Tamriel:Places M
The UESPWiki – Your source for The Elder Scrolls since 1995
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | Maps
[edit] Maar Gan
Maar Gan is a tiny temple town deep in the Ashlands to the north of Ald'Ruhn. It is walled and built in the House Redoran style, utilizing mud construction and the shells of ancient monstrous insects. It is probably as close to the Ghostfence as any town short of Ghostgate itself and offers few services. There is a Tribunal Temple there, as well as a captive Dremora, Anhaedra, who has spent many thousands of years perfecting the ultimate insult.
[edit] Markarth Side
A city in west-central Skyrim, notable for possessing an Imperial College of the Voice founded by Tiber Septim.
[edit] Mereth
Mereth is the ancient name for the province of Skyrim.
[edit] Moni
Moni is a small island in the Yokudan chain north of the Sea of Pearls.
[edit] Molag Amur
The Molag Amur region is essentially the southern part of the Ashlands. The two regions are ecologically similar, both being characterised by an arid landscape whose plant life tends to be trama root, fire petal, and occasional chokeweed. Molag Amur is distinguished from the northern Ashlands by the presence of lava pools and rivers on the surface. The land is predominantly dark volcanic rock covered with an overlay of ash and cinder. Although it is hard to understand how they survive, fauna include kagouti and alit, cliff racers, rats and kwama foragers. There are also various Daedra frequently seen in the area, including scamps and all types of atronachs.
Molag Amur is a large region, stretching from just east of Balmora clear to the eastern coast, and from the Grazelands south to Molag Mar. It is an irregular triangle, with a truncated point at the region around the Dwemer Ruin of Arkngthand, above the Foyada Mamaea opposite Moonmoth Legion Fort. The northern boundary of the Molag Amur region starts just north of the bridge to Arkngthand, stretches eastward from there along the hills north of Lake Nabia, and turns north after the Foyada Ashur-Dan towards the southwest corner of the Grazelands, near the stronghold of Falensarano, and then runs east to the sea. Roads mainly consists of foyadas, volcanic ravines, leading east and north to the important pilgrim sites of Mount Assarnibibi and Mount Kand.
The lower boundary begins below Arkngthand, over the mountains from Lake Amaya, and curves down above the Ascadian Isles, taking a sharp southerly bend which sees it on three sides of Suran. It then goes due east to Molag Mar. On the east side of Molag Mar, there is an inlet, and Molag Amur lies to the north, and its border follows a rough line north from the eastern shore of that inlet.
The region cannot be said to be dominated by any House: the majority of its inhabitants tend to be renegade necromancers and Mages, but House Telvanni has made inroads into the area with the foundation of Tel Uvirith. Relatively near there, the Erabenimsun Camp is testimony to the presence of Ashlander tribes in the eastern part of this region.
Molag Amur is generally an area one passes through out of necessity, not a place where any but the desperate would make a home.
[edit] Morrowind
Morrowind is the province in the northeast corner of Tamriel. It is dominated by the large island of Vvardenfell, but also includes territory on the continental mainland. The Sea of Ghosts lies northeast of Morrowind. Modern Morrowind is home to the Dunmer (Dark Elves). For more information, see the complete Morrowind Tamriel article.
[edit] Moonmoth Legion Fort
Moonmoth Legion Fort is an Imperial Legion fort located east of Balmora in the West Gash region of Vvardenfell. Its commander is the Nordic General Radd Hard-Heart.
[edit] Mournhold
Mournhold, the "city of light and magic," is the temple-city within the capital city of Almalexia, located on Morrowind's mainland. The Royal city of Old Mournhold was destroyed at the end of First Era by the Daedric Prince Mehrunes Dagon. Almalexia and Sotha Sil came too late to prevent this destruction, but they managed to banish Mehrunes Dagon back to Oblivion. Old Mournhold are now the expansive ruins of that older city on which present-day Mournhold has been built. The center of the city has retained the name of Mournhold and is divided into four suburbs: Godsreach, the Great Bazaar, Plaza Brindisi Dorom, and of course the Temple, while the Morrowind Royal Palace occupies the epicenter of the four. The Palace is home to King Hlaluu Helseth and his court.
Mournhold is the setting of The Elder Scrolls III: Tribunal and can be reached by magical transport from Ebonheart in Vvardenfell via Asciene Rane and back by the Argonian Effe-Tei.


![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)