Skyrim talk:Sylgja

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The mara priest[edit]

I'm pretty sure the priest she mentioned is Erandur. By some freak coincidence I had him as a follower with me when I first talked to her and she mentioned him. Disappointingly this yielded no npc interaction between the two of any kind — Unsigned comment by 86.174.35.42 (talk) at 23:27 on 17 December 2011

Vanishes without warning[edit]

The article notes Sylgja vanishing in the PS3 version, I've had this happen to me in the PC version. Using a console command to teleport to her had no effect, even though I verified the ID using an earlier save.

The only way I managed to bring her back was to spawn a new instance of the NPC(player.placeatme 000C3A3F). I have yet to experience any ill effect of having done so. — Unsigned comment by 83.134.81.177 (talk) at 22:16 on 26 December 2011

I've had the same thing happen to me on the 360. It happened right after I returned her Satchel too. I fixed it by clearing out RedBelly mine and there she was just working. I did wait a day and she was nowhere to be found before that though. --The Drunken Elf 20:39, 14 August 2012 (UTC)
You can also break into her house to make her reappear, usually inside her house telling you to get out. Done this at least half a dozen times, as she is who i usually choose to marry. VycDarkshadow (talk) 18:45, 2 February 2013 (GMT)

Bugs[edit]

The dissapearing bug has appeared to me on PC as well.. If you pick the lock to her house and wait until the time is between 19:00 and 23:00 she will reappear.. At least she does for me..

This bug is probably caused by the first; I don't get any key to her home when we marry.. And she don't set up a shop at her own home. She follows the same schedule as before we were married (working in the mine etc.) I get lovers comfort for sleeping there though.. — Unsigned comment by 90.149.231.213 (talk) at 01:11 on 28 December 2011

EDIT: I started a new game to see if she was bugged or my game was. She worked correctly the second time and gave me the key. She does not set up a shop in her own home..
¨¨¨¨JoeyBane — Unsigned comment by 90.149.231.213 (talk) at 11:35 on 28 December 2011
That's because she's a miner, and therefore follows a miner's schedule. She will only set up shop away from Shor's Stone. VycDarkshadow (talk) 18:46, 2 February 2013 (GMT)

Store in Whiterun and Spiders on the PC[edit]

I moved Sylgja to Whiterun immediately after the wedding and she does open a store there. Also, the spiders were respawning for me too on the PC. Tinybreton 01:29, 13 January 2012 (UTC)

Sylgja's house as a storage place[edit]

Since Sylgja is available for marriage(and in my opinion she is one of the hottest females even in her miner's uniform) from level 1 you may want to use her home as storage. However, the chest next to her bed is not safe: it's respawn with some level loot(about 7-10 days). Barrels are also not safe: refilled with vegetables. However, it seems that all end tables, wardrobes and the chest near the cooking pot do not respawn.--89.23.163.60 12:51, 10 February 2012 (UTC)

Pickaxe[edit]

This will probably sound like an odd question, but does she wear her pickaxe to bed after she's married? If so, my character will probably look elsewhere for his potential spouse! (PS3 user)71.224.13.163 19:24, 15 February 2012 (UTC)Marcus

In my experience she does, NPCs will always carry weapons. You could pickpocket it from her though. RIM 20:24, 15 February 2012 (UTC)

Marriage Bug[edit]

I have the problem where she only talks about the mine after you have completed the quest. Any solutions?(xbox user) — Unsigned comment by Spider Slayer (talkcontribs) at 18:59 on 6 June 2012 (UTC)

There aren't any reported solutions from what I see. You can try reloading to see if that'll get you a different result, but since there isn't a clear trigger to this issue, it would be hard to find a workaround. --AKB Talk Cont Mail 18:59, 6 June 2012 (UTC
Thanks anyway. I'll keep trying different times and reload again.— Unsigned comment by Spider Slayer (talkcontribs) at 20:14 on 6 June 2012
Maybe it has something to do with the fact that I've already married once, but she was killed by a dragon. Would this stop me from marrying again?— Unsigned comment by Spider Slayer (talkcontribs) at 13:36 on 7 June 2012
Yes, it would. Kitkat TalkContribE-mail 13:47, 7 June 2012 (UTC)
Could you elaborate? — Unsigned comment by Spider Slayer (talkcontribs) at 13:49 on 7 June 2012

() I don't see what there is to elaborate on. You asked if your previous spouse being killed would prevent you from getting married again - I answered that yes, it would. Kitkat TalkContribE-mail 14:00, 7 June 2012 (UTC)

Right, sorry — Unsigned comment by Spider Slayer (talkcontribs) at 18:46 on 7 June 2012

Conversations[edit]

I was adding info to Skyrim:Grelka's page, and found three conversations that took place in Shor's Stone and were most likely for Sylgja. However, they were recorded in the FemaleCondescending voicetype (from looking at dialogueExport.txt), which is Grelka's voicetype, not Sylgja's which is FemaleYoungEager. Also, Grelka is set as the alias for the convos instead of Sylgja (example). I've noted this on Grelka's page for now. I'm assuming that since the convos are on this page, Sylgja has them, but can anyone confirm if they're the wrong voicetype or not? —<({QT>> 06:56, 15 August 2014 (GMT)

She was kidnapped[edit]

in my game, gunmar told me to talk to the other guy in Dawnguard, who said Sylgja my friend (I was like, who?) was kidnapped by bandits and a master vampire, taken to some cave I think it was knife point. I am on the mission now with Serana and an armored troll. Why is this quest not mentioned on this page? --71.94.53.49 22:41, 8 December 2014 (GMT)

Now I see on the rescue quest it can be pretty much anyone with a friendly disposition towards you so I see why it's not mentioned on Sylgja's page. Who did you guys have to rescue? --71.94.53.49 22:43, 8 December 2014 (GMT)

Does the Marriage Bug Even Exist[edit]

Last night I reverted an edit that claimed that there was no longer a bug regarding the topic of marriage with Sylgja... mostly because it broke a template, but also because even if one player doesn't see a bug, others still might. However, on looking further into the matter, I'm beginning to wonder whether this even is a bug at all, and not just misinterpretations of players' mistakes.

The history of this bug here on UESP is as follows:

  • It was first reported here, on PS3, by an anonymous IP who only ever made that one edit.
  • It was reported on PC here, by an anonymous IP who only ever made that one edit.
  • It was reported on Xbox here, by an anonymous IP who only ever made that one edit.
  • And it was marked as confirmed here... by an anonymous IP who only ever made that one edit.

Additionally, discussion of the bug on this page revealed that the specific case discussed was not due to a bug. Now while I'm clearly of the opinion that anonymous IPs can occasionally contribute something useful, I think this bug needs stronger verification to confirm that the reports are not simply due to players misunderstanding the process of marriage. So...

  • If you experienced this bug and are quite sure that you had completed her quest, had learned about marriage from Maramal, were wearing an Amulet of Mara, had not been previously married, had not killed her parents, and had not done whatever else might disqualify you from marrying Sylgja, would you please say so here.
  • If you can reproduce this bug, really really please say how here. That would be super.

If no one speaks up, I'd suggest that perhaps this bug ought to be removed. Or at least amended with reminders to double-check that you're asking her properly. 99.36.122.114 18:26, 28 August 2015 (UTC)

While testing of bugs using game files is never a bad thing, the fact that multiple people (using separate platforms, mind you) reported having the issue is generally a good indication that there is a bug. Even if there is a chance that one specific case was not due to a bug (the discussion above only offered one possible explanation), that doesn't prove that the other cases weren't either.
We also have to remember to assume good faith on the part of the editors that originally reported it. The vast majority of IP editors only make one or two edits, and their word isn't automatically less valuable for it. Unless tooling around in the game's files reveals that no such bug exists and that it is indeed a misunderstanding of how marriage works in the game, the bug should remain on the page. Zul do onikaanLaan tinvaak 20:13, 28 August 2015 (UTC)
I have no doubt that the bug was reported in good faith, but "assume good faith" does not mean "assume correctness." I generally have no problem relying on good faith, but I greatly prefer verifiable evidence, or at least a detailed account, if available. It would be fantastic if one of those four were to come back and provide more detail, but that possibility seems supremely unlikely.
On the other hand, even by going through game data in the Creation Kit it would be very difficult to prove conclusively that there is no bug, so I think I should back off my suggestion that the bug should be removed. I am still interested in hearing if anyone has positively experienced this bug, though.
Thank you for the reply. 99.36.122.114 23:20, 28 August 2015 (UTC)