Tes3Mod:RemoveSpell
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RemoveSpell
RemoveSpell, SpellID
Where SpellID = Spell to remove
Type: Magic
Returns: none
Example: Player->RemoveSpell, "Vampire Attributes"
RemoveSpell, stamina
Scripts: Vampire_Cure_PC
diseaseAshChancre
Removes the spell from the calling actors known spell list or affecting spells. If the spell is a normal spell, it is removed from the actor's list of known spells. If the spell is a curse/disease it is removed from the list of spells currently affecting the actor.
A bug vaguely related to this function is that if a creature dies with a curse type spell on it, then any other creature of that type you encounter from that point on will also be effected by that curse. To fix this simply call RemoveSpell in an OnDeath clause in a script attached to the creature. The fact that this happens in the first place suggests to me that the spell is added to the creature definition, and not just that particular instance of the creature.
See Also: RemoveEffects, RemoveSpellEffects

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