UESPWiki:Oblivion NPC Redesign Project
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The Oblivion NPC Redesign Project is intended to update and improve the contents of the pages of NPCs in Oblivion.
In particular, the project will add consistent sections for:
-
- Quest Involvement
- A short summary of the quests the character is involved in.
- Schedule
- What does the character do in a typical day, and at special times?
- Services
- What does the character offer and how does that fit into their schedule?
- Personal Inventory
- What items does the character hold? Are they leveled or fixed? Will they always hold the best items for the player's current level?
- House Contents
- What items can be found in the character's house (where applicable) that are of particular note?
- Unique Dialogue
- Does the character have anything special to say? When? Only when they like the character? Other times?
- Rumors
- Do other characters have things to say about this one? When?
- Other
- Is there anything else that needs mentioning?
At the moment, this project is still in the planning stages. Anybody should feel free to make suggestions on the talk page. It is likely that eventually, some sections will form their own sub-projects.
Contents |
[edit] Quest Involvement
While most information about quests should remain on the specific quest pages, a short summary (one or two lines) about the character's involvement is desirable. Instead of a generic note, this information should be integrated into the character's description. No note is needed if a character is not involved in any quest (i.e. no "He is not involved in any quests.").
[edit] Schedules
Data for this section will be produced from the construction set using an automated process but needs to be written up. Each NPC's sleep schedule, or lack thereof, will be of particular interest to vampire characters. Schedules will be presented as a narrative rather than as a table. In general they should take the form of a brief introduction and then a description of the schedule. For instance:
[edit] Adamus Phillida's Schedule
Adamus Phillida has two distinct schedules: one before the Permanent Retirement quest is initiated and one after. Before the quest he sleeps in the Imperial Legion Barracks from midnight to 6am then eats until midday in the Imperial Legion Offices. After lunch he wanders around the Prison District until 4pm and then patrols in the Market District until 8pm. He spends three hours from 8pm until 11pm investigating the Dark Brotherhood shrine in Claudius Arcadia's house. If he has time before bed, he will spend it relaxing in a chair in the Imperial Legion Offices.
After the Permanent Retirement quest is started, Phillida is transported to the Leyawiin City Watch Barracks and begins a new schedule. He sleeps in the barracks between 2am and 6am then breakfasts until 9am at the Three Sisters Inn. He then wanders around the Coast Guard Station until 1pm when he heads off for his swim. After standing by the side of the lake for a couple of hours, he will swim until 8pm then get dressed and head for dinner in the City Watch Barracks, eating until 1am. A slight glitch in his scripting means he has nothing to do between 1am and 2am so will usually be found standing around in the Barracks.
[edit] Adosi Serethi's Schedule
Adosi has one of the simplest schedules of any NPC. Before the Zero Visibility quest she wanders around the Aleswell Inn, afterwards she will wander around the whole of Aleswell. She never sleeps or eats.
[edit] Adrian Decanius' Schedule
Adrian is very much a gentleman of leisure. He sleeps in his Elven Gardens District house between 10pm and 6am. He spends three hours wandering around the building before heading to the Arboretum at 9am and wandering there until 9pm, although he will take a break for two hours at 6pm to eat dinner at his house. He'll then head home and wander around it again before going back to bed. The exception to this schedule is during the Light the Dragonfires quest, when all residents of the Imperial City are under martial law and confined to their houses.
[edit] Services
These are almost all mentioned on the NPC pages already but need to be related to the schedules - not everybody offers services all the time. This section will need to mention any other requirements: are services only offered to certain faction members, or does the player need a certain disposition? No note is needed if a NPC does not offer any services (i.e. no "He does not offer any services.").
[edit] Personal Inventory
Should this list everything an NPC possesses or just the important things? Are the contents static or leveled? Again, the data will be generated using an automated process but will need interpretation.
[edit] House Content
Largely the same as the personal inventory. Also needs to include details of who owns items where applicable.
[edit] Unique Dialogue
Many NPCs have at least one unusual line of dialogue. This section needs to identify the ones that stand out and need reporting. Some data for this can be auto-generated for this section but will need substantial interpretation - is a given line important even if unique, for instance? Is a line shared by several NPCs still worthy of mention?
[edit] Rumors
NPCs in Oblivion often talk about one another, whether it be praising skill or making snide remarks. Who says what about whom and when?
[edit] Bugs
Any problems with the NPC's scripting.
[edit] Other
Any other things that need mentioning?

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