UESPWiki:Daggerfall Redesign Project
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The purpose of this page and this project is to clean up the neglected Daggerfall pages that were carried over from this pages previous form. This project is difficult not only because of the non-wiki form of the pages, but because so few editors know Daggerfall well.
This is a link to all the Daggerfall pages flagged with {{Cleanup}} tags. Anyone interested in helping would be well-advised to clean these pages up.
Contents |
[edit] List of things to do
- Fix up the Tamriel: Factions. Most of the Daggerfall ones are done. But the ones that really need help are the Morrowind and Oblivion factions.
- The Main Quest got better. But it needs some content work. I'd advise keeping the quotes from the game (but remove any mention of the random item this person got). Some are still in a storybook/first person fashion.
- The factions and daedra need quests. I've worked a bit, but it might be tough to get all of them. Plus, some quests have different ways of offering the quest.
[edit] Images
It has come to my attention that it may be somewhat hard to take pictures in Daggerfall. My advice is to add the "PICS" folder to the C:\Dagger folder, then when in game press \. This will take a screenie and put it in the folder.
[edit] Uniblab's Plan
I've taken the liberty of stealing Uniblab's master plan from his userpage. This could be a good way of doing the Daggerfall way, and since he has already started on it, we might as well use it.
- Magic and Spells
The Six Schools of Magic- Spell Effects
Buying spells- Spell Merchant
Spellmaker- Spell Maker
- Potions
Potion EffectsIngredients and Recipes- The Potion Maker
- Potion Merchant
- Items - I found Daggerfall:Ingredients hidden in the orphaned pages. Just something to keep around incase if we do make an items page
- Enchanting Items
Item Effects- Item Merchant
Item Maker
Artifacts, but may need links to the appropriate Daedric Quests when done- Merchants (These should be done last, as this is the least useful and easy to get information)
- Spell Merchant
- Potion Merchant
- Item Merchant
- Soul Gem Merchant
- Alchemist
- Armourer
- Bank
- Bookseller
- Clothier
- General Store
- Jeweler
- Library
- Pawn Broker
- Tavern
- Weaponsmith
- Daedra Summoner
- Daggerfall:Factions
Mages GuildFighters GuildKnights OrdersThieves GuildDark BrotherhoodTemples(May need a main page, but its "Good nuff"
- Quests
Story-line/Main QuestsBeing worked on.- Faction Quests
- Daedric Quests
- Tamriel:Faction Pages
- Vampires
Major Guilds- Knights Guilds (Might not need anything)
Possible problems with Uniblab's plan:
- The Merchants will be entirely too much work without some type of construction set info or something, If you can find all this information, then this is a definite go-ahead (Although, may require lots of "Grunt Work")
- At a minimum we would need to list the types of goods and services offered for each type of merchant.
- It would be preferable to include price modifiers for construction material (Leather is cheaper than Silver), and how the player's faction reputation can impact prices. Fortunately most of this is well-known, but would need to be compiled from multiple sources.
- Cross-linking town merchant services to guild merchant services would also be a lot of "grunt work". Two examples: All covens offer Daedra Summoning, but so do the Temples and the Mages' Guild; The Thieves' Guild offers a Pawn Broker, but so do 90% of the towns and cities encountered in the game. The same with Weaponsmiths and The Fighters' Guild, and so-on and so-forth.
- Geographic information can easily be read from the maps.bsa and blocks.bsa files. But this isn't really "wiki" information, since it would make no sense to edit any of it; it is static information. Assuming for a moment we wanted a list of all merchants/shops/guilds/factions present in all towns and covens of Daggerfall, and even assuming this is easily added (a shell script controlling ATLAS and WGET, for example), does DH really want several MB of static information on the wiki, or would we be better off linking to a CGI?
- Most of the Factions in Daggerfall (such as Knightly Orders) have very small impact on politics.
- Some factions were deleted (Aka: Prostitutes), but still exist partially. (I believe Bethesda just cut out their effect on reputation and quests)
- These "dead" factions do exist, but their imapct is grossly attenuated. A prostitute can offer quests (he/she will offer "Commoner" quests), and indeed one's reputation will be affected by the success or failure, but since prostitutes in Daggerfall (unlike the Real World) don't sell/rent anything the reputation increase is pointless. Most of these "dead" factions have niether enemies nor friends, making them logical islands. This means they could be safely ignored. It might prove most fruitful if these "dead" factions were tabled indefinitely, or only added when opportune.
[edit] More on Factions
The following lists factions directly and explicitly referenced by an NPC within the intrinsic & CompUSA quest files:
| Faction | Reference count |
|---|---|
| Peryite | 18 |
| Clavicus Vile | 15 |
| The Thieves Guild | 14 |
| The Dark Brotherhood | 10 |
| The Mages Guild | 9 |
| Queen Akorithi | 9 |
| Sheogorath | 9 |
| Boethiah | 8 |
| Children | 8 |
| Malacath | 8 |
| Gortwog | 7 |
| King of Worms | 7 |
| Queen Aubk-i | 6 |
| The Cabal | 5 |
| Mehrunes Dagon | 5 |
| Agents of The Underking | 4 |
| King Eadwyre | 4 |
| Medora | 4 |
| Mynisera | 4 |
| The Prostitutes | 4 |
| Baltham Greyman | 3 |
| The Fighters Guild | 3 |
| King Gothryd | 3 |
| Lord K'avar | 3 |
| The Merchants | 3 |
| Nulfaga | 3 |
| Orsinium | 3 |
| Princess Elysana | 3 |
| Hermaeus Mora | 2 |
| The Knights of the Dragon | 2 |
| Lady Brisienna | 2 |
| Lord Castellian | 2 |
| Molag Bal | 2 |
| The Necromancers | 2 |
| Prince Helseth | 2 |
| Prince Lhotun | 2 |
| Queen Barenziah | 2 |
| The Academics | 1 |
| The Acolyte | 1 |
| The Akatosh Chantry | 1 |
| The Benevolence of Mara | 1 |
| Chulmore Quill | 1 |
| Court of Daggerfall | 1 |
| Cyndassa | 1 |
| Dark Plotters | 1 |
| The Glenmoril Witches | 1 |
| The Host of the Horn | 1 |
| The House of Dibella | 1 |
| Lord Darkworth | 1 |
| Lord Vhosek | 1 |
| Lord Woodborne | 1 |
| The Oracle | 1 |
| The Order of Arkay | 1 |
| People of Sentinel | 1 |
| Prince Greklith | 1 |
| Princess Morgiah | 1 |
| The Resolution of Z'en | 1 |
| The School of Julianos | 1 |
| The Temple of Kynareth | 1 |
| The Temple of Stendarr | 1 |
| The Underking | 1 |
[edit] Maybe I can help
I know my way around the subject of spell creation very well, and I could spend some time at it (incrementally). But if I do approach this, I would want to do a complete job of it. I would also want some peer-review for what I do, since I am biased toward primarily spell-casting characters, and would want someone to keep that perspective in check.

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