Skyrim:Serana
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| Serana (RefID: xx002B74) |
|||
|---|---|---|---|
| Added by Plug-in | Dawnguard | ||
| Location | Dimhollow Cavern | ||
| Race | Nord | Gender | Female |
| Level | PC×1 (range=12-50) | Class | Vampire |
| RefID | xx002B74 | BaseID | xx002B6C |
| Other Information | |||
| Health | 100+(PC-1)×9 | Magicka | 50+(PC-1)×4 |
| Stamina | 50+(PC-1)×2 | ||
| Primary Skills | Sneak, Conjuration, Light Armor, One-handed | ||
| Perks | Augmented Frost (rank 1); Bladesman (rank 1); Custom Fit; Fighting Stance; Hack and Slash; Magic Resistance (rank 1); Necromancy | ||
| Moral. | No Crime | Aggress. | Unaggressive |
| Essential | Yes | ||
| Follower | Yes | ||
| Faction(s) | DLC1SeranaCrimeFaction; DLC1SeranaFaction | ||
Serana is a Nord vampire found inside a sarcophagus in Dimhollow Cavern. She is the long lost daughter of Lord Harkon and Valerica, and is in possession of an Elder Scroll. Upon introduction, she will know if you are a vampire or not, and she will ask you to take her to her home. Her main location during gameplay depends on which faction you ally yourself with—if siding with the Dawnguard, she can be found at Fort Dawnguard; if siding with the Volkihar vampires, she can be found at Volkihar Keep.
Serana wears a set of vampire royal armor with a pair of vampire boots, and she will don a unique hood when outside. She is equipped with an Elven dagger.
During the quest Chasing Echoes, she will offer to turn you into a vampire. After completing the quest Kindred Judgment, she can be asked to turn you into a vampire at any time.
She can also transform any Elven arrows in your possession into Bloodcursed Elven arrows after obtaining Auriel's Bow.
The spells she uses depend on her level. As long as she is a vampire, she has a Drain Life that gets stronger with higher levels. In every case she knows the following spells:
| Level | |||
|---|---|---|---|
| 12-19 | Raise Zombie | Ice Spike | |
| 20-27 | Reanimate Corpse | Ice Spike | |
| 28-37 | Reanimate Corpse | Ice Spike | Lightning Bolt |
| 38-47 | Revenant | Ice Spike | Lightning Bolt |
| 48-50 | Revenant | Ice Storm | Chain Lightning |
[edit] Related Quests
- Awakening: Find out what the vampires are looking for.
- Bloodline: Choose your side!
- Prophet (Dawnguard): The time of prophecy has arrived! Find and rescue a Moth Priest from the vampires.
- Prophet (Vampire): The time of prophecy has arrived! Locate a Moth Priest for the vampires.
- Chasing Echoes: Explore Castle Volkihar.
- Beyond Death: Search for Valerica in the Soul Cairn.
- Unseen Visions: Perform a ceremony to read the Elder Scroll.
- Touching the Sky: Find and retrieve Auriel's Bow.
- Kindred Judgment: Confront Lord Harkon.
[edit] Curing Serana's Vampirism
If you side with the Dawnguard, you can convince Serana to cure her vampirism after completing the main questline and leaving Volkihar Cathedral. Convincing her is dependent on the conversations you have with her during the questline. A conversation option "Have you always been a vampire?" will become available after Serana brings the scroll to Fort Dawnguard and you ask her to follow you. There are a few possible choices you can make while conversing with her about this however; if you ask her if she has ever thought about getting cured, she will refer to her condition as a gift and state that she will never seek a cure for it. Should she say this, you can still ask her to seek a cure after her father has been defeated, but she will refuse and then refuse to speak to you about it further should you ask again. If you do wish for her to cure her vampirism after the main questline, then choose the option "Are you all right?" instead of asking her about a cure. Once you ask this, she will end the conversation but you will still be able to convince her to seek a cure at Fort Dawnguard after her father is dead.
If Serana chooses to become human, she will no longer be able to provide you with bloodcursed arrows, nor will she be able to turn you into a vampire. Her eyes will also revert to her mortal green eyes. She will no longer be undead, which means that she can be healed by your Restoration healing spells, she won't be damaged by Restoration combat spells that target undead, and she appears on Detect Life instead of Detect Dead.
[edit] Notes
- Serana is voiced by noted voice actress Laura Bailey. (IMDb)
- If you sided with the Dawnguard, before entering the Soul Cairn, you can ask Serana to make you a vampire.
- During the quest Chasing Echoes[verification needed — see talk page], you can ask Serana to marry you. However, she will refuse indefinitely, stating that even walking near a temple scares her. Despite this, she will follow you into any of the temples during normal travel. She will not marry you even if she has been cured of vampirism.
- If Serana is a follower and the player character has lycanthropy, corpses she has reanimated can still be killed and fed on before they vanish completely. Bloodlust will still be extended and perk progress will still be made.
- While following you, Serana interacts with most activators, which sometimes results in odd behavior. She tends to use any nearby crafting apparatus, she will sit in most chairs on her own or even on the floor, mine ore veins, eat food, dance, drink, and clap for bards at taverns.
- You can convince her to give up her vampirism, causing her to temporarily part ways with you and go to Morthal to seek a cure. If you insulted her family, or if she already told you she didn't want to, then she won't agree to be cured.
- PC players can change this by typing the following into the console:
SetPapyrusQuestVar DLC1NPCMentalModel ToldPlayerSheDidntWantCure_var False. You will now be able to convince her to get cured. If she still refuses to talk about being cured, type the following into the console:SetPapyrusQuestVar DLC1NPCMentalModel CutOffCureDiscussion_var False. You can force the quest to start by typing the following into the console:setstage DLC1SeranaCureSelfQuest 10.
- PC players can change this by typing the following into the console:
- When indoors, Serana's resurrection spell is able to penetrate walls and revive dead bodies you cannot see.
- Even after you finish the Dawnguard main questline, Serana remains an essential character and can never be killed. This can make her a very valuable follower, as she is already quite powerful.
- If Serana is cured of her vampirism, she will still wear her hood outside, and still complain about the weather.
- When Serana is initially rescued, she will join you in addition to whatever follower you currently have. However, during the quests Chasing Echoes and Beyond Death, she will replace any follower you currently have active, and will be unable to be dismissed until those quests are over, though the option to do so is present.
- If you're a normal vampire, Serana will still offer to turn you into a Vampire Lord.
- If you are already a vampire before meeting her at Dimhollow Crypt, she will have a different dialogue with you and ask why a vampire like you doesn't know about her father.
- Even though she is a fully functional follower, Serana is not able to join The Blades.
[edit] Bugs
- If you give Serana Potions of Blood and she consumes one while she is your follower, you will lose your vampire stages as if you had used that potion yourself.
This bug is fixed by version 1.1.4 of the Unofficial Dawnguard Patch.
- When Serana is your follower, she may not return to a walking position after sneaking.
- Going to the sneaking position yourself, then changing instance, then going back to the walking position may cure this, at least until the next time she gets stuck in sneaking position.
- Serana may get stuck in combat after her target has died. Entering combat again fixes this only as long as the combat persists.
- Reload a previous save, use the Unrelenting Force shout on her, or attack her until she falls to her knees.
- A powerful Pacify spell such as Pacify or Harmony also fixes it, but requires the Master of the Mind perk unless she has been cured of her vampirism.
Open the console, select Serana, then enter disablefollowed byenable.
- After being asked to "wait" or being dismissed as a follower, she may not have the option to follow again.
To bring back the "Come with me" dialogue after dismissing Serana, enter the code sqv DLC1NPCMentalModelin the console. You are given a long list of information. Scroll down the list using the up and down arrows, and make sure that the following codes: CanFollow_var = True / IsFollowing_var = True / IsWaiting_var = True / TurnOffComeWithMe_var = False / LockedIn_var = False are in order by looking at the false/true (i.e., if LockedIn_var was set to true then you need to put it to false). To do this, enter the following command:setpqv DLC1NPCMentalModel LockedIn_var False. Once you do this you should be able to recruit Serana to be your follower again.- To get Serana following again after asking her to "Wait", go somewhere far away (like inside Fort Dawnguard) and wait three to five days.
- Even after completing Touching the Sky, Serana will sometimes say that she will meet you at Darkfall Cave when dismissed as a follower, though she will never go there. ?
- Sometimes after completing the main questline for Dawnguard, while visiting a specific place (like Volkihar Courtyard), she will appear out of nowhere and act as if she were your follower even if she wasn't beforehand. If you dismiss her, however, you will never be able to recruit her again as the option "Come with me" will not appear. ?
- If you have both a dog follower and a humanoid follower when entering the cell to kill Harkon, she will continue to follow you in addition to your other two followers after you've completed the quest. This effectively allows you to have two humanoid followers and a dog. You can dismiss the humanoid follower and acquire another while still keeping Serana as a follower. ?
- Unlike other followers, the option "I need you to do something." does not appear while conversing with her as a follower. You will need to press and hold E (
) or A (
) in order to issue commands to pick up, sleep, attack, etc. - When you convince Serana to get cured of her vampirism and meet you back at Fort Dawnguard, after the short talk about being cured, she may only reply to dialogue options with "What do you need?" and "Yes?", making it impossible to take her as a follower again. ?
- Sometimes when Serana is your follower, you will acquire 'vampire skills' and yet not be a vampire (Champion of the Night, Nightstalker's Footsteps and Weakness to Fire). ?
- To remedy this effect, get infected with vampirism. Then, after telling Serana to wait somewhere, proceed with the quest to cure it.
- If you bring Serana back to Dimhollow Cavern, she may become totally immune to any attacks. ?
- Sometimes when Serana wears her hood outdoors, the game creates a new copy of the hood for her to wear, which will eventually fill up her inventory with a number of identical hoods.
This bug is fixed by version 1.2.2 of the Unofficial Dawnguard Patch.
You can temporarily fix this by opening the console, clicking on Serana, and then typing removeitem xx00E6A0 #, where xx is the code for the Dawnguard DLC (probably 02 or 03) and # is the number of hoods she has (which can be found out by typingshowinventoryand checking how many she has). Unfortunately, the game will start adding new hoods after that, necessitating using this fix again.
- While Serana is your follower if you use Vampiric Drain as a Vampire Lord the spell's damage decreases dramatically. This is the result of a condition on the Damage Health effect of the spell; if Serana is following you, the Damage Health effect will be reduced to zero points for all levels of the spell and only the Drain Health, Magicka, and Stamina will take effect. ?
- Skyrim-NPCs
- Skyrim-Nord
- Skyrim-Nord-Female
- Skyrim-Female NPCs
- Skyrim-Vampire
- Skyrim-Leveled NPCs
- Skyrim-Essential NPCs
- Skyrim-Follower NPCs
- Skyrim-No Crime
- Skyrim-Voice-Unique
- Skyrim-Factions-DLC1SeranaCrimeFaction
- Skyrim-Factions-DLC1SeranaFaction
- Skyrim-Dawnguard-Bugs Fixed by the Unofficial Dawnguard Patch
- Skyrim-Dawnguard-Confirmed Bugs
- Skyrim-Dawnguard-Unconfirmed Bugs
- Skyrim-Dawnguard-NPCs
- Skyrim-Dawnguard
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