Tes3Mod:DontSaveObject
The UESPWiki – Your source for The Elder Scrolls since 1995
DontSaveObject
DontSaveObject
Type: Misc
Returns: none
Example: DontSaveObject
Scripts: diseaseAscended
SignRotate
Call when you do not want to save any changes in the calling object to the player's save game.
Although this has been said to be a new function with Tribunal, it also appears to work fine in the original game (such as in the diseaseAscended script which is in the original game).
See Also: SetDelete

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)