Skyrim talk:No One Escapes Cidhna Mine
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| Archive 1: Nov 2011 - Feb 2012 |
[edit] Bug ridden quest
- If you complete the investigation without reporting to Eltrys, he ends up dead in the Talos Temple and none tries to arrest you, with the quest marker hovering around his body. To advance, you need to "setstage MS01 100". It sets the next quest and teleports you in jail.
- But by using setstage, once in jail, the female orc doesn't talk to you and you can't get out of the cage, even though you have the key. It tells you to talk to a prisoner, but you're stuck. I ended up using "tcl" to go through the gate and the quest proceeded normally.
— Unsigned comment by 82.230.193.212 (talk) at 13:57 on 27 November 2011
- I had something like this as well -- in jail, I could do things, but no one would talk to me or even approach the bars (and I didn't have any keys either, only a lockpick that didn't work). But since I'm a fairly high level magic user with Mage Armor and a pretty complete kit of Destruction magic, I started to lay fire runes on the floor outside the cell and fire Firebolt and Lightning Bolt spells at the orc and the two guards (you can't get the spells through the door but they will go through the grate at its left hand side). After a good dose of that and some Dragon Shouts, all the guards outside were dead, at which point the door behind me opened and I could access the prisoner I was supposed to talk to. He told me to get past Madanach by dealing with his orc -- I persuaded him -- and then went in and killed Madenach with Firebolt spells. This brought his pet orc and two or three others running in to kill me, resulting in a very tough fight that I would not have survived if I hadn't begun it with a Fire Rune in the passageway that set them alight before they got to me. Everyone's dead now and I can hardly wait to see what this nest of bugs has in store for me next..... --174.6.51.17 08:37, 24 March 2012 (UTC)
[edit] Thonar attacks after I exit the ruins
(Sorry, I deleted the earlier parts of my bug complaint because I hadn't realized it was already written in the main article. This is regarding Thonar's hostility upon exiting the ruins on your own.) An alternate and (imo) easier solution to get your items back and stop him from attacking is by casting Calm on Thonar; the dialog then triggers and he gives your items back and acts as if he wasn't trying to murder you just seconds before. Will try to verify if this has long-term effects. Momatoes 13:16, 7 December 2011 (UTC)
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- Worked for me (though I'd used up my magika battling the Dwarven Spheres and so had to run around and around a pillar till it recharged, with him after me trying to cut me down). It is ridiculous though, the most utterly glitched pair of quests I've run into yet in this game. --174.6.51.17 08:59, 24 March 2012 (UTC)
- Had you done (or just tried to trigger) Blood on the Ice at that point? I was lucky enough not to encounter any bugs on my first try of these two quests, save that when my shiv accidentally hit one of my fellow prisoners once while fighting the last Dwarven sphere the all went ballistic and decided to kill me, and for unarmored enemies they had a lot of health, and I hadn't touched the Illusion skill tree since you have to be a miser with perk points when not playing on pc (when will they fix that and quit their lies about no classes and make it reality?). So pacify didn't do a thing for most of them, and I had to reload the ruins part. I also waited before leaving the ruins to spare the entire city from massacre. Apparently only the guards and Muiri (who didn't interfere fortunately) are out at 2 am, so I sat back and watched the slaughter after looting Thonar.--Playerseekingbugs 07:17, 25 July 2012 (UTC)
- Worked for me (though I'd used up my magika battling the Dwarven Spheres and so had to run around and around a pillar till it recharged, with him after me trying to cut me down). It is ridiculous though, the most utterly glitched pair of quests I've run into yet in this game. --174.6.51.17 08:59, 24 March 2012 (UTC)
[edit] More Xbox Bug >_<
I'be talked to people in the shrine. Had gotten attacked. Gone to jail. Escaped and got bounty cleared plus I was in the middle of a quest for the dark brotherhood. It was about talking to a guy in markarth and then killing him on" loose ends" (killing emperor quest and findin the gormet and stuff) so my bounty is cleared. Out of jail, have all my stuff, forsworn are fighting guards I go to talk to the guy and kill him. So I kill him and get 1000 bounty now. Need to go back to markarth to speak with a contact for The Dark Brotherhood forever mission. But get stopped by guards with only two options go to jail or fight. I can't go to jail because I can't escape because everyone is gone? What the hell do I do? HELP!!!!! — Unsigned comment by 108.20.167.158 (talk) at 01:20 on 7 March 2012
- I was having this problem as well, and now I don't. The only thing I've done differently is download patch 1.5. I don't remember it specifically saying it solved that problem, though... Anyone have any thoughts? Obax 22:38, 30 April 2012 (UTC)
[edit] The three murderous guards in Talos's Shrine remain, awaiting their judgement!!
So, I went to the prison like a good kid, persuaded the orc guard and even forced myself into listening to the King in Rags (Madanach), but when it got to where I had to kill someone for him then that was my limit. Made short work of him and managed to get out through the tunnel facing a dwarven guardian and a guardian master with my bare hands, and finally Thonar appears and thanks me right after exiting into the city.
I'm not 100% sure if this is a bug, because other and more than I was not quite pleased with silver-bloods playing me into this and then simply thanking me for killing Madanach for them, I was entirely pissed off at seeing guards having murdered Eltrys for petty money and being all ok about it. So I went back to the shrine after finishing the quest and all, only to see they are still there with exact same dialogue,.. as you can imagine I killed them GLADLY, and paid 1k bounty (thieves guild kind) to the next guard rushing in. But generally I don't think that was ordinary, however I couldn't be happier about it :X
P.S: I think my self-justified rightous little experience might be useful for all you guys above that have same problem with the "reappearing dialogue". Just choose NOT to go to jail, when they attack you either kill one and submit or just simply submit by sheathing and un-sheating your weapon/magic and pay the fine. What I explained above definitely helped me out of that glitch and I didn't even know it was a glitch :). Now all the cute guards are back to "what do you need" and "go cast your fancy magic someplace else" verbal-abusing lines..makes them more lovely :D — Unsigned comment by 91.99.53.190 (talk) on 10 March 2012
[edit] Cannot complete quests/interact with inventory
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Once I entered the mine I was unable to obtain inventory from NPCs. To complete the quest I had to pickpocket the orc for the key to talk to Madanach. Ever since I have been trying to complete other quests and noticed that I was unable to interact with anything quest related(cant pick crimson nirnroot, cant activate Lexicon receptacles, etc). I do not have a save far enough back to just avoid the quest all together, so I am cursed with not being able to complete any more quests on my level 46 character. I was just hoping someone knew a fix for this on xbox 360. Pleaseeee — Unsigned comment by Shana (talk • contribs) on 2 April 2012
[edit] I noticed something...
When i first played skyrim and tried this quest ( i think after either patch 1.2 or 1.3); this quest wouldn't work as thonar attacked me when i left the mine after whacking Madanach.
I restarted recently and i'm not sure which patch did it; but i finally completed no on escapes cidhna mine today (whoot!)
does anyone know when it got fixed and if any other bugged quests have been fixed, in know blood on the ice was fixed with i think 1.5 or 1.6; not sure. — Unsigned comment by TiberiusMaximus (talk • contribs) at 23:40 on 9 September 2012
[edit] Angry goards...
can i please get help... the goards starts attacking me when i enter the shrine of talos the when entry is dead.. please help, i have tried anything... THE MS02 will not start....
[edit] Quest freezes at start on Xbox
The game freezes in the Shrine of Talos after turning in "The Forsworn Conspiracy" when the guard says "no one escapes from Cidhna Mine". This should be when the the quest starts and you are taken to Cidhna Mine, but instead the game freezes with the BGM still playing. Waited five minutes and this did not change. Saying "you'll never take me alive" to the guards and attempting to yield does not work, as they will not accept your yield. Anyone else experienced this and any possible fixes? 24.186.30.227 02:45, 11 November 2012 (GMT)
[edit] How to ALMOST escape from Cidhna Mine through the FRONT door
Playing on Xbox 360, so no console commands available. And my character is quite the accomplished conjurer, already level 100 which means being able to have two summoned up and going at the same time.
First, just kill Madanach and get his key. That's actually pretty easy. Did I mention being able to have TWO summoned up and going at the same time? Anyway, then go around and kill everyone else in the prison as well. They're already scripted to die anyway if you're escaping on your own, and you don't need the distraction.
Up at the locked gates, arrows can slip in to hit you from the guards outside. And your spells (as well as arrows from the bound bow spell) can also slip OUT - which means summoned creatures can show up OUTSIDE the prison door. Amazing what fun two daedric lords can have out there. More importantly, at some point in the fun and excitement, Urzoga ended up in the little cage formed by the front door (which is open) and the mine door (which is closed). And then died there when my summoned daedra finally managed to kill her. (Note that I had to summon them more than one cycle - she's one tough orc - and the rest of the guards are no slouches, either.)
But then the doors switched - the front door closed and the mine door opened. Which meant that I was suddenly able to loot her corpse, as well as the corpse of one of the guards that my summoned daedra had also killed. It's a WHOLE lot more comforting going through the back door of the mine with steel armor, shield, mace, bow, and arrows...
I think there has to be a switch or something that throws is my guess, and it was triggered by her death. Agmen (talk) 01:24, 27 November 2012 (GMT) Agmen EDIT: There are two pull chains behind the opening to your right as you first go to enter Cidhna mine. The player is not (so far as I've been able to test) able to activate either of these chains. Either way, killing the guards close enough to the mine entrance so that you can loot them makes life easier.Agmen (talk) 16:09, 27 November 2012 (GMT)
[edit] Suggestions for a very bugged quest
First, before entering the temple of Talos for the first time to speak to Eltrys, make a save game. Second, at the least give the walk through a full read through including all notes and bugs. What you need to do is familiarize yourself with the bugs of which there are maybe 20, some of which may not even be mentioned in the bugs section. Third, follow the quest as outlined in The Forsworn Conspiracy. Pay attention to any unusual events. If any are noted, reload the starting save. Fourth. Make a save after each segment of the quest has been achieved without bugs. Revert to these new saves if bugs are noted. Fifth. Even when reverting to step by step saves, don't be surprised if the quest goes fut. 4 or 5 saves and a little patience should get you through. Sixth. After the completion of both quests, assess your character, take a walk through Markarth and chat with various people and visit a forsworn camp or two. It is even a good idea to have a chat with random Imperial soldiers and Stormcloaks. Look for unusual conditions with your character like inaccessible inventory or stuck quest items that have no business being stuck or even in your inventory at all. Check and see that all forsworn, guards and townspeople act appropriately.
The reason for the above is the quest is not only full of bugs, these bugs can affect your character and further game play, possibly cropping up several dozen quests down the road. Sniffles (talk) 10:20, 14 December 2012 (GMT)
PS Pay special attention to Thonar. He must complete all dialogue in the Forsworn Conspiracy correctly. If he doesn't, even if things seem to be going right, there may be some weird bugs, sometimes inexplicable, that can crop up later. Examples being the Thalmor in Understone Keep attack you on sight, guards have no dialogue, and people are missing from Silverblood Inn. Sniffles (talk) 10:32, 14 December 2012 (GMT)
[edit] All Quest Items in Skyrim
- This quest may cause other quest items in future quests to not appear in dead bodies, chests, or your inventory!
- To fix this, all you have to so is:
- 1) open up your counsel (`)
- 2) put in the command: setstage MS02 250
- 3) Hit ENTER to Execute the command
- 4) EXIT out of your counsel (`)
- 5) Replace current world state with all your previous saves (keep one save as a 'fail safe')
- 6) EXIT the game
- 7) Reopen the game
- 8) DONE! All quest items will now be restored to the chests, dead bodies, travelers, inventory, ECT.
— Unsigned comment by 71.180.199.22 (talk) at 03:10 on 8 January 2013
- I highly doubt that this quest can break everything so bad you basically need to restart your game. Stage 5 is very hard to understand, how exactly do you replace the world? This definitely needs more verification before it can be readded. Silence is GoldenBreak the Silence 03:17, 8 January 2013 (GMT)
[edit] Hostile Prisoners
The article mentions everyone but Grisvar will attack you after having attacked Madanach. However, last time I played it, all but the Orc attacked me, as if a random prisoner will not be hostile towards you ~ Dwarfmp (talk) 06:30, 8 January 2013 (GMT)
[edit] Forsworn temporarily stuck in combat mode
When I helped them escape on my current character, I waited before following them all out of the tunnel to confront Thonar. When I walked out to begin the fight while all useful NPC's were safely in bed, I discovered that a vampire and two death hounds were also involved in the chaos. When all guards in the area and the vampire and his hounds were dead, I noticed that all Forsworn save Madanach (I didn't find a body, so I think he must have ran out while I wasn't looking) were standing relatively near and facing the gate. They still had their weapons out and were shouting taunts as if they were in combat. Waiting for an hour fixed this after a moment, as they all put their weapons away and ran out.--Playerseekingbugs (talk) 05:58, 28 January 2013 (GMT)
[edit] A bug with the dead nord in the water
The Forsworn brought him back to life. Not a zombie, alive. If I go into Markarth he is standing near the smelter, a man labeled "Nord." All he says is "Need something?" but he shouldn't be saying anything. They didn't just reanimate him, they cured his death. After looting Thonar I went back into the ruins, transformed into a werewolf and ran through Markarth looking for corpses of guards. This did turn the forsworn hostile but I got out of Markarth and left the hold. Did a few quests, I wanted to make sure the forsworn wouldn't still be there when I returned, I left the mines late at night to try to make sure the only casualties would be guards but those guys can still be there when you come back after quite a while. The forsworn were gone but the nord was standing there alive. Has this happened for anyone else? — Unsigned comment by Festuskreux (talk • contribs) at 22:05 on 11 February 2013
[edit] ps3 freezes when thonar speaks to me once i have escaped.
as soon as i exit the mine through the secret passage way thing, Thonar begins to attack me. i hurt him enough to force him to stand down on one knee, then i ran away. whenever i go back to markarth, however, he proceeds to speak to me and congratulates me for killing the guy in the prison (sorry, did this quest a while back) and gives me all my stuff back even though i already have it all (almost as if it duplicates it). my ps3 then decides that it wants to freeze, but instead it slows down to be very 'laggy' - i reckon it goes at about 0.5fps at this point, yet the music and background noise remains constant?
any help would be appreciated.
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