Skyrim talk:Fortify Smithing

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[edit] Enchant Chest Armor

I would like to point out that you can also enchant chest armor pieces as well with the fortify smithing enchant... — Unsigned comment by 71.49.193.134 (talk) at 18:05 on 6 December 2011

[edit] Fortify smithing broken?

I have gauntlets (+17%) and ring (+12%) which increase my smithing. When improving/creating armour/weapons there is no difference when comparing items smithed when wearing the enchantments to not wearing the enchantments. The armour/weapon has the same rating and cost with the enchantments as without.

Maybe this is just me? - 13 Dec 2011 - Xbox360 - MAH. — Unsigned comment by 82.109.193.69 (talk) at 11:40 on 13 December 2011 (GMT)

Smithing doesn't affect the quality of the items you create with the forge. When you are able to craft a certain item, you will always craft that item at its base quality. What (Fortified) Smithing does affect is how far you can improve an item using the Workbench or Grindstone. --Timenn-<talk> 11:49, 13 December 2011 (UTC)
And despite the somewhat misleading description in game, Fortify Smithing does not directly affect any items you craft, it only does what its name implies, temporarily improve your Smithing Skill. (Current Smithing Lvl + Fortify Smithing Enchantments = New Smithing Lvl) Look at the "Item Quality" chart on the Smithing page. I'm betting that you don't have any Smithing perks and that your normal Smithing level is at the low end of either 'Superior' or 'Exquisite'. A 29% increase probably isn't enough to get you to the next quality level. Dragonsey 64.56.1.103 12:25, 13 December 2011 (UTC)

[edit] Fortify Smithing Formula

Does anyone know the math formula used in the Fortify Smithing effect?

Using the non-perk levels given in the "Item Quality" chart on the Smithing page, I've been trying to determine exactly how this enchantment works, when upgrading items to the different quality levels.

I had thought it was Current Smithing Lvl + Fortify Smithing Enchantments = Effective Smithing Lvl, but this doesn't hold up under testing.

Current Smithing Lvl + (Current Smithing Lvl*Fortify Smithing% Enchantment) = Effective Smithing Lvl comes close to the expected results when using only one enchanted item, but even here testing shows that it doesn't match perfectly. (I've only been seriously testing with one "Fortify Smithing" item worn for now. The few tests I've done wearing multiple "Fortify Smithing" items produce even odder results.) Dragonsey 64.56.1.103 02:57, 24 December 2011 (UTC)


[edit] Can you fortify past 100?

I was thinking about trying to use enchantments and potions in order to increase my smithing to high levels then temper. Is this possible with smithing/enchanting/alchemy? — Unsigned comment by 130.63.191.124 (talk)

Yes, this is possible. --Fluff 04:45, 13 January 2012 (UTC)

[edit] Parenthesis

What are the numbers in parenthesis after the ingredient names meant to represent? Kastagir 19:01, 25 January 2012 (UTC)

Nevermind, I figured it out. The number is the slot (of that particular ingredient) that the given effect appears (each ingredient has four possible effects). This needs to be better documented.Kastagir 19:06, 25 January 2012 (UTC)

[edit] Forgemaster

Moved from main page by Thuraya Salaris 09:31, 24 February 2012 (GMT):

  • Can someone confirm Forgemaster's Fingers? I was not able to disenchant the forgemaster's fingers. King Mango — Unsigned comment by 72.62.13.221 (talk) at 09:00 on 24 February 2012 (GMT)

[edit] Max Damage Cap

I was trying out the Fortify Restoration exploit the other day, and after about 5 iterations, I used my ~40 000%+ apparel to make Fortify Enchanting and Fortify Smithing potions. The enchanting potions were used to make Fortify Smithing clothing. With a total of ~40 000%+ smithing apparel and ~90 000%+ potions, I proceeded to refine my weapons and armor. The armor ratings shot up to 50k per piece, but the weapons went to about 100. In fact, I improved my weapons more BEFORE using the exploit, so can it be concluded that at some point, additional smithing skill increase actually DECREASES the improvement on weapons (note again that this didn't happen with the armour). — Unsigned comment by 207.6.237.62 (talk) at 23:57 on 30 March 2012

The restoration exploit has a negative value when overcharged, thus making the other fortify skills decrease. I used the same technique twice and some heavily refined armour also decreased in rating. The Silencer has spoken 00:06, 31 March 2012 (UTC)
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