UESPWiki:Reference Desk/2007 07

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[edit] Mod creation

I'm just wondering how i can make my own mod. I would like to make my own mod because you can't leave it up to someone else if you want something to get done you got to do it yourself so i would like to know what program you need to make a Mod for Oblivion.If anyone know's enter the answer here i hope my question gets answered soon.Thank the one that answer's it.

I believe that you can install the Elder Scrolls Oblivion Construction set off the official site in "Downloads" for free, however, there are three points i should mention if you want to get into this thing: 1: The download is huge (make sure your connection has the download space) 2: It is very hard to create a mod without the know-how (some better than others, there are walkthroughs on the site but its still very hard) 3:It takes a lot of time and comittment Hope that answered your question! Kicker612 00:57, 17 December 2007 (EST)

If you're interested in creating mods, the best resource is The Elder Scrolls Construction Set Wiki. Their site includes tutorials and other documentation; their community also includes more modders who will be better able to help you with any questions. --NepheleTalk 01:29, 17 December 2007 (EST)

[edit] Wraithguard x 2?

I recently finished the main quest of Morrowind; however when I had first beat Dagoth Ur I used an alimsivi intervention spell and travelled back to Vivec to see what he would say. Since I had skipped over the meeting with Azura, Vivec acted as if I hadn't done anything, well for fun I saved and then killed him checked his body and found the "unique dwmemer artifact". Then I turned it off so that I wouldn't screw up my file since I had killed Vivec, well I went back and went through the final cutscene thereby finishing the game. Then I came to check some extra things and found that with the alternate ending (where you kill Vivec) wraithguard is left-handed which must be activated by Yagrum. So is it possible to have a set of 2 wraithguards one for each hand? I have already saved so I couldn't exactly check it out until I start a new file. Just curious if anyone had done it. 19:30, 24 June 2007 (EDT)65.54.155.15

If I remember correctly, the unique dwemer artifact you describe uses the 3D mesh of the left daedric gauntlet until Yagrum activates it, at which point it becomes the right handed Wraithguard again. A couple of mods took stabs at adding left handed Wraithguards to the game, with varying degrees of success, due to the fact that unlike every other set of gloves and gauntlets in the game, Bethesda only ever made a 3D mesh for the right hand. 72.28.170.64 16:43, 19 July 2007 (EDT)

[edit] More than one enchantment?

On alot of my items there's more than one enchantment, for instance 'Fortify Strength 10% & Fortify Sneak 10%', more than one. Is there anyway to do this by enchanting yourself? Or is this impossible?

From Oblivion:Enchanting#Enchanting by the Altar(s):
"For armor and other worn items (rings, necklaces, amulets, clothing), only a single magical effect can be selected. The enchantment will provide a permanent effect, as long as the item is equipped. The strength of the enchantment is preset, based upon the strength of the soul trapped in the selected soul gem.
For weapons, multiple enchantments can be selected. The strength of the soul trapped in the selected soul gem determines the maximum number of strikes before the weapon is drained of energy. The maximum number of uses is determined by maximum energy for single use (strike), which actually can't be higher than 85. While enchanting weapon with Grand Soul (1600 energy) this gives maximum of 18 strikes. When enchanting with that maximum power (and minimum uses) remember to have some spells/items with Soul Trap, along with soul gems, to have your weapon recharged."
--GuildKnight (Talk) contribs 16:47, 8 July 2007 (EDT)

[edit] Oblivion Main Quest, Find the Heir/Breaking the Seige Trouble

Alright, so, I am supposed to get Martin to Weynon Priory. The problem comes to when I already shut the Gate to Oblivion, and Martin is not inside the chapel. I was supposed to ask Savlian Matius about Martin, but all he keeps saying is "Kvatch was rebuilt from ruins once before, and She'll do it again! Thanks for your help." And then the dialoge closes, without a chance to ask about Martin, and again, Martin is not in the Temple, the only person in there is one Imperial Legion Archer. Is there any way to fix this? I have tried many things, please help. Thank you. —The preceding unsigned comment was added by 207.118.162.249 (talkcontribs).

Have you checked the Kvatch refugee camp? Once the entry plaza to Kvatch has been permanently cleared of Daedra, Martin and all the other townspeople will leave the chapel and head to the camp on the road outside of Kvatch. --NepheleTalk 13:49, 16 July 2007 (EDT)


[edit] Altar of Enchantment

I'm trying to enchant some weapons and other items based on hints given at this site. Like one that says, use 10 pts damage with fire, frost, and shock instead of 30 pts on one item. But the only options I have are drain attribute, fire damage, fortify attribute, fortify skill, resist fire and shield. I was wanting to make a ring of light so I don't have to use torches or night vision when walking around at night. But also want to create a weapon with fire, frost, and shock damage but don't understand how. I'm playing the PS3 version. Any help would be appreicated Rckchkhwk 15:18, 19 July 2007 (EDT)

As explained at Enchanting by the Altar(s), you need to be able to cast a spell providing the effect before you can use it for enchanting. In other words, you need to purchase a light spell, a frost damage, and a shock damage spell, and have enough skill in illusion/destruction to be able to cast those spells, before you can create your desired enchantments.--NepheleTalk 15:47, 19 July 2007 (EDT)

[edit] Cant Trigger Frostcrag upgrade dialog

Hi all! :) I bought all the mods, just finishing maxing out the pirate cave- so all my pirates are out looting. I am a level 8, have played before up to the mid 40s. Then took a break, and came back for all the new official mods. I am on an XBox 360. When I went to the Frostcrag quest, I made it active- went and read the book, expored some with the teleporting, then went back to buy my upgrades. Well, the gal doesnt offer me any upgrades. My quest log seems stuck on asking me to go visit the place. I have done that like seven times now. It even maps out the markers, which I do in order. But the system isnt showing me as having been there- so the upgrade piece isnt getting triggered. Is there a way I can unload that particular MOD on my 360, then reload it? Other ideas? Are we limited to just one maxed out mod with all the upgrades- meaning do we have to choose between the vile lair, the pirate cave or Frostcrag- or can we have all threee fully upgraded? HELP!

Thanks! Bob

You can definitely upgrade multiple mods with the same player, so that's not the problem. If you want to try uninstalling the mod, read the instructions on how to do it at Oblivion:Xbox 360#Official Mods. --NepheleTalk 12:57, 27 July 2007 (EDT)
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