dwarven Gauntlets
0001394e
8 85 13
SR-icon-armor-SteelPlateGauntlets.png Steel Plate Gauntlets
0001395d
6 125 14
SR-icon-armor-OrcishGauntlets.png Orcish Gauntlets
00013958
7 200 15
SR-icon-armor-EbonyGauntlets.png Ebony Gauntlets
00013962
7 275 16
SR-icon-armor-DragonplateGauntlets.png Dragonplate Gauntlets
00013967
8 425 17
SR-icon-armor-DaedricGauntlets.png Daedric Gauntlets
0001396c
6 625 18

[edit] Helmets

Name (ID) Weight Value Rating
SR-icon-armor-IronHelmet.png Iron Helmet
00012e4d
5 60 15
SR-icon-armor-SteelHelmet.png Steel Helmet
00013954
5 125 17
SR-icon-armor-SteelHornedHelmet.png Steel Horned Helmet
000f6f24
5 125 17
SR-icon-armor-DwarvenHelmet.png Dwarven Helmet
0001394f
12 200 18
SR-icon-armor-SteelPlateHelmet.png Steel Plate Helmet
0001395e
6 300 19
SR-icon-armor-OrcishHelmet.png Orcish Helmet
00013959
8 500 20
SR-icon-armor-EbonyHelmet.png Ebony Helmet
00013963
10 750 21
SR-icon-armor-Shellbug Helmet.png Shellbug Helmet DG
xx012e8a
6 600 22
SR-icon-armor-DragonplateHelmet.png Dragonplate Helmet
00013969
8 1050 22
SR-icon-armor-DaedricHelmet.png Daedric Helmet
0001396d
15 1600 23

[edit] Shields

Name (ID) Weight Value Rating
SR-icon-armor-IronShield.png Iron Shield
00012eb6
12 60 20
SR-icon-armor-BandedIronShield.png Banded Iron Shield
0001394b
12 100 22
SR-icon-armor-SteelShield.png Steel Shield
00013955
12 150 24
SR-icon-armor-DwarvenShield.png Dwarven Shield
00013950
12 225 26
SR-icon-armor-OrcishShield.png Orcish Shield
00013946
14 500 30
SR-icon-armor-EbonyShield.png Ebony Shield
00013964
14 750 32
SR-icon-armor-DragonplateShield.png Dragonplate Shield
00013968
15 1050 34
SR-icon-armor-DaedricShield.png Daedric Shield
0001396e
15 1600 36

[edit] Light Armor Images


[edit] Heavy Armor Images



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