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# Artifact Summary #
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# This template is to be used at the top of each artifact page to standardise info and #
# formatting. #
# There is one required parameter: #
# PageName = The name of the item's page to be used in the edit link. #
# The remaining parameters are all optional. #
# Title = The name of the item to be used in the header. If omitted, PageName will #
# be used its place. #
# Image = file containing image of item (image can be used in place of Image) #
# ImgDesc = name to display under image. If omitted, Title or PageName will be used in #
# its place (imgdesc can be used in place of ImgDesc) #
# Rating = armor rating (for armor items) #
# Damage = weapon damage (for weapon items) #
# Chop = chop weapon damage (for MW weapon items) #
# Slash = slash weapon damage (for MW weapon items) #
# Thrust = thrust weapon damage (for MW weapon items) #
# DamageRatio = weapon damage ratio (for MW weapon items) #
# Speed = speed (for weapon items) #
# Reach = reach (for weapon items) #
# Weight = weight (if 0, provide as '0.' to ensure value is displayed) #
# Health = health (for armor and weapon items) #
# Value = value in gold #
# Uses = uses of the item (for lockpicks, probes, etc) #
# Quality = quality of the item (for lockpicks, probes, etc) #
# Enchant = description of any enchantments #
# Charge = Charge/Cost=Uses values for weapon enchantments (for backwards compatibility#
# this information can also be embedded in the Enchant parameter, but a #
# separate entry is preferred). #
# Type = type of item (e.g., one handed blade, ring, etc.) #
# ArtifactType = type of artifact (Daedric Artifact, Leveled Artifact, etc.); if not #
# provided, defaults to "Artifact" #
# EditorID = CS name #
# ObjectID = CS numeric ID (in Oblivion); in MW the ID can be provided using either #
# EditorID or ObjectID #
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