Skyrim talk:Frostmere Crypt
Never got an unlock for this. Glitched wall? 126.96.36.199 13:43, 13 December 2011 (UTC)
- Same here. Just chanting and sound effect of learning word, but no word. On 360. DownloadableContent 06:57, 8 June 2012 (UTC)
 Appearing enemies?
I am not sure, but there seems to me like some of the enemies in the Frostmere Crypt are scripted to appear on certain points of progression.
I use the Aura Whisper shout extensively, and I observed two times that there where still enemies around that I should have seen with the shout that I did not until I shouted again after having heard them talking. The first couple of enemies seemed to appear down in the large cavern below the walkways just after having lowered the drawbridge.
The other two seemed to appear after I had cleared out the two apparent newcomers from this cavern. I heard them talking just as I was entering the corridor down from the cavern floor. As soon as I shouted Aura Whisper again I saw their blur through the walls, only just down and slightly to the right. There was another one further down the corridor to the left too, but much further away.
All these appeared what I would consider well within the radius of the Aura Whisper field, so I was really taken by surprise a couple of times, as I usually sneak up to enemies, but was now nearly bumping into a couple of them before I found them.
If this is verified to be so, should it be mentioned in the notes here or should it rather be noted in the quest walkthrough for The Pale Lady quest? —MortenOSlash (talk) 21:32, 12 November 2012 (GMT)
 Amulet of the Moon
The issue with the cave not respawning seems to be "fixed". I had the problem and after the newest patch (1.9) the location still does not respawn, except for teh amulet, which was in the boss chest. --Romulus (talk) 07:50, 9 April 2013 (GMT)