Tes3Mod:DontSaveObject

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DontSaveObject

		DontSaveObject

	Type:	Misc

     Returns:	none

     Example:	DontSaveObject

     Scripts:	diseaseAscended
		SignRotate

Call when you do not want to save any changes in the calling object to the player's save game.

Although this has been said to be a new function with Tribunal, it also appears to work fine in the original game (such as in the diseaseAscended script which is in the original game).

See Also: SetDelete

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