UESPWiki:Reference Desk/2007 05

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This is an archive of past UESPWiki:Reference Desk discussions. Do not edit the contents of this page, except for maintenance such as updating links.


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[edit] Fortify Health Trouble

I'm playing Morowind on the PC with Bloodmoon and Tribunal. I'm doing the Tribunal missions now on a lightly moded game (BB and PRE but nothing that modifies landscape or adds quests) and I mixed void salts, vampire dust, shalk resin, and dreugh wax to create a potion that Fortify's Health and Strength (by 474 pts each) and adds 51 Spell Absorption. For some reason, the game doesn't recognize the bonus to Fortify Health, and when the potion wears off, I take 474 points of damage and die (my max hp is 128). I have tried quaffing enough healing potions to heal 474 pts in 1 second, to no avail. I have accomplished so much... since my last save. I'm going to try to "tone it down" by mixing some 100 pt Fortify Health potions for when it wears off, but if I permently have to ingest Fortify Health potions to keep from dying, It's going to ruin the game. Is there some way to "reset" my character without the buffs from the potion, else dispel the potion? 24.148.175.110 03:10, 19 May 2007 (EDT) Scott

Answer my own question - I tried making two fortify health rings, but I couldn't trick the game. Finally I opened up the console menu and used The SetHealth command. I'm not familiar with the console menu, but it was the only way to fix the problem. After I took the damage, I set my max health back to 128. I hate having to use a cheat like this, but it was the only way. I've stored my extra (cursed) Fighter Health potions on a shelf in my Hlaalu stronghold. They're pleasant to look at, but I won't be drinking them again.

[edit] Eltonbrand vampire trouble

I have morrowind for the regular xbox and I want to aquire eltonbrand. However, I cannot become a vampire due to me having completed the main quest, even when I cast disease weakness 100% on myself. any help?

What race are you? If you're playing one of the naturally disease-resistant races (Altmer, Argonian, Bosmer or Redguard), then 100% weakness to common disease only brings you down to your natural value of 75%. You may need to make 2 such spells and have them both active to get yourself low enough down to easily catch the disease. There are unfortunately no cheats that work on the Xbox to do this, so you'll have to do it the hard way, or start a new character. --TheRealLurlock Talk 23:48, 28 February 2007 (EST)

No, I'm just a normal Imperial. I sat in front of vampires for several minutes, healing and casting the spell. Never got vampirisim.

Maybe it's just me, but it makes sense that you can't catch a disease after you've been cured at Tel Fyr. You'll have to start a new character. The Hemophilia Porphery (or watever it's called) is a disease you get when you fight vampires. Just choose a clan you want to be infected by and systematically clean their bases, avoiding their main base. Once you get the disease, you must rest after three days, else it will last longer (on the PC, anyway). I just did it (again) because I wanted a screenshot of getting the Eltonbrand. I'm a student at Carolina. 24.148.175.110 02:56, 19 May 2007 (EDT) Scott

[edit] What are the lines and dots of the Oblivion Maps mean?

I'm talking about the maps on this site taken from the CS. Is there a website or something I can find this info? —The preceding unsigned comment was added by Kmg90 (talkcontribs).

In most cases, they are objects which are not visible in-game, such as Trigger Zones (areas that activate traps or doors when walked into) and invisible walls. --Deathbane27 14:22, 13 May 2007 (EDT)

[edit] 100% Completion - No of Quests

Discussion moved to Oblivion Talk:100% Completion#No of Quests --NepheleTalk 11:54, 18 May 2007 (EDT)

[edit] Veil of the Seer

I can't buy Veil of the Seer from Edgar Vautrine. My Mercantile skill is 100 --Robert Smith 07:40, 17 May 2007 (EDT)

There's a comment about that at Oblivion Talk:Edgar Vautrine#Merchandise. Before updating all the relevant pages, I was waiting to get some confirmation that the problem is universal and hopefully some type of explanation of what's messed up with Edgar's settings. It would make more sense to continue any discussion about this at Oblivion Talk:Edgar Vautrine instead of here. --NepheleTalk 07:54, 17 May 2007 (EDT)


[edit] Movement= speed

I see there are some boots of blinding speed mods, and ways to change the entire game speed with OBSE (though "WHOOSH" doesn't seem to work for me), but what I'm looking for is a way to mod the movement speed of all creatures without affecting dialog etc. E.g. I want to be able to walk and run around the world twice as fast, but also have all the NPCs, horses, other animals, etc. moving faster as well, so it's not a cheat. -G


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