Tes3Mod:CellChanged
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CellChanged
CellChanged
Type: Movement
Returns: short
Example: if ( CellChanged == 1 )
Scripts: ajiraScript
avSlaveHunter
Returns 1 for one frame when the player enters a cell (but not when they leave), or 0 otherwise. Often used to disable/enable objects once the player has left the area (so they don't appear immediately out of thin air or cause script errors/crashes).

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