Lore:Numidium

The UESPWiki – Your source for The Elder Scrolls since 1995

(Redirected from Tamriel:Numidium)
Jump to: navigation, search
Anumidum, as seen in Divine Metaphysics
Anumidum, as seen in Divine Metaphysics

The Numidium or Anumidum, the Brass God, was a gigantic golem of Dwemer origin. Constructed by Tonal Architect Lord Kagrenac, Numidium was directly related to their disappearance, and since then has been resurrected several times.

The Numidium was first reactivated by Tiber Septim based on Zurin Arctus' Dwemer research. Reactiving the Numidium required a replacement heart, for which the Mantella was used, a soulgem that mimicked the properties of Lorkhan's Heart when filled. The walker was controlled by a Totem that can only be wielded by those of royal blood or great power.

The Numidium proved very effective in bringing down the mighty Aldmeri Dominion and conquering Tamriel in 2E 896. The official records tell a story wherein after defeating all his enemies, Tiber Septim used the Numidium to destroy the neutral royal families of Tamriel so that he could enthrone persons he knew to be loyal. Zurin Arctus disagreed with this use of the Numidium, and tried to reclaim his heart. However, the process devastated both Numidium and Zurin Arctus. The heart they shared was blown out of this reality into the netherworld known as Aetherius. Pieces of the Numidium were scattered throughout Tamriel.

In the centuries that followed, Septim's elite soldiers were tasked with collecting the pieces of the Numidium. These soldiers became known as the Blades. During the reign of Uriel Septim VII, both the Numidium and the Totem were found in the Iliac Bay region. This nearly set off a civil war amongst the dozens of independent city-states in the region, beginning with the murder of the King of Daggerfall. Ultimately, an anonymous hero traveled to the plane of Aetherius to recover the Mantella, then returned to Nirn and activated the Numidium.

The game Daggerfall centers on the reconstruction of the Numidium (see, for example, the quest Journey to Aetherius). The player was allowed to choose one of several possible endings, in each of which a different person was given control of the Numidium. However, all scenarios resulted in the golem's destruction or permanent deactivation. The event is known as The Warp in the West).

The following books provide additional information:

Sponsored Links
Your Ad Here
Personal tools