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# Soul #
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# Displays color-coded soul strength based on numerical (Morrowind) or text (Oblivion) #
# input. For Morrowind, automatically calculates the type of soul based on the given #
# numerical value. For Oblivion, just uses whatever text is given, changing the color #
# accordingly. It takes two parameters: #
# 1st parameter - Soul strength. For Morrowind, this is a number. For Oblivion, it #
# is one of the following: Petty, Lesser, Common, Greater, Grand, or Black. Anything #
# else is interpreted as a Leveled soul, and the text displays as written. #
# 2nd parameter - Set this value to anything to omit the category definitions. #
# Otherwise, leave it out to declare categories as normal. #
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