Lore:Bestiary S
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| Creature | Description | Game(s) |
|---|---|---|
| Sabertooth Tiger | A dangerous but rare creature found just about all over Tamriel. It usually attacks with its two very long incisor teeth and both front paws. | Daggerfall |
| Savage Goblin | A leveled variety of Goblin found in only a few locations. | Oblivion |
| Savage Ogre | A leveled variety of Ogre found in only a few locations. | Oblivion |
| Scalon | Scalons are large aquatic humanoids, also known as "murk dwellers." Naturally, they are commonly found near water, occasionally leaping from the water and attacking. They can also become invisible. | Shivering Isles |
| Scamp | One of the lesser sentient Daedra in Oblivion, Scamps often enter into the mortal world to cause mischief and carry out errands for their Princes. It is not known whether these beings were ever mortal creatures, or if they are simply created as-is by the Princes for purposes of servitude. They are weak, rather unintelligent, and cowardly, and are easily defeated except in large numbers. They are most commonly associated with Mehrunes Dagon. | Battlespire, Morrowind, Oblivion |
| Scrib | The larval form of the Kwama which is not very aggressive but can paralyze anything that attacks it. | Morrowind |
| Seducer | A daedra associated with Nocturnal, depicted as often scantily clad women. See also: Daedric Seducer, Dark Seducer | Battlespire |
| Shambles | The Shambles appear to be some sort of undead construct made of bone and lashed together with wire or bits of cloth, often haphazardously. They detonate a magical ice bomb on death. | Shivering Isles |
| Shalk | A large and slightly aggressive beetle which uses magical fire to attack. Immune to fire and weak to frost. | Morrowind |
| Sheep | Domestic livestock all found in farms and sheepfolds. Very docile. | Oblivion |
| Skeleton | A common undead creature found anywhere that evil lurks. Although not requiring a magical weapon to be damage, any edged weapons (swords, axes, etc...) do only about half their normal damage. Adventurers are advised to used blunt weapons (maces, hammers, flails, etc...) when fighting these creatures. Immune to disease, frost and poison and resistant to shock. | Battlespire, Redguard, Morrowind, Oblivion |
| Skeleton Archer | Skeletons employing a bow and arrow to attack. | Morrowind |
| Skeleton Champion | A powerful form of the Skeleton found throughout Morrowind and Cyrodiil. | Morrowind, Oblivion |
| Skeleton Guardian | A tougher variety of Skeleton. | Oblivion |
| Skeleton Hero | Even tougher varieties of Skeleton. | Oblivion |
| Skeleton Warrior | A slightly more powerful form of the Skeleton found in tombs throughout Morrowind. Immune to disease, frost, and poison and resistant to shock. | Daggerfall, Morrowind |
| Skinned Hound | Swift, agile undead wolves stripped of flesh and fur. See also: Bonewolf | Shivering Isles |
| Slaughterfish | The Slaughterfish attacks with its many rows of razor sharp teeth and should be avoided or dealt with cautiously. A common and aggressive fish found in the waters surrounding Tamriel. | Daggerfall, Morrowind, Oblivion |
| Small Slaughterfish | A smaller form of the common and aggressive fish found in the waters surrounding Morrowind. | Morrowind |
| Snow Bear | A white bear with an icy bite. | Bloodmoon |
| Snow Wolf | These Snow Wolves are said to be able to freeze their prey using some sort of ice magic. | Arena, Bloodmoon, Shadowkey |
| Spider | The giant spider is a dangerous foe, not only for its damaging attack, but as it can also paralyze its victim so it can feed on them later. | Daggerfall, Redguard, Shadowkey |
| Spider Daedra | These Daedra appear as giant spiders with human torsos, and are associated with Mephala. They are so unruly and irrational that not even Mephala's worshipers will often summon them, for fear that they will disobey her orders. They are some of the more powerful Daedra, with good weapon and spellcasting ability. | Battlespire, Oblivion |
| Spiderling | A lesser Daedra that can be summoned by Spider Daedra to paralyze opponents. | Oblivion |
| Spriggan | The Spriggan is a slightly intelligent creature which is closely related to a tree, for which it is often confused. It attacks with both arms as well as its teeth and has a surprisingly fast regeneration rate which results in adventurers often having to kill it several times before it stays dead. | Daggerfall, Bloodmoon, Oblivion |
| Steam Centurion | A magical and mechanical Dwemer artifact designed in the form of an armored warrior. They can be found guarding many Dwemer ruins throughout Morrowind. Resistant to fire, frost, poison, and shock. Also appeared in Redguard, but there they were called Dwarven Robots. | Morrowind |
| Stone Golem | A moderately strong Golem made out of stone. | Arena |
| Storm Atronach | A powerful Lightning Elemental Daedra which can be summoned by more powerful magic users. Immune to normal weapons and shock, resistant to poison and can reflect spells. | Morrowind, Oblivion |
| Stunted Scamp | A lesser version of the Scamp, similar in appearance but smaller and weaker. | Oblivion |
| Swamp Troll | A troll native to the Swampy Cave. | Oblivion |

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