Tes3Mod:HitOnMe

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HitAttemptOnMe
HitOnMe

		HitAttemptOnMe, ObjectID
		HitOnMe, ObjectID

       Where:   ObjectID = Number of hit points per second to damage any colliding actor (float).

	Type:	Combat

     Returns:	short

     Example:	Set keeningHit to HitOnMe Keening
		player->HitOnMe, "chitin dagger"

     Scripts:	LorkhanHeart (HitOnMe)
		Not Used (HitAttemptOnMe)

Returns 1 if a hit on the calling NPC is attempted (HitAttemptOnMe) or hit (HitOnMe) by ObjectID in melee. For example, player->HitOnMe, "chitin dagger" will return 1 if the player is hit by a chitin dagger.

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