Tes3Mod:HitOnMe
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HitAttemptOnMe
HitOnMe
HitAttemptOnMe, ObjectID
HitOnMe, ObjectID
Where: ObjectID = Number of hit points per second to damage any colliding actor (float).
Type: Combat
Returns: short
Example: Set keeningHit to HitOnMe Keening
player->HitOnMe, "chitin dagger"
Scripts: LorkhanHeart (HitOnMe)
Not Used (HitAttemptOnMe)
Returns 1 if a hit on the calling NPC is attempted (HitAttemptOnMe) or hit (HitOnMe) by ObjectID in melee. For example, player->HitOnMe, "chitin dagger" will return 1 if the player is hit by a chitin dagger.

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