Tes4Mod:Mod File Format/SOUN
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A SOUN record defines a sound.
| Subrecord | Type | Info |
|---|---|---|
| EDID | zstring | Container editor ID, required |
| FNAM | zstring | Sound filename, required |
| SNDD | ubyte[8] | Only occurs twice, looks to be the first 8 bytes of a SNDX subrecord. |
| SNDX | byte | Minimum attentuation distance (multiply by 5 to get value in game units). |
| byte | Maximum attentuation distance (multiply by 100 to get value in game units). | |
| char | Frequency adjustment, %, signed value | |
| byte | Unknown | |
| word | Flags
|
|
| word | Unknown | |
| word | Static attentuation (divide by 100 to get value in dB). | |
| byte | Stop time (multiply by 1440/256 to get value in minutes). | |
| byte | Start time (multiply by 1440/256 to get value in minutes). |

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