UESPWiki:Oblivion Places Redesign Project/Progress

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[edit] Introduction

This page is an attempt to keep track of the work being done on the Oblivion Places Redesign Project, hereinafter known as OPRP. If you're a contributor, please tick off anything you do - ask one of the other contributors if you're not sure. If you're a patroller (or just see it anyway), tick off anything you see done on the Recent Changes page. When a page is complete, strike it out - do not remove it lest others think it's been left out.

[edit] What do the columns mean?

  • Name and Location
    Uses the Place Link template to display the name and location of the place in question.
  • Screengrabs
    Tick off if screenshots of the maps have been taken.
  • Stitch/Merge/Upload
    Tick off if the maps have been stitched together, merged with the overlays and uploaded.
  • Data Placed
    Tick off if the data keys have been added to the proper pages.
Name and Location Screengrabs Stitch/Merge/Upload Data Placed Walkthrough
Fort Cuptor — A medium fort far east of Bravil containing necromancers. (map) Rpeh? ?? ?? SerCenKing
Dark Fissure — A medium cave southeast of Cheydinhal containing necromancers (quest-related). (map) ?? ?? ?? SerCenKing
Imperial Prison Sewer — The sewer system northeast of the Imperial City where the game of Oblivion starts. (map) Rpeh

The other place to see progress is this page, which contains every page with the {{cleanup-oprp}} tag - probably pages needing a walkthrough adding.

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