UESPWiki:Reference Desk/2007 11
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[edit] Bug with levelled items in Battlehorn Castle - when exactly is the level fixed?
This question specifically refers to the Battlehorn Castle mod, but it can be generalized. My exact query is whether the item Lord Kelvyn's Bulwark has already fixed its level. I purchased all the castle upgrades, including the dwemer forge, but I haven't yet opened the chest that contains this shield. Was the shield's level fixed when I got the dwemer forge, or will it be fixed when I open the chest for the first time? More generally, if a levelled item is not given to me directly from the quest's source NPC, at which juncture is its level fixed?>
New question in addition to that: I opened the chest and the item was worse than the lowest level version according to its item page here on the wiki. It has 11 armor, almost as though it's level 0. Is this a bug, or is it because the quest technically started at the very start of the game? I completed the quest at level 18, but it didn't even give me that shield.
Viele Danke,
daVenda
- The point at which the version for any leveled item is determined depends upon the details of the item. Some items are fixed at the moment they're given to you, others at the moment the quest is started, others at the time that you enter the area of the dungeon, and others at the time that the mod is installed. It is not possible to make a general statement; if you have a question about a specific item, it's best to ask on that item's talk page (e.g., at Oblivion Talk:Battlehorn Castle Items). And I don't have enough experience with this mod to know the details of how the level of any of its items is determined.
- Furthermore, the statistics for all items on this site are the base statistics. The actual values that you will see in game can depend upon your character's skills and attributes. Armor ratings will depend upon your Light Armor or Heavy Armor skills; see Armor for details. Weapon damage will depend upon your Blade, Blunt, or Marksman skill and your Strength or Agility attributes; see Weapons for details. All values are further modified by the item's Health. So seeing an armor rating that's lower the values quoted in one of the tables is not a bug. There's a reason why increasing your skills and attributes matters. --NepheleTalk 03:04, 10 November 2007 (EST)
[edit] Moving Imagery
I have recently uploaded a .gif moving image. It works fine when you view its page, but when I tried to put it in one of my Userboxes, It would not move. Is there any way to solve this, or do all images have to be stationary? I would really like it if you could make it work!(HMSVictory 12:58, 21 November 2007 (EST))

![[Content is available under Attribution-ShareAlike]](http://www.uesp.net/w/images/Somerights.png)