Template:NPC Summary
The UESPWiki – Your source for The Elder Scrolls since 1995
| NPC Summary (ID) | |||
| Race | Gender | ||
|---|---|---|---|
| Level | Class | ||
| Other Information | |||
| Health | Magicka | ||
Due to the sensitive nature of this template and the fact that it is used on a large number of pages,
it has been semi-protected to prevent site-wide damage by vandal bots.
For more information, please see this article's talk page.
it has been semi-protected to prevent site-wide damage by vandal bots.
For more information, please see this article's talk page.
#################################### # Template:NPC_Summary # ################################################################################################################ # This template creates an infobox for use on all NPC pages. It includes the appropriate bread crumb # # trails and categories. It can be used on Morrowind, Tribunal, Bloodmoon, Oblivion, and Shivering Isles pages# # titlename = NPC's name as displayed at the top of the infobox. Generally NOT needed; will default to # # use PAGENAME. Only needed when pagename contains extra information (i.e., disambiguation) # # altname = NPC's name as used in category tags. Generally NOT needed: will default to use PAGENAME. Only# # needed when the NPC's name starts with "The" or "A" to fix the alphabetization of categories # # id = NPC's editor ID in Morrowind. This parameter may be omitted on Morrowind pages if the ID is # # the same as the titlename or PAGENAME, but in lower-case. For Oblivion pages, refid and baseid# # should be used instead of id. # # refid = NPC's reference FormID in Oblivion. # # baseid = NPC's base FormID in Oblivion. # # pron = Pronunciation of NPC's name (optional) # # mod = Name of mod that adds PC (if not in baseline version of game) # # city = NPC's "Home City" (formatted as a link to appropriate page) # # store = Name of the "Store" store where this NPC is a merchant (if a merchant) # # house = Name of the "House" where this NPC lives (if not a merchant) # # loc = "Location" where NPC can be found (if NPC does not live in a city or in a house/store) # # N.B. generally a NPC will have city+store, city+house, or just loc set. All four of city, store, house# # and loc are not intended to be used together, but they are provided as redundant options so that # # an appropriate place-related box can be created for any NPC # # race = Race. If racecat is _not_ provided Race should be a plain word, i.e., not a link. If racecat # # is provided, race can be a plain word or a link to the appropriate race page # # racecat = Race to be used for page's category: not as a link, singular. Generally NOT needed: will # # default to use race. Only needed when NPC is a non-standard race that does not have a category# # gender = Male or Female # # level = NPC's level # # class = NPC's class # # avail = Times/days when available for services (optional) # # spell = Icons summarizing spells sold by NPC (optional) # # spellmaker= For NPCs who provide spell-making services, provide |spellmaker=yes (optional) # # enchanter = For NPCs who provide enchanting services, provide |enchanter=yes (optional) # # repair = For NPCs who provide repair services, provide |repair=yes (optional) # # recharge = For NPCs who provide recharging services, provide |recharge=yes (optional) # # train = Training provided by NPC, fully formatted (optional) # # horse = Horses sold by NPC (optional) # # transport = Transportation provided by NPC (optional, should be one of "Silt Strider", "Boat", "Gondola", # # or "Guild Guide") # # dest = Destinations to which NPC provides transportation (required if transport parameter is set, # # should be a formatted/wikified list of up to four destinations) # # merc = Mercantile skill of NPC (only needed for merchants, optional) # # gold = Merchants' gold (only needed for merchants) # # sells = List of items sold by merchant (optional) # # buys = List of types of items bought by merchant, corresponding to CS categories (optional) # # rent = Price to rent a bed (only needed for publicans) # # other = Other services provided by NPC (optional) (Most other services are covered by one of the above # # parameters. This should only be used for unique special cases.) # # health = NPC's health # # magicka = NPC's magicka # # resp = NPC's responsibility for Oblivion NPCs (optional if aggress also omitted # # aggress = NPC's aggression for Oblivion NPCs (optional if resp also omitted) # # alarm = NPC's alarm level for Morrowind NPCs (optional if fight also omitted) # # fight = NPC's fight level for Morrowind NPCs (optional if alarm also omitted) # # essential = Is NPC essential: Always, Sometimes, Never (optional) # # respawn = Does NPC respawn? Yes or blank (optional) # follower = Is NPC a follower? Provide link to relevant quests (optional) # # faction = Factions to which NPC belongs (optional) # # image = The name of an image file for this NPC, just the file name (optional) # # imgdesc = Description of image (only needed if image is provided) # # notrail = If set to "yes", the breadcrumb trail normally created by the template is suppressed (for cases# # where multiple templates are used on one page or when used for a generic NPC # ################################################################################################################

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)