Tes4Mod:Mod File Format/ALCH
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An ALCH record defines a potion. Each potion effect is defined by a sequence of EFID/EFIT/SCIT/FULL subrecords. The SCIT and FULL subrecords are included only if the magic effect is a script effect (SEFF).
| Subrecord | Type | Info |
|---|---|---|
| EDID | zstring | Item editor ID |
| FULL | zstring | Item name |
| MODL | zstring | Model filename |
| MODB | unknown | Follows MODL subrecord |
| MODT | unknown | Follows MODB subrecord |
| ICON | zstring | ICON filename |
| SCRI | formid | Item script (Optional) |
| DATA | float | Item weight |
| ENIT | long | Item value (ignored if auto-calculate specified) |
| ubyte[1] | Flags
|
|
| ubyte[3] | Unknown | |
| EFID | string[4] | Magic effect name |
| EFIT | string[4] | Magic effect name (same as EFID name) |
| long | Effect magnitude | |
| long | Effect area | |
| long | Effect duration | |
| long | Effect type (always 0 for Self) | |
| long | Actor value (for an attribute or skill effect) | |
| SCIT | formID | Script effect (Magic effect must be SEFF) |
| long | Magic school. See Magic schools for more information. | |
| string[4] | Visual effect name or 0x00000000 if None | |
| ubyte[1] | Flags
|
|
| ubyte[3] | Unknown | |
| FULL | zstring | Script effect name (Magic effect must be SEFF) |

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