Skyrim talk:Invisibility (effect)
 3 uses?
Only three uses? What about the perennial favourite in combination with a high sneak skill of sneaking up, getting a sneak-attack-critical-hit (killing many already) with immediate reinvisibilization - doesn't it work anymore? --188.8.131.52 21:24, 17 November 2011 (UTC)
Just wondering, where can i get this spell? I have asked different spell merchants around Skyrim but I cant find anybody who sells an invisibility spell.Thanks.RIM 18:48, 24 November 2011 (UTC)
- It becomes available for sale after skill level 75 in Illusion, from Drevis Neloren, the Illusion trainer at the College of Winterhold.
- Also, I suggest adding a note to the "noticed if you swing a weapon" part of the page that sound is made by all weapons except for daggers. Even if one misses with a dagger, even a triple-hit double-wield power attack right behind the enemy, one will not be heard. Z.W. — Unsigned comment by 184.108.40.206 (talk) at 12:20 on 1 December 2011
- Its actually 65; all tomes become available 10 skilllevels prior to when u could invest in that perk, being at 40, 65 and master quest at 90 be sure to renew the sellers inventory when u reach that skill level by either waiting for 2 days or saving, killing the vendor and reloading your save — Unsigned comment by 220.127.116.11 (talk) at 23:50 on 8 January 2013
 Possibly buggy
(PC/Steam Version) When I finally got the relevant skill to 75, I got the book (found it actually), learned the spell, and was very disappointed. I figured that between Invisibility and Muffle it would be as good as a Get Out Of A Beating Free combo. Umm.... Not so. I can be in the next room merrily walking around near dimwitted enemies who don't even care, start sneaking, cast Muffle, and then cast Invisibility, and then the crosshairs pretty much go straight to the wide-opened eye state and everyone becomes fully aware of where I am to the degree you'd think I was singing showtunes at the top of my lungs while on fire. I'm pretty sure being invisible and sneaking is supposed to be more effective than sneaking while visible, so I'm going to suggest that possibly something is bugged. Indoors, outdoors, doesn't really matter. Invisibility seems to make me about as subtle as Nyan Cat -- Dagmar d'Surreal 18:17, 18 December 2011 (UTC)
- Without quiet casting this skill just sucks bad. Or so I've heard. It could be an attempt to make it fairer than it was in previous games... if you had invisibility in Oblivion, you pretty much beat everything on any mode with or without sneak. — Unsigned comment by 18.104.22.168 (talk) at 16:36 on 26 December 2011
- Invisibility was changed so sneaks aren't godmode until they get Shadow Warrior. --Ravage 21:07, 1 January 2012 (UTC)
- Yes, i checked and confirmed that unless you have silent casting, invisibility spell radiates constant noise for the whole duration, making enemies VERY alert of your presence. Potions are unaffected, however, so you can still use potions to be "godmode sneak"... although it costs you gold... 22.214.171.124 10:59, 18 January 2012 (UTC)
 Scales with Illusion rank?
The degree to which the character is invisible seems to scale with the player's rank in Illusion. This effect can be seen drastically when using a potion of Fortify Illusion (2000% created with the Fortify Restoration exploit) where the character's outline will no longer be visible and can only be identified by the glowing Invisibility spell "cube" in the character's hand. --126.96.36.199 01:28, 20 December 2011 (UTC)
- Casting the invisibility spell seems to only cause you to be invisible, not your follower. --Razorsoup 20:38, 7 March 2012 (UTC)
 Clarification on the buggedness of invisiblity
I was having same problems as other people, enemies randomly seeing me when invisible. It was even ridiculous - i could sneak up to an enemy from front Or from behind (high sneak skill, in darkness) but if i'd cast invisibility beforehand (outside their hearing range) they would detect me the moment i get a certain distance up to them. I was looking for answer in different
I think i found the answer.
If you drink an invisibility potion, it works perfectly. Except, the armor will still make noise so you can still be detected that way (if you are not muffled with a combined magnitude of 1 or more, the more armor weight you have the further distance away you'd be heard). And of course bumping into someone will alert them of your presence.
If you cast a spell however, it seems to randomly radiate the spellcasting sound for the whole the spell's duration. So, if you DO NOT have the silent casting perk, when you move, invisible from the spell, you are constantly (or at random moments) making a noise as if you'd be casting the spell over and over again.
Having the silen casting perk fixes this! I checked numerous times and if i have the perk, i can move invisible (from the spell) with no problems! This is obviously a bug, but a very balancing one (since invisibility is very powerful and this kinda makes you invest some perks in order to be able to easily stay undetected, since casting is free but drinking potions isnt)
If someone can confirm this please add this information to the main page of the article
PS: Holding a spell out does not radiate any visible light and doesnt help your enemy to detect you. Only casting w/o silent casting does. 188.8.131.52 10:40 am, 18 January 2012, Wednesday (11 months, 27 days ago) (UTC+0)
- I really wouldnt call this a bug, i think u could either take the illusion tree as a mage or as a rogue; rogue part being ofc silent casting, muffle, invisibility and sneak, and the mage part being for purely the frenzy/calm/fear spells — Unsigned comment by 184.108.40.206 (talk) at 23:53 on 8 January 2013
- Not a bug, but badly made. Having to use perk points to be silent via the Illusion skill tree really compromises the usefulness of the spell. Silence is GoldenBreak the Silence 12:24, 13 January 2013 (GMT)