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Skyrim talk:M'aiq the Liar/Archive 1

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This is an archive of past Skyrim talk:M'aiq the Liar discussions. Do not edit the contents of this page, except for maintenance such as updating links.

wait why is there a page for him?

Can i have a link to anything explicitly saying hes in the game? (Eddie The Head 11:32, 2 November 2011 (UTC))

The only thing I can find saying that he is in the game is this http://elderscrolls.wikia.com/wiki/M'aiq_the_Liar which I wouldn't consider that reliable.RIM 12:16, 2 November 2011 (UTC)
He's been sighted in quite a few hands-on demos. Not sure where the quotation came from, as the article I read had him reject the player's attempt at conversation. --Legoless 12:21, 2 November 2011 (UTC)
It was Alpha Kenny Buddy who started the page with the quote so I'll ask him.RIM 12:24, 2 November 2011 (UTC)
Try this - and the page before. rpeh •TCE 13:25, 2 November 2011 (UTC)
Thanks for that:)RIM 14:31, 2 November 2011 (UTC)
I uploaded a new picture of him and posted some phrases he says taken straight from game footage. pascaliedema 12:25, 6 November 2011 (CET)
Leaked footage or from footage released from Bethesda? mxk101Talk 11:45, 6 November 2011 (UTC)
EDIT: I guess it must be Bethesda. mxk101Talk 11:46, 6 November 2011 (UTC)
No. I took it from downloaded footage that got deleted. It's a 3 hour long gameplay video. pascaliedema 13:00, 6 November 2011 (CET)

() Isn't that the footage that violates copyright? --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 12:02, 6 November 2011 (UTC)

I have no idea. I put some info on the image talk page itself pascaliedema 13:06, 6 November 2011 (CET)
Already replied there. But can we keep discussions on one talk page. Preferably this one as this is where it was started. --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 12:11, 6 November 2011 (UTC)
Ok. That's good for me :) pascaliedema 13:14, 6 November 2011 (CET)

butterflys

id say the butterfly remark is due to peoples extreme excitement about being able to burn butterflys. (Eddie The Head 09:02, 8 November 2011 (UTC))

You can burn butterflys? BRB... ;) — Unsigned comment by D. Gemini (talkcontribs) at 17:30 on 23 February 2012

Tracking locations

Now that the game has been released, anyone who happens across M'aiq in the wilderness should record the location they found him in so we can check if there are any trends to where he travels. I just found him just north of the entrance to White River Watch, on the road. 156.26.220.169 03:20, 12 November 2011 (UTC)

Ran into M'aiq and another Khajit selling skooma (maybe a coincidence that both were in the same location) on a road just south of Fort Amol while en route to Ivarstead. 76.181.75.250 03:28, 12 November 2011 (UTC)
Agreed, I found him just east of Battle-Born Farm, at the base of the Throat of the World. He was standing on the rocks on the east side of the river. elliot (talk) 17:55, 12 November 2011 (UTC)
I was heading from Whiterun to Rorikstead and I found him on the road just south of Rorikstead. Addition: I just found him en route to Ivarstead. He was pacing back and forth on the big bridge that crosses the river (Darkwater River?), east of Lake Geir.184.13.51.80 03:33, 13 November 2011 (UTC)
Just found him on the road by the bridge crossing White River next to Hillgrund's Tomb. This is slightly confusing for me, because I this means he managed to run past me (without me knowing) from the spot in front of White River Watch, where I had seen him only moments prior. Not sure if there are multiple M'aiq the Liars in the game, or if he managed to take a route around me which kept him hidden, or he has super speed and invisibility, or what. I haven't seen him actually running between locations as of yet; have any of you? 156.26.220.169 05:49, 13 November 2011 (UTC)
In reply to the "multiple M'aiqs" I was wondering the same thing. When I saw him near Rorikstead it was in my "testing" game and on about the same in-game day when I saw him on my way to Ivarstead. Within a day, at least; though that could indicate he has the super speed/invisibility. I have not seen him move, other than pacing back and forth on the bridge.184.13.51.80 06:02, 13 November 2011 (UTC)
It is possible he just uses the random encounters locations to appear. I have a save on the trail to the ruins in the first quest in the college of magic line, but I have only seen him once there. -Xainiax 06:07, 13 November 2011 (UTC)
I passed by him, but I don't remember the exact location. I believe it was on the path to Morthal from Solitude. Here's a screenshot, along with another line I don't think I've seen on the page yet:[1] --67.241.253.46 00:59, 14 November 2011 (UTC)
Found him west of Solitude Sawmill on the road to Fort Hraggstad. 76.125.135.251 06:58, 16 November 2011 (UTC)
I've found him close to Azura's shrine. I believe his location is selected randomly, as people seem to find him all over the map.— Unsigned comment by 95.154.168.20 (talk) at 14:14 on 16 November 2012
Found him a second time past the bridge outside Kolskeggr Mine near Markarth. 76.181.75.250 22:04, 17 November 2011 (UTC)
I just ran into him off to the left of the road if traveling from Riverwood to Whiterun, adjacent to the waterfall halfway between Riverwood and the Honeymead brewery. --D. Gemini 17:36, 23 February 2012 (UTC)

() Call me Crazy, But I think M'aiq and other NPCs may be "Random Encounters" type, I did a few testing.. on the same spot.. South-west of Honningbrew Meadery as the road curves seems to be a "Random Encounter" Spawn, my 1st pass of the area I found M'aiq telling his horrible lies. After a few levels I passed the same area and Found a Nobleman on a horse with his guard. Loaded the Autosave before hand and rode passed that same spot to find 2 Farmers seeking refuge after a dragon attack. By reloading that same spot I would always find something different, imperial/Thalmor transporting a prisoner, a couple walking to a wedding even came across a lone cow with strange painting patterns. I believe it works a lot like the Random Encounters found in Fallout 3 Only difference was I em able to reuse the same spot. If someone else could confirm this or prove me crazy I would be much Obliged--Zkooma 11:29, 18 November 2011 (UTC)

Oh i remember seeing him by the iron mine south of Winterhold with the Old Orc ....oh and side note u cant kill him :( don't know it my sign will work so.....[— Unsigned comment by KingOfWorms (talkcontribs) at 02:22 on 27 January 2012
Why the hell would you want to kill M'iaq he was in morrowind and oblivion p.s is he immortal— Unsigned comment by Joe590 (talkcontribs) at 13:23 on 22 February 2012
Yes,M'aiq is an essential character so, therefore, he is immortal. JackTurbo95 13:23, 22 February 2012 (UTC)
I think it IS possible he is just in the random encounters list (or one of them). Especially considering how people just get spawned and drop to the ground or teleport around objects, or how Faendal can end up teleporting to Camille anywhere in Skyrim you two go if you get married to her. Is it just me or does NPC shedules in Skyrim seem more buggy and random than in Oblivion... --D. Gemini 17:36, 23 February 2012 (UTC)
Random encounter seems likely, as I just found him for the first time; he appeared along with a pair of afflicted remnants (come after you following Peryite's quest). -- Haravikk 20:50, 29 February 2012 (UTC)
Random encounter if you fast travel or zone but can track him if you know where he's heading and which direction. Ive found him several times following roads. One of those moments "where if you dont look for it, you'll find it." Also i like to hear his funny quotes till he asks me to bug someone else, and one of them was; "M'aiq's father was named M'iaq and his father before that, or thats what he said." (something like that) So as far as immortal goes.. no but a long a** history of a family name, yes. — Unsigned comment by 76.177.111.192 (talk) at 03:05 on 19 April 2012

On the north side of Whiterun, outside the walls, there's a bandit camp under a big overhanging ledge. It has a lot of "furniture" and a wagon with a horse. I once found M'aiq standing out on the tundra about 100m north of there. I don't think there are any roads around there so I was surprised to see him (but I was running from the bandits and some hired thugs and some wolves and didn't have time to talk). — Unsigned comment by 98.160.100.108 (talk) at 03:46 on 16 November 2013‎

He can be found in any location where a world interaction may occur. This question is answered. Vely►t►e 05:41, 16 November 2013 (GMT)

Possible Companion

I was attacked by a Khajiit mage, whom I subsequently killed. Then I noticed another Khajiit nearby and saw that it was M'aiq. He gave me a few good quotes, but then noticed the dead guy. "What happened here?" he asked, and then dismissed my attempts at conversation. The dead guy was just labelled "Khajiit".72.91.76.104 14:43, 13 November 2011 (UTC)

No. The Khajiit is a random encounter that has nothing to do with M'aiq. "What happened here?" is a generic response to finding a corpse. M'aiq will normally only share a few quotes at a time, and then refuse to speak any more, regardless of whether or not he finds a corpse.61.8.84.227 06:48, 1 February 2015 (GMT)

Why are there so many repeats?

There are lot of repeated quotes. — Unsigned comment by 67.237.109.144 (talk) at 01:54 on 14 November 2011

Page is still under construction. If you find any repeated quotes, remove them. --Krusty 11:34, 14 November 2011 (UTC)
I think he means repeated quotes from previous games, such as "Some like taking friends on adventures. M'aiq thinks being alone is better. Less arguing about splitting treasure." The same basic quote was in Morrowind and Oblivion. EtariP sdrawkcaB ehT 00:51, 16 November 2011 (UTC)

Soul trap quote reference to how he has survived for so long?

Could the Soul trapped quote be a reference to how he ended up being over 250 years old or do Khajiit normally live that long anyway? — Unsigned comment by 213.107.235.247 (talk) at 19:06 on 14 November 2011

Oddly enough, he cannot be killed - if his health depletes, he will just fall down, rest and then rise again. I accidentally turned him hostile after a failed pickpocket attempt, but he kept running around and trying to punch me. This is pointless anyway, so don't even bother to fight him, as you cannot loot him while he is unconscious. Aside his really funny comments you can try to pickpocket 3 Skooma bottles from him. — Unsigned comment by 95.154.168.20 (talk) at 14:11 on 16 November 2011
So I did the math, and if Skyrim is the same as Oblivion (2 seconds to a Nirn minute, etc), 200 Nirn years equals to 13 years and 122 days in actual time since Oblivion. Of course, I don't think it's scaled this way in game, but an interesting tidbit nonetheless, and yet a reason that would be fitting of M'aiq's character. --67.241.253.46 03:37, 19 November 2011 (UTC) -drworm1555
This quote is in the article: "M'aiq's father was also called M'aiq. As was M'aiq's father's father. At least, that's what his father said." Seems to explain it. Wolfos 22:04, 21 November 2011 (UTC)
I say he's secretly a vampire. AlphaOmega 20:21, 23 November 2011 (UTC)
I think this is actually a reference to the quest during the player is soul-trapped (a Deadra quest). 178.201.17.154 13:26, 1 December 2011 (UTC)
I think this is actually a reference to soul trap being a hostile action even no harm is actually done to the NPC. --Joshua.yathin.yu 13:37, 3 January 2012 (UTC)

() It's his family name. This isn't the same M'aiq who was in Morrowind and Oblivion. He tells you that in game, it's one of his dialogue lines. Of course, some clowns like to argue that he is lying about this due to his name being M'aiq the Liar. Apparently to some people the idea of him prolonging his life through sinister means is more plausible than him simply being, as he says, a descendant of the previous M'aiq(s). But they are just that, clowns. Despite his name I don't think he has ever actually lied in his dialogue. Most of what he says is either true, or a simple observation in which truth/falsehood is irrelevant.--62.30.162.142 21:00, 31 January 2012 (UTC)

Falmer Quote

Could this "M'aiq knows why Falmer are blind. It has nothing to do with the Dwemer disappearing. Really." refer to the Thieves Guild mission where you steal the Eyes of the Falmer? — Unsigned comment by 98.117.16.94 (talk) at 13:01 on 18 November 2011

No, the Falmer are actually blind. The joke is that, to the Falmer, the Dwemer have literally disappeared. That is, ceased to be visible. Everyone else has as well, of course, and so that has nothing to do with the fact that the Dwemer have ceased to exist. — Unsigned comment by Volkrov (talkcontribs) at 03:53 on 19 November 2011
I thought it had to do with their hairy palms. — Unsigned comment by Darku333 (talkcontribs) at 21:07 on 27 November 2011
Sounds to me like a reference to the blindness causing fungus referenced in the Lore:Falmer article; The Dwemer forced their Falmer guests to consume a type of toxic fungus found growing deep underground, which rendered them blind. The Falmer became the Dwemers' servants, and then their slaves. The Dwemer made the fungus an essential part of their diet, ensuring that all future generations would be as powerless as their current slaves. 70.24.92.63 21:11, 2 January 2012 (UTC)

Marriage

This probably sounds like complaining but due to bethesda not putting in any Khajiit (or Bosmer) NPCs to marry, couldn't they release a patch/DLC so that one could marry M'aiq? I'm pretty sure everyone who's played the past two games would agree with me. --86.157.198.152 16:33, 30 November 2011 (UTC)

Some people say that if you use the console to marry him he has hidden dialogue. So, maybe. Gideon Dragontongue 21:54, 2 December 2011 (UTC)
Best to just wait until around January, I'm sure a mod will be made to adress this problem ~ Dwarfmp 22:01, 10 December 2011 (UTC)
I tried console commands to marry him, but going through all the usual steps to make NPCs marriageable doesn't seem to work on him. I was able to make him my follower, but no matter what I did, there was never a marriage dialogue option. It appears that even with console commands, no Khajiit NPCs can be married because they lack any dialogue options for it. Oh well. 75.166.92.78 04:53, 1 April 2012 (UTC)

M'aiq hears many stories of war... yet few of them are true.

Since there is already idle speculation about the references of this quote on the main page (from which I found the Fallout ref to be more plausible), two more thoughts:

  • Maybe it's all less complicated. After all, there is a (civil) war going on in Skyrim, unlike e.g. Oblivion.
  • Also the old quotation about truth being the first victim in any war can be meant. --Ulkomaalainen 05:19, 10 December 2011 (UTC)
I think it's much more likely that it references the fact that NPCs are always talking about how terrible the war is, but no battles actually happen that the player isn't involved in. Also I've noticed that after the war is won, certain NPC dialog still references it as if it were still going on (can't remember what it was specifically though) — Unsigned comment by 67.160.233.86 (talk) at 00:55 on 19 December 2011
I think it's because if you ask General Tullius and Jarl Ulfric Stormcloak "How is the war?", they always have so many stories to tell. But if you scout the area that they talk, there's no fight at all. --Joshua.yathin.yu 11:35, 20 December 2011 (UTC)
Frankly, what's on the page now just doesn't make sense... M'aiq almost never mentions anything other than the game itself, what people have said about the game, or references to previous elder scrolls games (fishy sticks, horse eating, sweet roll). With this in mind calling it a reference to other war games being released around the same time, or even to fallout 3 seems really far-fetched. The above two bullets (first one by me) seem much more plausible (essentially that neither side ever engages in any military conflict other than the quests the player participates in despite many rumors to the contrary). This both fits what he says and provide a tongue-in-cheek criticism of one of the game's flaws, mirroring the style of many of his other comments — Unsigned comment by 67.160.233.86 (talk) at 07:03 on 21 December 2011

Homosexuality and M'aiq

One of M'aiq's comments has been altered to include an alternative interpretation.

"The people of Skyrim are more open-minded about certain things than people in other places."

Refers to the more tolerant nature of Necromancy in Skyrim. May also refer to the fact you may marry NPCs of the same gender.

I'm not sure which is right, if not both. While homosexuality has been present in Tamriel before without any controversy surrounding it, it may be referring to the much more lenient view on homosexual relations than present in the real world. The line about Necromancy can also be taken into question as it's been made clear that it's no longer a restricted field of research after the Mages Guild fell. Neither seem to entirely fit this line if we're looking at this from a perspective that only acknowledges the games. However, bringing real life into it (as M'aiq is famous for breaking the fourth wall), I'd say the second option is much better. Any more thoughts on this? --AKB Talk Cont Mail 22:06, 10 December 2011 (UTC)

Other places does not necessarily mean other places in nirn, m'aiq often references things in both nirn and earth. one of the few chars to do so. -- H0110wPeTaL 00:11, 14 December 2011 (UTC)h0110wPeTaL

previous m'aiq

does anyone think its appropriate to link some statements that m'aiq has said in previous games, for example the desire his fur colovian helm in tes4, but his fear of fur in skyrim, many of his quotes seem to relate interestingly with previous ones, should there be a new page to state these juxtapositions? H0110wPeTaL 00:15, 14 December 2011 (UTC)

Probably not worthwhile. The phrases he says here are what he says here. M'aiq in the other games didn't link to every other M'aiq. Why start now? Eric SnowmaneQuestions?Send an Email 00:19, 14 December 2011 (UTC)
For all we know, the m'aiq from oblivion is the m'aiq from morrowind, its a very short time frame. The m'aiq father reference is just seperate games. Though I do agree that the linking is very unimportant.--Br3admax 03:15, 15 December 2011 (UTC)
seems legitimate, I thought I would throw it out there at least :) H0110wPeTaL 01:20, 24 December 2011 (UTC)

Dangerous Friend

It is possible that M'aiq's dialog is referring to the Daedric Shrine Quest for Boethiah, in which the player must sacrifice a follower.

"M'aiq has heard it is dangerous to be your friend."

The only reason I suspect this is because I've run across M'aiq many, many times and have never once heard him use this line, until AFTER I finished Boethia's quest. The next time I ran into him, he used it. Is it possible that this particular line is scripted to only occur after the quest, or was it sheer unfathomable odds and circumstances that it happened that way with me? (Rhetorical question, really). Point being, I thought it was an interesting idea, so it's up for debate. 2:36 PM 2 Jan, 2012 (CST).— Unsigned comment by 50.103.46.55 (talk) at 20:37 on 2 Januari 2012

Possible but I doubt it. M'aiq has a lot of potential dialogue to say so it is not surprising that you never heard one specific line.RIM 20:40, 2 January 2012 (UTC)
Nice train of thought, but as far as I know not true. There are no scripts associated with this remark and I'm sure I've heard him say this before I even could do that quest. Wolok gro-Barok 20:44, 2 January 2012 (UTC)
Has anyone thought that the death of ANY companion could trigger this line?Chronic 06:26, 30 January 2012 (UTC)
This turns out not to be the case as I haven't received any Boethia quest yet and he just said he heard it's dangerous to be my friend to me 15 hours into the game. :P --D. Gemini 17:43, 23 February 2012 (UTC)

m'aiq the liar

(discussion moved from Skyrim talk:Skyrim --GKtalk2me 18:02, 4 January 2012 (UTC))

does anyone know if m'aiq the liar (the strange kajit that wanders teling of complaints) will appear in skyrim? he is a strange character and i think lots of people would like to see him return to tell us the recent complaints Kate the great 09:45, 6 November 2011 (UTC) 5 November 2011 (GMT)}}

Yes, he's back. --Legoless 20:30, 5 November 2011 (UTC)
cool i just wondered because hes acually one of my favourite characters Kate the great 09:45, 6 November 2011 (UTC)
He does exist in Skyrim. I found him outside of Whiterun, which makes him a very badly placed easter egg, since Whiterun is the first big place you visit. Of course, he just cracks lame jokes about butteflies and snow now, no 'lol umad nostalgiafag?' riddles.
I wonder how he survived so long. --107.3.105.179 14:37, 11 November 2011 (UTC)
He isn't poorly places, he randomly spawns. I've come across him twice in two random places. Once he said "M'aiq saw a mudcrab the other day.. HORRIBLE creatures." and I giggled. (76.179.22.153 07:36, 14 November 2011 (UTC))
He didnt. He is a descendant of the other M'aiq NPCs in the other games. --Ozzy1234567890 22:57, 8 December 2011 (UTC)

() I found him roaming just outside Whiterun, while some friends of mine reported seeing him near Winterhold — Unsigned comment by Giulianosse (talkcontribs) at 16:03 on 11 November 2011

i havent come across him yet, but i wish to do so as he is one of my favorite npcs (as mentioned in my earlier comment) if anyone manages to track his movement i would be grateful if you could write it on his page. oh and another thing, if anyone could make a page on the best ways to earn money (like the one for oblivion) i would appriciate it. would do it myself but i'm new to editing thank you oh and who ever made the comment before, please sign it Kate the great 17:29, 13 November 2011 (UTC)
I have seen him twice. First along a path up near winterhold just next to the Azura Shrine and the second time he was standing next to a bridge (but can't remember whereabouts exactly) and i shot him through the neck with an arrow because i thought he was a bandit highway man, my bad. — Unsigned comment by 217.34.50.111 (talk) at 10:13 on 18 November 2011
I have met on him on at least 12 different occasions wandering the entire map, from Riften to Solitude. It seems he just spawns somewhere near you everyonce in a while. At least he made good dragon bait on the last occasion ^.^ Rayce Kaiser 13:07, 19 November 2011 (UTC)
I came across him East of Winterhold near a random peddler. — Unsigned comment by 67.159.141.211 (talk) at 21:53 on 2 December 2011

() Does M'aiq ever go into towns or stay at Taverns?- Azurome 06:36, 7 January 2012 (UTC)

I've neither seen or heard of him appearing in a town, or even moving while the player is within the area. Minor Edits 06:42, 7 January 2012 (UTC)

"Dragons were never gone. They were just invisible, and very very quiet."

Besides the description in the M'aiq page, I would say this also refers to the fact that the dragons weren't actually killed--their invisible spirits were just waiting to be reborn. So, the only living dragon was alive and lived on the Throat of the World, while the rest of the dragons were just souls/spirits, or, invisible. -Cofalib 173.161.68.209 15:21, 9 January 2012 (UTC)

There was more than one dragon still alive. The one that you kill first, in Whiterun, Mirmulnir, never went into "hibernation." See the Lore book Atlas of Dragons. --174.6.51.17 00:27, 15 March 2012 (UTC)
It's highly possible it might also be a reference to the stealth system; where being silent and unseen, despite even having just fired an arrow into an enemy, will shortly be forgotten and they'll act like it was nothing. — Unsigned comment by 99.104.103.214 (talk) at 04:50 on 18 February 2013‎
I thought that this referred to his comment in Morrowind about dragons flying so high that they could not be seen. This message was written by Rosalia Tell her how she is doing? 04:56, 18 February 2013 (GMT)

M'aiq's Phrases "Magic"

I noticed that two separate lines in the game were actually combined as one in the phrases section of this article, so I went ahead and split them up, and also added that the sweetroll reference is used in character creation in Arena, as well as the others. Voraxith 19:25, 9 January 2012 (UTC)

Ebony blade reference?

I noticed that the "dangerous to be your friend" thing was listed as a reference to the ebony blade. I see no reason for this to be. For one thing, you might never get the Ebony Blade, and another, if you do get it, you never have to use it.I think it should be left at where it is, saying that your allies face more dangers (ghosts, bandits, dragons, etc) with you than when left alone.118.93.230.53 10:51, 11 January 2012 (UTC)

I went ahead and changed the wording to be inclusive to any of the instances in the game where sacrificing followers is encouraged. When I first heard this line, I didn't think of the Ebony Blade, but of Boethiah's Calling. Voraxith 19:22, 14 January 2012 (UTC)

Racism?

I don't understand how anyone could think he's hinting at anything racist when he says he feels nervous around nords wearing fur armor. He has hair/fur so of course it makes him nervous... — Unsigned comment by D. Gemini (talkcontribs) at 17:22 on 23 February 2012

Also, remember that Skyrim was supposed to be a 'racist, sexist place' where 'everyone hates you, even the Dark Elf tavern owner'. Of course, racism was too hard for Bethesda to code, apparently. — Unsigned comment by 76.19.187.6 (talk) at 00:10 on 28 February 2012
When I first read that line, I thought he might once have felt attracted to someone, only to realize it was a Nord with furry armor instead of a Khajiit. 188.192.188.111 11:59, 13 April 2012 (UTC)

As everyone knows from the civil war quests and just from plain walking into Winterhold, Eastmarch is pretty racist against elves, Dunmer in particular (probably do to its proximity to the Morrowind border). Also, as Khajiit are renound for being theives, smugglers, fences, ect., he might be referencing the fact that Nords dislike Khajiit so much that they can't even enter the cities. The following is a representation of Nord feelings toward Khajiit: (Three Stormcloaks sitting around a fire on a fort tower. None have good fur boots, only shoes. One Nord shoves his friend awake with his elbow.) "Huh? What?" "Hey, isn't that one of those Khajiit caravans down there?" "Yeah, it is! But there's nothing left on it to buy." "Well than we'll take what we need out of those Khajiit hides. We'll have so much fur we could make knee high boots, protect against a cheap shot like what happened to Olaf last week." "Alright, I'll wake Uther..." (Pokes Uther with his sword pommel.) "...Uther, wake up. We've got cats to kill!" "Damn harlot... that brat ain't mine..." "Looks like we're on our own." "It'll be easy. Those cats are almost as spineless as elves." "Alright... hey, where's your armor?" "What? Aaaah! Hey, that Khajiit must of stolen my armor! Get it!" (End scene.) Send me a message if you got the jokes. Aras Wulfvorson 08:09, 11 August 2012 (UTC)

I'm inclined to think this isn't any reference to in-game relationships between races at all. It seems to me that the creators want us to take in-game conflicts between races seriously, but characters like M'aiq are far more lighthearted. Really, I think the joke is that M'aiq has noticed that the Nords have an affinity for fur armour, and that makes him nervous because he worries that they might want to turn him into a pair of boots. Nothing more than that.--Admos (talk) 19:53, 23 March 2013 (GMT)

Masturbation?

Really? You think him saying the Falmer actually weren't made blind by the Dwemer is a reference to becoming blind if u masturbate too much? I think that's also stretching it, as are a couple more of these... — Unsigned comment by D. Gemini (talkcontribs) at 17:27 on 23 February 2012

Well, those Falmer certainly do look like people who would enjoy such a thing. --76.19.187.6 00:09, 28 February 2012 (UTC)
Talk about hair growing to your hands. --88.113.200.35 14:31, 16 May 2012 (UTC)

Open mindness

"The people of Skyrim are more open-minded about certain things than people in other places."

"Possibly refers to the ability to marry people of the same sex or to the tolerance of necromancy in Skyrim."

It can also refer to the fact that in Skyrim there is many (well, at least more than before) interracial relationships. It was absent in Morrowind (as far as I remember), 'barely touched' upon in Oblivion and is clearly visible within Skyrim province i.e. Rustleif and Seren (Nord & Redguard), Beirand and Sayma (Nord & Redguard), Vittoria Vici and Asgeir Snow-Shod (Imperial & Nord), Sorex Vinius and Vivienne Onis (Imperial & Breton), Octieve San and Evette San (father - Breton & daughter - Nord) and so on. --Arkhon 04:17, 3 July 2012 (UTC)

Something strange happens to Khajit

I've made this change, and people keep undoing it so i figured we'd discuss here. "More likely a reference to the fact that all khajiit in Skyrim now speak with a puss-in-boots accent (in previous games Khajiit just had growly voices)"

I got a couple people complaining 'Not puss-in-boots in any way' it is a distinct antonio banderas accent, most likely based on his performance of that character in Shrek 2. Forgetting the character in boots, all the khajit in Skyrim HAVE ACCENTS. where previously in Oblivion and Skyrim they did not. I think it is ridiculously obvious that this is what M'aiq is talking about, the audio change to the Kajiit is much more obvious than the visual. 98.16.252.94

"Something strange happens to Khajiit when they arrive in Skyrim." The reference to Antonio Banderas' accent is not warranted. If Bethesda based the Khajiit's dialogue on the Spanish accent then that might be one thing, but it isn't going to be a Puss-In-Boots accent, it would be a Spanish/Mexican/Latino accent. I couldn't say what he is referencing, but the wording is completely wrong. Additionally it doesn't sound remotely like Antonio to me, more middle-eastern/northern Africa, so in that area, but not Spanish. Silence is GoldenBreak the Silence 00:51, 28 November 2012 (GMT)
The reason it is not about accents is: every single race gained a new accent. If the Altmer are not a reference to Harry Potter, how can the Khajiit be a reference to Puss-in-Boots? Every single race in Skyrim has a sort of accent that most of their members have, it was simply a way to separate the races more, and M'aiq would have spoke of all of them.--Br3admax (talk) 02:36, 28 November 2012 (GMT)
EVERY race in skyrim got a new accent? Besides the Nords (some of whom now have a scandinavianish accent) the khajiit where the only one's that gained an extra accent from what I can tell. Also, some Nords sound normal and don't speak with an accent, wheares every single khajiit in Skyrim now speaks with the same accent. — Unsigned comment by 8.16.252.94 (talk) at 11:12 on 28 November 2012
Khajiit definitely had an "accent" in Oblivion. It seems much more likely that this particular piece of dialogue is referring to the beast race redesigns, as the page currently states. eshetalk 17:18, 28 November 2012 (GMT)

Prove it! I haven't found one video on youtube of an Oblivion Khajiit speaking with an accent. Seriously, am I the ONLY ONE who noticed the accent change? It's a major revision 98.16.252.94

This is an accent. Actually almost the same accent. So...like I said, I really doubt the reference has anything to do with NPC accents. eshetalk 20:47, 29 November 2012 (GMT)

M'aiq is tired now

"M'aiq is tired now. Go bother someone else."

How come this phrase isn't included in his dialog? — Unsigned comment by 24.116.226.59 (talk) at 04:15 on 26 March 2013‎

Every phrase he says is thought to have some reference to something in the game or in previous Elder Scrolls games, except that phrase. It's just what he says when he's done saying clever things. I'll go ahead and add it, though. Thanks for pointing out that it was absent. --Xyzzy Talk 04:33, 26 March 2013 (GMT)

"Dragons were never gone."

Regarding the above sentence, I find that what this anon is saying makes much more sense to me (was reverted though). I think maybe it can be readded. Just a POV from someone (me) who never played any of the Elder Scrolls games except Skyrim. ~ Psylocke 12:30, 29 September 2013 (GMT)

Most of M'aiq's sayings refer to new things, things unknown, or so-called conflicts in lore. This isn't one of those though, as it was already known that dragons survived the efforts of the Dragonguard and the Blades to eradicate them (Nafaalilargus in Redguard) (Dragonne Papre from Battlespire). Silence is GoldenBreak the Silence 12:38, 29 September 2013 (GMT)
Hmm.. yes I can see that most are referring to new things, but what do you mean by "so-called conflicts in lore"? And the two examples you gave; isn't that part of lore? And doesn't that actually validate that dragons weren't gone? Here are some quotes where M'aiq is referring to lore which are "already known", and I don't see any "conflict" in them.
Quotes:
"Werebears?"
This is also a reference to the presence of werebears in pre-existing Skyrim lore, which led some fans to the hope that players might be able to become werebears in Skyrim. Dragonborn added hostile werebears as well as the ability to summon one of your own.
"Some say Alduin is Akatosh."
This refers to the common notion among non-Nords that Alduin is simply the Nordic name for Akatosh, rather than a distinct deity or creature.
"How does one know there was a city of Winterhold?"
Likely refers to the "Great Collapse", which led to a majority of Winterhold falling into the Sea of Ghosts, but may also be a reference to Arena, in which Winterhold was still a major city, and in which M'aiq made no appearance.
Isn't the dragon reference that the anon added along similar lines? ~ Psylocke 14:36, 29 September 2013 (GMT)

M'aiq, Soul Trapping, and the Soul Cairn

To me, it sounds like the quip about M'aiq being Soul Trapped, and it not being very nice, was foreshadowing to the Soul Cairn, which was added in the Dawnguard DLC. Before that DLC, the Player had never entered the Soul Cairn before, meaning you wouldn't have made any special connection about that particular quote. However, I'd say it was a 'hint' that one could, possibly Enter, and Leave, wherever the Soul-Trapped souls end up. Piffinatour (talk) 02:23, 7 May 2014 (GMT)

Possibly, but I don't see anything specific to indicate this. It just goes with the general uncertainty about M'aiq's origin. I personally see this dialogue as a way to make us think about our character, who is supposed to be the savior of the world, doing something so monstrously evil like trapping a living creature's soul for our own use. --Xyzzy Talk 05:45, 8 May 2014 (GMT)

"The land of many butterflies" - references a pre-release problem where the game would literally fill with butterflies

I learned about this reference when talking to an employee that worked on Skyrim. I didn't want to bog him down with talk about Skyrim, but M'aiq was mentioned. He noted that there were still a lot of M'aiq comments that were not "known/understood" on the internet. He mentioned a comment about butterflies as an example.

From the wiki (currently):
"Skyrim was once the land of many butterflies. Now, not so much."
This could be a reference to the fact that you can catch butterflies.

He said that for awhile there was a bug (I assume he meant pre-release, while they worked on the game) where butterflies would spawn, but never unspawn. The game would fill with so many butterflies that you couldn't even move your character. M'aiq is referencing this problem and the fact that they fixed it. Isn't that awesome?! That would have been a funny bug indeed! I'm so excited to contribute this to the wiki. M'aiq is my favorite!
I know you can't trust me, but what would it take for me to prove it "enough" for us to put it on the page? I don't know the guy that well, but I might get a chance to see him again. So what would qualify as sufficient evidence to correct this on the page? I don't want to be obtrusive or obnoxious to him. Amsuko (talk) 22:05, 11 May 2015 (GMT)

To be honest, the only way we could put that on the page would be if Bethesda themselves were the ones saying this. It would be a lot of trouble trying to have the kind of proof we need from him (that he actually did work on Skyrim) and you (that you're not just another crazy person on the Internet). I think that the note as it stands, "This could be a reference...", suggests that this is what common sense/consensus believes M'aiq is referencing here. •WoahBro►talk 23:25, 11 May 2015 (GMT)
Assuming good faith, I think this is worth adding. We can keep the current reference while also mentioning this as a possibility. —Legoless (talk) 00:28, 12 May 2015 (GMT)
Adding it as a possibility probably wouldn't hurt, although I still am a bit skeptical. •WoahBro►talk 02:20, 12 May 2015 (GMT)
How's this for wording? —Legoless (talk) 14:38, 12 May 2015 (GMT)
The word "apparent" makes it acceptable for me :) •WoahBro►talk 15:52, 12 May 2015 (GMT)
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