This article is about the Companions faction. For companions for the player, see Followers.
The Companions are a collective group of mercenaries, soldiers and fighters who take on private and public contracts for the people of Skyrim, and who purportedly carry on the tradition of the Five Hundred Companions of Ysgramor. It fulfills the same role the Fighters Guild does in other parts of Tamriel. They are based in the city of Whiterun, within the mead hall Jorrvaskr. The most elite members are included in the Circle of Jorrvaskr, and the chief councilor and arbitrator is known as the Harbinger, after Ysgramor, the "harbinger of us all" and the only real recognized leader of the Companions. Each new Harbinger is chosen by the last.
To learn more of the Companions and their history, see the lore article.
The Companions' sanctuary is the Nordic longhouse just below Dragonsreach, in the Winds District of Whiterun. This is an ancient and honored mead hall where generations of the Companions have met. According to local legend, Jorrvaskr is actually the oldest building in Whiterun. It existed alone on the mountain while the city was built up around it over the centuries. It features a main dining area, below which are the living quarters for the whelps and for the Circle and Harbinger.
Outside, there is a training area, and close by is the Skyforge, where the Companions' weapons are formed. The forge itself is large, ancient, and built outside on a mountain, close to the sky. Below the Skyforge is a ceremonial area known as The Underforge, which is out of bounds except on rare occasions.
- You may apply at their guild hall Jorrvaskr in Whiterun by speaking with Kodlak Whitemane.
- Master level trainers in Smithing, Heavy Armor, and Two-handed
- Expert level trainers in One-handed, Block, and Archery
- The ability to become a werewolf
- Access to Skyforge Steel weapons and Wolf Armor
- Improve the Skyforge to make Ancient Nord armor and Nord Hero weaponry.
- Several members become possible followers after the quest line is completed.
- Followers who are also trainers give "free" training (train and then trade the gold back)
- Shield of Ysgramor and Wuuthrad
- Never-ending supply of Radiant quests
Once the Companions quest line has been finished, you are named Harbinger. The advantages are that now you can command most of the Companions to aid you in battle, and you can now forge Ancient Nord Armor and Nord Hero weaponry at the Skyforge.
- Within the Companions exists The Circle, an inner sub-faction of the highest and most prominent members, all of whom are Werewolves.
 Primary Quests
The primary Companions quest line consists of six quests; multiple radiant quests must also be completed over the course of the quest line. Three achievements (50 points; 2 Bronze and 1 Silver) are unlocked by the Companions quests.
|Take Up Arms: Prove you are worthy to join the Companions.||10 pts/Bronze|
|Proving Honor: Claim a Fragment of Wuuthrad from Dustman's Cairn.|
|The Silver Hand: Join the ranks of The Circle and clear Gallows Rock of werewolf hunters.||10 pts/Bronze|
|Blood's Honor: Claim the head of a Glenmoril Witch for Kodlak Whitemane.|
|Purity of Revenge: Retrieve the Fragments of Wuuthrad and wipe out the Silver Hand.|
|Glory of the Dead: Cure Kodlak's spirit and become leader of the Companions.||30 pts/Silver|
 Radiant Quests
These quests are available after completing Take Up Arms and are repeatable.
- Animal Extermination: Fulfill a contract given to the Companions to kill an invading beast.
- Animal Extermination: Fulfill a contract given to the Companions to clear out a beast den.
- Hired Muscle: Fulfill a contract for the Companions to bring a citizen back in line.
- Trouble in Skyrim: Fulfill a contract for the Companions to clear out a troublesome area.
- Family Heirloom: Fulfill a contract for the Companions to retrieve a stolen family heirloom.
- Escaped Criminal: Fulfill a contract given to the Companions to hunt down an escaped criminal.
- Rescue Mission: Fulfill a contract given to the Companions to rescue a kidnapped citizen.
These quests are available after completing The Silver Hand and are repeatable.
- Striking the Heart: Assassinate a leader of the Silver Hand.
- Stealing Plans: Search a Silver Hand hideout for information on the location of their headquarters.
- This quest is unavailable after Wuuthrad is reforged during the Quest Glory of the Dead.
These quests are available after completing Glory of the Dead and are repeatable.
- Purity: Help a member of the Circle give up their beasthood.
- This quest is unavailable when you are no longer a werewolf.
- Totems of Hircine: Journey to the given location to find a Totem of Hircine.