User:Helenaannevalentine/Sandbox 3

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Sandbox 3
(RefID: xx002B74)
Added by Dawnguard
Location Dimhollow Cavern,
Castle Volkihar or Fort Dawnguard
Race Nord Gender Female
Level PC×1 (range=12-50) Class Vampire
RefID xx002B74 BaseID xx002B6C
Other Information
Health 100+(PC-1)×9 Magicka 50+(PC-1)×4
Stamina 50+(PC-1)×2
Primary Skills Sneak, Conjuration, Light Armor, One-handed
Perks Augmented Frost (rank 1); Bladesman (rank 1); Custom Fit; Fighting Stance; Hack and Slash; Magic Resistance (rank 1); Necromancy
Moral. No Crime Aggress. Unaggressive
Essential Yes
Follower Yes
Faction(s) DLC1SeranaCrimeFaction; DLC1SeranaFaction
Serana

Contents

Serana is a Nord vampire and the estranged daughter of Lord Harkon and Valerica, who is also in possession of an Elder Scroll upon finding her within a sarcophagus in Dimhollow Cavern.

Apart from the Elder Scrolls, she is considered to be one of the key components needed for the prophecy against the tyranny of the sun. Serana, alongside her mother, are both known as Daughters of Coldharbour because they were gifted vampirism directly from Molag Bal himself. When asked during what quest??, Serana will briefly go on to explain how the ceremony itself was degrading, and how her parents' newly found powers caused the breakdown of their marriage. This resulted in Serana finding herself a pawn in her parents' opposite ideals.

Similarly to both of her parents, Serana wears a set of vampire royal armor along with a pair of vampire boots. However she will also don a unique hood when outside and will also carry an Elven dagger. Thanks to her vampiric powers, she also can use a Drain Life spell which becomes stronger with higher levels. For more level dependent spells Serana knows, see this section.

Upon introduction, she will know if you are a vampire or not, and she will ask you to take her to her home. Her main location during gameplay depends on which faction you ally yourself with—if siding with the Dawnguard, she can be found at Fort Dawnguard; if siding with the Volkihar vampires, she can be found at Volkihar Keep.

During the quest Chasing Echoes, she will offer to turn you into a vampire. After completing the quest Kindred Judgment, she can be asked to turn you into a vampire at any time. She can also transform any Elven arrows in your possession into Bloodcursed Elven arrows after obtaining Auriel's Bow.

[edit] Related Quests

[edit] Quest-related Events

[edit] Awakening

SR-npc-Serana 03.jpg

[edit] Non-Vampire Dialogue

[edit] Vampiric Dialogue

During this quest you will be given an assignment, in which you will be instructed by Isran to investigate what the vampires were looking for deep within Dimhollow Crypt. Once you solve the puzzle by pushing the braziers into their correct positions, a stone monolith will be revealed underneath, containing a mysterious woman who is later introduced as Serana.

"Unh... where is... who sent you here?"
"Who were you expecting?"
"A man named Isran."
"That's not your concern."
"What do you mean, "like you"?" "Are you a..."

There are two Dialogues in DLC1VQ01SeranaOpener, "Unh... where is... who sent you here?" and "Unh... who are you?". Both have the same conditions, and I think the former always takes precedence over the latter. I've put the dialogue branch from the former into a table, but left the one from the latter as simple information at the end.


"Unh... where is... who sent you here?"
Who were you expecting? A man named Isran. That's not your concern.
(If you are no Vampire)
"I was expecting someone... like me, at least."
(If you are a Vampire)
"I was expecting someone from my family. I don't recognize you. Are you one of my father's little acolytes?"
"I... don't know who that is." "I think it is, actually."
(If you are no Vampire)
"Is he... like me?"
(If you are a Vampire)
"Is he working for my father?"
(If you are no Vampire)
"Why would someone who isn't... like me... come all the way down here?"
(If you are a Vampire)
"Are you one of my father's little acolytes?"
(If you are no Vampire)
What do you mean, "like you"? Are you a...
"A... can't you tell just from looking at me? A vampire." "Vampire, yes."
(If you are a Vampire)
Who's your father? No, a group called the "Dawnguard" sent me here.
"He's a very powerful man. Or he was at one point. I'm surprised another vampire hasn't heard of him." "That's not a name I know. And it doesn't sound like a name a group of vampires would choose."
How did you know I was a vampire? You're a vampire?
"You think I can't tell my own kind? I smelled you almost before my eyes were open." "Can't you tell your own kind? I smelled you almost before my eyes were open."
The Dawnguard would want me to kill you. Why were you locked away like this?
(If you are no Vampire)
"Not fond of vampires, are they? Well, look. Kill me, you've killed one vampire. But if people are after me, there's something bigger going on. I can help you find out what that is."
(If you are a Vampire)
"Don't think that'll keep them from turning on you eventually. They'll figure out what you are."
Why were you locked away like this?
"That's... complicated. And I'm not totally sure if I can trust you. But if you want to know the whole story, help me get back to my family's home."
As long as you don't get in my way. Where do you need to go?
"I was going to say the same thing to you."
Where do you need to go?
"My family used to live on an island to the west of Solitude. I would guess they still do. By the way... my name is Serana. Good to meet you."

DLC1VQ01SeranaOpener S: Unh... where is... who sent you here?
-> enables DLC1VQ01RNPCWhoTurn, DLC1VQ01RNPCShutUp, DLC1VQ01RNPCMyOwnPerson
S: Unh... who are you?
-> enables DLC1VQ01SeranaDialogueTopicStarter, DLC1VQ01SeranaTopicA2

DLC1VQ01SeranaDialogueTopicStarter
P: Forget me, who are you?
S: My name is Serana. Were you... sent to wake me?
S: Who sent you?
-> enables DLC1VQ01TopicB1, DLC1VQ01TopicB2, DLC1VQ01TopicB3

DLC1VQ01SeranaTopicA2
P: I was sent to retrieve something from this cave.
S: That something... was probably me.
S: My name is Serana. Who sent you here?
-> enables DLC1VQ01TopicB1, DLC1VQ01TopicB2, DLC1VQ01TopicB3

DLC1VQ01SeranaTopicC6
P: Where do you want to go?
S: My family's home is west of Solitude. If you help me get back there, they'll be grateful to you.

DLC1VQ01TopicB1
P: A man named Isran.
S: I... don't know who that is. Did he... mention my father at all?
-> enables DLC1VQ01TopicC1a, DLC1VQ01TopicC1b, DLC1VQ01TopicC1c

DLC1VQ01TopicB2
P: That's not really your business.
S: I see. Where are you taking me, then? Is that much my business?
-> enables DLC1VQ01TopicC2, DLC1VQ01TopicC3, DLC1VQ01TopicC5

DLC1VQ01TopicB3
P: Nobody. I just walked in here.
S: You're lucky to be alive, then. I'm guessing you don't have a plan for where to go next, then?
-> enables DLC1VQ01TopicC2, DLC1VQ01TopicC3, DLC1VQ01TopicC5

DLC1VQ01TopicC1a
P: No. We expected some kind of artifact.
S: And instead you found me. So what's your next step, now that I'm here?
-> enables DLC1VQ01TopicC2, DLC1VQ01TopicC3, DLC1VQ01TopicC5

DLC1VQ01TopicC1b
P: I don't think he knew much of anything
S: Figures I'd be woken by a couple of know-nothings. So where are we off to, now?
-> enables DLC1VQ01TopicC2, DLC1VQ01TopicC3, DLC1VQ01TopicC5

DLC1VQ01TopicC1c
P: Who is your father?
S: He's a... powerful man. Or at least used to be.
S: Are you taking me to him?
-> enables DLC1VQ01TopicC2, DLC1VQ01TopicC3, DLC1VQ01TopicC5

DLC1VQ01TopicC2
P: I wasn't told where to take you.
S: Your lack of planning fills me with confidence.
-> enables DLC1VQ01TopicC3

DLC1VQ01TopicC3
P: Where do you want to go?
S: My family's home is west of Solitude. If you help me get back there, they'll be grateful to you.

DLC1VQ01TopicC5
P: We should check back with Isran.
S: I don't even know who that is... if DLC1VQ01RNPC ::MentionedTolan_var is 0
S: And frankly, I need to get home to figure out what's happening.
-> enables DLC1VQ01SeranaTopicC6
S: Yes, he definitely sounds like he knows what to do. if DLC1VQ01RNPC ::BadmouthedTolan_var is 1
S: If you want to waste your time, that's fine. But I've got my own destination in mind. Maybe you could help me get there when you're done?
-> enables DLC1VQ01SeranaTopicC6
S: Maybe he knows what's going on.
S: Look, I'm happy to help you run any errands you need to, but I've got my own destination. Could you help me get there whenever we're done?
-> enables DLC1VQ01SeranaTopicC6

[edit] Bloodline

[edit] Prophet

 Skyrim-Box-TL.gif Skyrim-Box-TR.gif Skyrim-Box-BL.gif Skyrim-Box-BR.gif

[edit] Dawnguard

SR-qico-Dawnguard Dawnguard.png

SR-quest-Prophet (Dawnguard).jpg

[edit] Volkihar

SR-qico-Dawnguard Vampires.png

[edit] Chasing Echoes

SR-quest-Chasing Echoes 01.jpg

[edit] Beyond Death

[edit] Unseen Visions

[edit] Touching the Sky

SR-quest-Touching the Sky 02.jpg
SR-quest-Touching the Sky 03.jpg

[edit] Kindred Judgement

[edit] Combat Dialogue

SR-quest-Beyond Death 01.jpg
Condition Dialogue
Taunting an enemy "What have you got?" "Tough day for you!"
"I still remember how to fight!" "I'm not going to die like this!"
"This won't end well for you!"
Attacking a draugr "Back to dust!"
"How many of you are there?!"
"Too slow!"
Attacking a Falmer "You fight worse than you smell!"
"Disgusting creatures."
"I'm over here!"
Attacking a gargoyle "Come on, stoneskin!"
Attacking Lord Harkon "This day was always coming!"
"It's time for you to suffer!"
"This is what your obsession brings you!"
Attacking a vampire "Sorry it had to be this way!"
"I won't fall for your tricks!"
"Your powers are nothing!"
Attacking a dragon "I'll bring you down!" "Get it on the ground! "
"Kill the beast!" "Get it now while we can!"
Losing sight of an enemy "You can't hide, father!" "Show yourself!"
"Get back here!"
When searching for the enemy "Where did you get to?" "Did you see where he went?"
"Did you see where she went?" "Did you see where it went?"
When giving up the search "Must be gone now." "Ran off, I suppose."
"I was sure I heard something."
After reaquiring the enemy "There you are!" "I knew it!"
"You can't hide from us!" "There you are, father!"
"I knew I heard something!"
Defeating an enemy "That'll teach you."
"Done and done."
"Teamwork, right there."

[edit] Follower Dialogue

Suit yourself.
Of course! Let's go.
Were you looking for me?
If you want me to come along, it has to just be me and you.
I'd... well, I'd come with you, but I don't know if I can trust your friend.
Let me know if you want me along.
Suit yourself.
And now the feeding begins.

Condition Dialogue
Commenting about the weather "Let's move faster. The sun is... it's not great for my skin, if you know what I mean."
"This must be that beautiful Skyrim weather I've always heard about."
"I'm no fan of the sun, but it would be better than this."
"Let's get indoors. Or in a cave. Anywhere, just out of this."
"It'll be good to get out of the sun for a while."
"Good, let's get inside there. The sun is starting to get to me."
In a Dwemer Ruin "Is this a dwarven city? I can't believe they'd let it get so run down."
"I always wondered what the dwarves actually looked like. I hear they're like elves, but with beards."
In a Nordic Ruin "I was always taught to avoid these types of ruins. I think I see why, now."
"Nordic ruins. Even older than I am. I wonder if the draugr are as gullible as they were when I was a girl."
Inside of a cave "I'm okay with the dark, but I've spent more than my share of time in caves already."
Outside of a cave "Another cave. I've spent enough time underground, myself, but if you want to go in, I'm right behind you."
Inside the Soul Cairn "The air, the ground... this is all wrong."
(?) "This is the kind of thing I've been wanting to see. Makes everything else worth it."
Anywhere within The Reach "This land feels... twisted. I'm surprised my father didn't want to live out here."
"I've never seen leaves this color."
"Rocks and valleys, crevices and hiding places. This is the kind of place where hermits and fanatics dwell."
In Riften "These people seem nervous, which makes me nervous."
In Solitude "I'd read stories about the Solitude windmill, but I didn't expect it to be that big!"
"From the castle, you used to just be able to see Solitude over the mountains. It's exactly what I imagined."
In Whiterun "What a curious city. It's so... open."
In Windhelm "I had expected Ysgramor's city to be... bigger."
"They used to call Windhelm, "the City of Kings." In my books anyway."
In Winterhold "...when I was here it wasn't so... crumbly. This used to be a city."
Your Line Serana's Response
Come with me. "Let's go."
"Thought you'd never ask."
I think we should part ways. "You can't get rid of me that easily."

[edit] Bugs

CONFIRM THESE BUGS

  • If you give Serana Potions of Blood and she consumes one while she is your follower, you will lose your vampire stages as if you had used that potion yourself.
  • When Serana is your follower, she may not return to a walking position after sneaking.
  • Serana may get stuck in combat after her target has died. Entering combat again fixes this only as long as the combat persists.
    • Reload a previous save, use the Unrelenting Force shout on her, or attack her until she falls to her knees.
    • A powerful Pacify spell such as Pacify or Harmony also fixes it, but requires the Master of the Mind perk unless she has been cured of her vampirism.
    • Pc22.pngOpen the console, select Serana, then enter disable followed by enable.
  • After being asked to "wait" or being dismissed as a follower, she may not have the option to follow again.
    • Pc22.png To bring back the "Come with me" dialogue after dismissing Serana, enter the code sqv DLC1NPCMentalModel in the console. You are given a long list of information. Scroll down the list using the up and down arrows, and make sure that the following codes: CanFollow_var = True / IsFollowing_var = True / IsWaiting_var = True / TurnOffComeWithMe_var = False / LockedIn_var = False are in order by looking at the false/true (i.e., if LockedIn_var was set to true then you need to put it to false). To do this, enter the following command: setpqv DLC1NPCMentalModel LockedIn_var False. Once you do this you should be able to recruit Serana to be your follower again.
    • To get Serana following again after asking her to "Wait", go somewhere far away (like inside Fort Dawnguard) and wait three to five days.
  • Even after completing Touching the Sky, Serana will sometimes say that she will meet you at Darkfall Cave when dismissed as a follower, though she will never go there. ?
  • Sometimes after completing the main questline for Dawnguard, while visiting a specific place (like Volkihar Courtyard), she will appear out of nowhere and act as if she were your follower even if she wasn't beforehand. If you dismiss her, however, you will never be able to recruit her again as the option "Come with me" will not appear. ?
  • If you have both a dog follower and a humanoid follower when entering the cell to kill Harkon, she will continue to follow you in addition to your other two followers after you've completed the quest. This effectively allows you to have two humanoid followers and a dog. You can dismiss the humanoid follower and acquire another while still keeping Serana as a follower. ?
  • Unlike other followers, the option "I need you to do something." does not appear while conversing with her as a follower. You will need to press and hold E (Pc22.png) or A (Xbox360.png) in order to issue commands to pick up, sleep, attack, etc. ?
  • When you convince Serana to get cured of her vampirism and meet you back at Fort Dawnguard, after the short talk about being cured, she may only reply to dialogue options with "What do you need?" and "Yes?", making it impossible to take her as a follower again. ?
  • Sometimes when Serana is your follower, you will acquire 'vampire skills' and yet not be a vampire (Champion of the Night, Nightstalker's Footsteps and Weakness to Fire). ?
    • To remedy this effect, get infected with vampirism. Then, after telling Serana to wait somewhere, proceed with the quest to cure it.
  • If you bring Serana back to Dimhollow Cavern, she may become totally immune to any attacks. ?
    • Advance the primary questline of the College of Winterhold. The issue will be fixed when Quaranir freezes time.
    • Pc22.png Highlight Serana in the console and type setghost 0.
  • Sometimes when Serana wears her hood outdoors, the game creates a new copy of the hood for her to wear, which will eventually fill up her inventory with a number of identical hoods. ?
    • Pc22.png You can temporarily fix this by opening the console, clicking on Serana, and then typing removeitem xx00E6A0 #, where xx is the code for the Dawnguard DLC (probably 02 or 03) and # is the number of hoods she has (which can be found out by typing showinventory and checking how many she has). Unfortunately, the game will start adding new hoods after that, necessitating using this fix again.

Serana will sometimes wear her hood even when outside. When dismissed, she removes it but puts it back on when you ask her to be your follower again

[edit] Spells

Level
12-19 Raise Zombie Ice Spike
20-27 Reanimate Corpse Ice Spike
28-37 Reanimate Corpse Ice Spike Lightning Bolt
38-47 Revenant Ice Spike Lightning Bolt
48-50 Revenant Ice Storm Chain Lightning

[edit] Images

[edit] DIALOGUES

[edit] DLC1DialogueGenericUniqueVoices

[edit] NormalToAlert

Who's there?

[edit] NormalToCombat

Where'd you come from?!

[edit] AlertToNormal

I was sure I heard something.

[edit] CombatToNormal

Teamwork, right there. not sure what triggers that (DLC1NPCMentalModel = __axisSeriousToPainful)

[edit] DLC1SeranaCureSelfQuest

I'll see you when I'm done. For now, I need to just do this. if spoken to after persuated to cure, but cure not done

P: You're not a vampire anymore?
S: All clean. I feel like I can breathe again for the first time since I was turned.
S: The world is alive, and so am I, for once.

P: I was wondering when I'd see you again.
S: Here I am. Human as ever.
S: It's like the world is alive again. Just like me.

There you are. I'm... I'm back.

[edit] DLC1VQ01RNPC

There are two Dialogues in DLC1VQ01SeranaOpener, "Unh... where is... who sent you here?" and "Unh... who are you?". Both have the same conditions, and I think the former always takes precedence over the latter. I've put the dialogue branch from the former into a table, but left the one from the latter as simple information at the end.


"Unh... where is... who sent you here?"
Who were you expecting? A man named Isran. That's not your concern.
(If you are no Vampire)
"I was expecting someone... like me, at least."
(If you are a Vampire)
"I was expecting someone from my family. I don't recognize you. Are you one of my father's little acolytes?"
"I... don't know who that is." "I think it is, actually."
(If you are no Vampire)
"Is he... like me?"
(If you are a Vampire)
"Is he working for my father?"
(If you are no Vampire)
"Why would someone who isn't... like me... come all the way down here?"
(If you are a Vampire)
"Are you one of my father's little acolytes?"
(If you are no Vampire)
What do you mean, "like you"? Are you a...
"A... can't you tell just from looking at me? A vampire." "Vampire, yes."
(If you are a Vampire)
Who's your father? No, a group called the "Dawnguard" sent me here.
"He's a very powerful man. Or he was at one point. I'm surprised another vampire hasn't heard of him." "That's not a name I know. And it doesn't sound like a name a group of vampires would choose."
How did you know I was a vampire? You're a vampire?
"You think I can't tell my own kind? I smelled you almost before my eyes were open." "Can't you tell your own kind? I smelled you almost before my eyes were open."
The Dawnguard would want me to kill you. Why were you locked away like this?
(If you are no Vampire)
"Not fond of vampires, are they? Well, look. Kill me, you've killed one vampire. But if people are after me, there's something bigger going on. I can help you find out what that is."
(If you are a Vampire)
"Don't think that'll keep them from turning on you eventually. They'll figure out what you are."
Why were you locked away like this?
"That's... complicated. And I'm not totally sure if I can trust you. But if you want to know the whole story, help me get back to my family's home."
As long as you don't get in my way. Where do you need to go?
"I was going to say the same thing to you."
Where do you need to go?
"My family used to live on an island to the west of Solitude. I would guess they still do. By the way... my name is Serana. Good to meet you."

DLC1VQ01SeranaOpener S: Unh... where is... who sent you here?
-> enables DLC1VQ01RNPCWhoTurn, DLC1VQ01RNPCShutUp, DLC1VQ01RNPCMyOwnPerson
S: Unh... who are you?
-> enables DLC1VQ01SeranaDialogueTopicStarter, DLC1VQ01SeranaTopicA2

DLC1VQ01SeranaDialogueTopicStarter
P: Forget me, who are you?
S: My name is Serana. Were you... sent to wake me?
S: Who sent you?
-> enables DLC1VQ01TopicB1, DLC1VQ01TopicB2, DLC1VQ01TopicB3

DLC1VQ01SeranaTopicA2
P: I was sent to retrieve something from this cave.
S: That something... was probably me.
S: My name is Serana. Who sent you here?
-> enables DLC1VQ01TopicB1, DLC1VQ01TopicB2, DLC1VQ01TopicB3

DLC1VQ01SeranaTopicC6
P: Where do you want to go?
S: My family's home is west of Solitude. If you help me get back there, they'll be grateful to you.

DLC1VQ01TopicB1
P: A man named Isran.
S: I... don't know who that is. Did he... mention my father at all?
-> enables DLC1VQ01TopicC1a, DLC1VQ01TopicC1b, DLC1VQ01TopicC1c

DLC1VQ01TopicB2
P: That's not really your business.
S: I see. Where are you taking me, then? Is that much my business?
-> enables DLC1VQ01TopicC2, DLC1VQ01TopicC3, DLC1VQ01TopicC5

DLC1VQ01TopicB3
P: Nobody. I just walked in here.
S: You're lucky to be alive, then. I'm guessing you don't have a plan for where to go next, then?
-> enables DLC1VQ01TopicC2, DLC1VQ01TopicC3, DLC1VQ01TopicC5

DLC1VQ01TopicC1a
P: No. We expected some kind of artifact.
S: And instead you found me. So what's your next step, now that I'm here?
-> enables DLC1VQ01TopicC2, DLC1VQ01TopicC3, DLC1VQ01TopicC5

DLC1VQ01TopicC1b
P: I don't think he knew much of anything
S: Figures I'd be woken by a couple of know-nothings. So where are we off to, now?
-> enables DLC1VQ01TopicC2, DLC1VQ01TopicC3, DLC1VQ01TopicC5

DLC1VQ01TopicC1c
P: Who is your father?
S: He's a... powerful man. Or at least used to be.
S: Are you taking me to him?
-> enables DLC1VQ01TopicC2, DLC1VQ01TopicC3, DLC1VQ01TopicC5

DLC1VQ01TopicC2
P: I wasn't told where to take you.
S: Your lack of planning fills me with confidence.
-> enables DLC1VQ01TopicC3

DLC1VQ01TopicC3
P: Where do you want to go?
S: My family's home is west of Solitude. If you help me get back there, they'll be grateful to you.

DLC1VQ01TopicC5
P: We should check back with Isran.
S: I don't even know who that is... if DLC1VQ01RNPC ::MentionedTolan_var is 0
S: And frankly, I need to get home to figure out what's happening.
-> enables DLC1VQ01SeranaTopicC6
S: Yes, he definitely sounds like he knows what to do. if DLC1VQ01RNPC ::BadmouthedTolan_var is 1
S: If you want to waste your time, that's fine. But I've got my own destination in mind. Maybe you could help me get there when you're done?
-> enables DLC1VQ01SeranaTopicC6
S: Maybe he knows what's going on.
S: Look, I'm happy to help you run any errands you need to, but I've got my own destination. Could you help me get there whenever we're done?
-> enables DLC1VQ01SeranaTopicC6

[edit] DLC1VQ02

[edit] DLC1VQ02SeranaBackground1

only if inside dimhollow crypt

How long were you in there? "Good question. Hard to say. I... I can't really tell. I feel like it was a long time. Who is Skyrim's High King?"

  • Ulfric Stormcloak is the true High King. "I've... never heard of him. Is he well supported?"
  • That's actually a matter for debate. "Oh, wonderful. A war of succession. Good to know the world didn't get boring while I was gone. Who are the contenders?"
  • Elisif of Solitude will be High Queen. "I don't know that name. You say she's Jarl of Solitude? Who supports her?"

The Empire supports Elisif, but there are many in Skyrim loyal to Ulfric. "Empire? What... what empire?" The... Empire. From Cyrodiil. "Cyrodiil is the seat of an empire? I must have been gone longer than I thought. Definitely longer than we planned. Please, let's hurry. I need to get home so I can figure out what's happened.

[edit] DLC1VQ02SeranaBackground2

Why were you locked away? "I'd... rather not get into that with you. If that's all right. I'm sorry, it's not that... it's just that I don't know who I can trust just yet. Let's get to my home, and I'll have a better sense of where we all stand."

[edit] DLC1VQ02SeranaBackground3

If not near Castle Volkihar:
Tell me about your home. "It's on an island near Solitude. Hopefully we can find a boat to take us there. It's my family home. Not the most welcoming place, but depending on who's around, I'll be safe there."

  • Why wouldn't you be safe there? "Let's just say that my mother and father had a bit of a falling out. Don't worry, I'm not in any danger or anything like that. It'll just be more unpleasant to run into my father."
  • Someone you don't want to see? "My father and I don't really get along. Ugh, saying it out loud makes it sound so... common. "Little girl who doesn't get along with her father." Read that story a hundred times."

If near Castle Volkihar:
This is your home? "This is it. Home sweet... castle."

  • Why didn't you tell me it was so huge? "I didn't want you to think I was one of those... you know, the women who just sit in their castle all day? I don't know. Coming from a place like this, well... it's not really me. I hope you can believe that."
  • It's impressive. "It's something all right."

[edit] DLC1VQ02SeranaBackgroundElderScroll

Is that an Elder Scroll? "Yes, it is, and it's mine. "

  • Is it fragile? Do we need to be careful with it? "Ha. Nothing can destroy an Elder Scroll. Worry more about protecting your hide, and let me worry about my things."
  • Why do you have an Elder Scroll? "It's... complicated. I can't really talk about it. I'm sorry."

[edit] DLC1VQ02SeranaStage5Abandoned

"I wasn't sure you'd come back for me. I'm still looking for a guide to get me home. What do you say?"

  • That's why I'm here. Let's go. "I'm right behind you."
  • Another time, maybe. "I'll be here if you change your mind."

[edit] DLC1VQ02RNPCBackAtCamp

"What a wonderful place you've brought me."

  • I don't see you with any better ideas. "Excuse me? I told you we should go to my family's home. Maybe you're finally ready to list to me."
  • I guess we should head towards your family's home, then. "Glad you're finally listening. Come on, let's move."

[edit] DLC1VQ02RNPCPreCastle

I'm not entirely sure about this topic, the links are a bit confusing...

"Hey, so... before we go in there..."

  • What is it? "I wanted to thank you for getting me this far. But after we get in there, I'm going to go my own way for a while."
  • "I think..."
  • "It's not about you! You've been so great in getting me back here."
  • "I know your friends would probably want to kill everything in here. I'm hoping you can show some more control than that. Once we're inside, just keep quiet for a bit. Let me take the lead." (if player is no vampire)
  • "I just need to be alone. For a while. There's a lot of feelings wrapped up in this old place, and I don't think you're quite ready for them. So let me take the lead in there." (if player is a vampire)
  • Are you all right? "I think so. And thanks for asking."
  • What is it now? "Fine, don't worry about it. When we get in, you won't have to babysit about me any more."

[edit] DLC1VQ02RNPCWayOutBranch

Any idea how to get out of here? "Your guess is as good as mine. This place looks pretty different from when I was locked away."

[edit] DLC1VQ02RNPCAfterKillingWrongWayDraugr

  • "So I'm thinking that wasn't the right way."
  • "All right, so obviously not this way, either."

[edit] DLC1VQ02RNPCArrowedExclamationMark

"Is that what passes for security with your lot? I can't say that I'm feeling any more confident."

[edit] DLC1VQ02RNPCBackToCamp

"So this is where your Vigilants came from? No wonder you look so lost all the time."

[edit] DLC1VQ02RNPCFallDownScene

"Well, we're definitely not going to find our way out from here. Do you... know what you're doing?"

[edit] DLC1VQ02RNPCForgottenFallsDelay

"I don't want to either, but you're going to have to jump. I'll be... right behind you. Above you. Just go."

[edit] DLC1VQ02RNPCForgottenFallsDropDownScene

"Is that... oh no. Are we going down there?"

[edit] DLC1VQ02RNPCOnExit

"Ah, it's so good to breathe again!"

  • "Even in this weather, it's better than the cave." (cloudy, fog, overcast or storm)
  • "This weather is incredible." (anything else)

[edit] DLC1VQ02RNPCOutOfPuzzleChamberScene

"This feels like the right way. I was starting to worry."

[edit] DLC1VQ02RNPCPlayerSlowGettingInBoat

"Umm... this is the part where we usually get in the boat. You with me?"

[edit] DLC1VQ02RNPCPlayerStuckAtExit

"Is... everything all right here?"

[edit] DLC1VQ02RNPCSpottingCastle

"That's it, out there to the north. We used to keep a boat around here to get there and back."

[edit] DLC1VQ02SeranaGargoyleWarning

"Look out! Gargoyles!"

[edit] DLC1VQ02SeranaDawnguardScene

"I don't like the feel of this place. I'll wait for you back by the entrance."

[edit] DLC1VQ02SeranaLeverScene

(used???)

"Hang on... could you pull that again? It looks like there's another lever over on the other side. Stay here. I'll go check it out if you open the door back up."

"All right, now pull your lever!"'

[edit] DLC1VQ03Hunter

[edit] DLC1VQ03HunterSeranaStage5

What are you doing here? "I'd rather not be here either, but I needed to talk to you. It's important, so please just listen before your friend, here, loses his patience. It's... well, it's about me. And the Elder Scroll that was buried with me."

  • What about you? "The reason I was down there... and why I had the Elder Scroll."
  • What about the scroll? "The reason I had it... and why I was down there."

What about it? "It all comes back to my father. I'm guessing you figured this part out already, but my father's not exactly a good person. Even by vampire standards. He wasn't always like that, though. There was... a turn. He stumbled onto this obscure prophecy and just kind of lost himself in it."

  • What sort of prophecy? "It's pointless and vague, like all prophecies. The part he latched onto said that vampires would no longer need to fear the sun. That's what he's after. He wants to control the sun, have vampires control the world."
  • What do you mean... "lost himself"? "He just became absorbed... obsessed. It was kind of sick, actually. The prophecy said that vampires would no longer need to fear the sun. For someone who fancied himself as vampire royalty, that's pretty seductive."

"Anyway, my mother and I didn't feel like inviting a war with all of Tamriel, so we tried to stop him. That's why I was sealed away with the Scroll."

  • What's all this have to do with the Dawnguard? "I'm sorry, I had heard there were vampire hunters here. I thought they might want to know about a vampire plot to enslave the rest of the world. Was I wrong?"
  • You took a big risk coming here. "I did. But something about you makes me think I can trust you. I hope I'm not wrong."
  • No, you're right. We just have to convince the others you're on our side. "Well, let's move then. I'm nothing if not persuasive."
  • You want us to help you? "That was the plan, yes. Assuming the rest of them can trust a vampire. Come on, I'll need you to help convince them."

[edit] DLC1VQ03HunterSeranaStage15

"So, in case you didn't notice the giant thing on my back, I have the Elder Scroll with me. Whatever it says, it will have something that can help us stop my father. But of course, neither of us can read it." Who can? "Well, the Moth Priests are the only ones I've heard of who can do it. They spend years preparing before they start reading, though. Not that it helps us anyway, because they're all half a continent away in Cyrodiil."

[edit] DLC1VQ03HunterSeranaStage20

"Any idea how you're going to find a Moth Priest? Skyrim's a pretty big place."

  • Do you have any ideas?
  • Where would a Moth Priest actually go?

"Well, back before I... you know. The College of Winterhold was the first place I'd think to go for any kind of magic or historical thing. The wizards know about all kinds of things that people probably shouldn't know about."

  • "I'd... well, I'd come with you, but I don't know if I can trust your friend. Let me know if you want me along." (If you already have another Follower)
  • "Actually, now that I think of it... I'm going to come along with you. I've been really wanting to get out and explore a bit."

[edit] DLC1VQ03HunterSeranaRejoin

"If you want me to come along, it has to just be me and you." (If you already have another Follower)
"Were you looking for me?"

  • Do you still want to come with me? "Of course! Let's go."
  • Never mind. "Suit yourself."

[edit] DLC1VQ03HunterStage10Scene

Isran: "You hear me? Don't feel like a guest, because you're not. You're a resource. You're an asset. In the meantime, don't make me regret my sudden outburst of tolerance and generosity, because if you do, your friend here is going to pay for it."

Serana: "Thank you for your kindness. I'll remember it the next time I'm feeling hungry."

[edit] DLC1VQ03HunterStage17Scene

Isran: "Some Imperial scholar arrived in Skyrim a few days ago. I was staking out the road when I saw him pass by. Maybe that's your Moth Priest."

Serana: "Do you know where he's staying now?"

Isran: "No, and I'm not going to waste men looking. We're fighting a war against your kind, and I intend to win it. You want to find him, try talking to anyone who'd meet a traveler. Innkeepers and carriage drivers in the big cities maybe. But you're on your own."

[edit] DLC1VQ03HunterHellos

(goes above DLC1VQ03HunterSeranaStage5 I think) "You probably weren't expecting to see me again."

[edit] DLC1VQ03Vampire

[edit] DLC1VQ03VampireSeranaForcegreetEscort

"I'll take this one back to the castle. This will put my father in a great mood. You should come enjoy it while it lasts." I'll meet you back there. "Hey... we did pretty well for ourselves here. Good work."

[edit] DLC1VQ03HunterSeranaRejoin

"If you want me to come along, it has to just be me and you." (If you already have another Follower)
"Were you looking for me?"

  • Do you still want to come with me? "Of course! Let's go."
  • Never mind. "Suit yourself."

[edit] DLC1VQ03VampireStage20SeranaForcegreetBranch

"Any idea how you're going to find a Moth Priest? Skyrim's a pretty big place."

  • Do you have any ideas?
  • Where would a Moth Priest actually go?

"Well, back before I... you know. The College of Winterhold was the first place I'd think to go for any kind of magic or historical thing. The wizards know about all kinds of things that people probably shouldn't know about." The College of Winterhold seems like a good place to start.

  • "I'd... well, I'd come with you, but I don't know if I can trust your friend. Let me know if you want me along." (If you already have another Follower)
  • "Actually, now that I think of it... I'm going to come along with you. I've been really wanting to get out and explore a bit."

[edit] DLC1VQ03VampireHellos

"I think my father wanted to see you. Have you talked to him yet?" (between stage 5 and 20)

[edit] DLC1VQ04

[edit] DLC1VQ04RNPCAreaTriggerBranch

(stage 95) That hurt. "Are you alright? That looked painful." It was. What happened? "Now that I think about it... I should have expected that. Sorry. It's hard to describe. The Soul Cairn is... well, hungry, for lack of a better word. It's trying to take your life essence as payment." So there's no way in, then. "There might be, but I don't think you're going to like it. Vampires aren't counted among the living. I could probably go through there without a problem." Are you saying that I need to become a vampire? "Not your first choice, I'd guess." There has to be another way. "Maybe. We could just "pay the toll" another way. It wants a soul, so we give it a soul. Yours." Wouldn't that kill me? "My mother taught me a trick or two. I could partially soul trap you, and offer that gem to the Ideal Masters. It might be enough to satisfy them. It would make you a bit weaker when we travel through the Soul Cairn, but we might be able to fix that once we're inside. Maybe." Those are my only options? "I'm sorry. I wish I knew a better way, something that would be easier for you. Just know that... whatever path you choose, I won't think any less of you. Sometimes things just have to be done. I know that better than anybody."

[edit] DLC1VQ04RNPCBiteMeBranch

I don't see another way. I'll become a vampire. "Are you sure? I'm willing to turn you, but you need to think it through. You'd become the very thing you've sworn to destroy. I don't know how the Dawnguard will react."

  • You're right. Let me think about it. "I understand. Take your time."
  • I'm ready. "Turning someone is a very... personal thing for vampires. It's intimate. For us. I don't want you to feel like I'm forcing you into this."
    • In that case, I'm glad you're the one doing it. "Let's not waste too much time, then."
    • I understand. "Good."
    • Let's just get it over with. "As you wish."

[edit] DLC1VQ04RNPCBiteMeGoBranchTopic

I'm ready to be turned. "I promise to try and make this as painless as possible. Hold still."

[edit] DLC1VQ04RNPCCourtyardBranch

(stage 30 - 40) What happened to the castle courtyard? "If I had to guess, I'd say the moment mother fled the castle, father went on a rampage. Knowing him, anything at all that reminded him of her was just destroyed." Then he just walled it off. "It appears that way. I suppose he wanted to put the past behind him. Perhaps if he had spent more time with us, he would have recognized the beauty for himself."

[edit] DLC1VQ04RNPCLabBookFoundView

(stage 55) I've found your mother's notes. "You did? Let me see them." What's this "Soul Cairn" that she mentions? "I only know what she told me. She had a theory about soul gems. That the souls inside of them don't just vanish when they're used... they end up in the Soul Cairn." Why did she care where used souls went? "The Soul Cairn is home to very powerful beings. Necromancers send them souls, and receive powers of their own in return. My mother spent a lot of time trying to contact them directly, to travel to the Soul Cairn itself." If she made it there, we'll find her. "That circle in the center of the room is definitely some type of portal. If I'm reading this right, there's a formula here that should give us safe passage into the Soul Cairn." What do we need? "A handful of soul gem shards, some finely-ground bone meal, a good bit of purified void salts... Oh... damn it..." What's wrong? "We're also going to need a sample of her blood. Which... if we could get that, we wouldn't even be trying to do this in the first place." You share her blood. "Hmmm. Not bad. We'd better hope that's good enough. Mistakes with these kinds of portals can be... gruesome. Anyway, enough of that. Let's get started."

  • I already found all of the ingredients. "Oh, good. Well then... let's head over to the portal vessel and I'll do the rest."
  • Are all of those ingredients here? "Oh, definitely. Mother would have plenty of those materials in her laboratory, you just need to find them."

[edit] DLC1VQ04RNPCLabBranch

(stage 45) Ideas? "Let's take a look around. There has to be something here that tells us where she's gone."

  • What exactly are we looking for? "My mother was meticulous about her research. If we can find her notes, there might be some hints in there."
  • Do you think this would help? (Give Journal) "You've found her journal! Let me take a look at it."

-> What's this "Soul Cairn" that she mentions? ...

[edit] DLC1VQ04RNPCLaboatoryBranch

(stage 40) Your mother maintained quite a laboratory. "I had no idea that her laboratory even existed. She had an alchemy setup in her drawing room, but nothing that even comes close to what's here." What did she research? "Looking at the equipment and materials, it looks like she was trying to advance her necromancy." To what end? "I don't know. Certainly not longevity. Kind of a waste of time for a vampire."

[edit] DLC1VQ04RNPCLabPortalBranch

(stage 75) The ingredients are in the vessel. "Then the rest is up to me. Are you ready to go? I'm not entirely sure what this thing is going to do when I add my blood."

  • Can I ask you something first? "Of course. What is it?" -> DLC1VQ04RNPCLabQuestionsBranch
  • I'm ready. "Okay, here goes."
  • I have some preparations to make, first. "I'll be here. Don't take too long, now!"

[edit] DLC1VQ04RNPCLabPortalBranchFollower

(stage 75, if other follower is there) The ingredients are in the vessel. "Look, this whole blood ritual is a bit personal. I'd rather not have a bigger audience than I need to. Could you tell your companion to head home?" You sure? They might prove useful. "We're going to a place I've never been... and we're goind to see my mother. After all these years. I just don't feel comfortable sharing that moment with a total stranger, I'm sorry."

[edit] DLC1VQ04RNPCLabQuestionsBranch

What will you do if we find your mother? "I've been asking myself the same thing since we came back to the castle. She was so sure of what we did to my father, I couldn't help but go along with her. I never thought of the cost."

  • It sounds like she did everything for your sake. "Possibly. I guess even a vampire mother is still a mother. She worried about me. About all of us. But she wanted to get me as far away from my father as possible before he really went over the edge."
  • I don't know what she was thinking. "Neither do I. She always seemed happy, before we heard the prophecy. Then it all changed. She became a different person. They both did."
  • It sounds like she was pretty selfish. "She wasn't, always. But I think you're right. She was practically smirking as we left home. Almost like she was proud of herself. Like she didn't want to just stop my father... she wanted to stick it to him, too."

We won't know until we find her. "Yes... yes, you're right. I'm sorry. I just didn't expect anyone to care how I felt about her. Thank you. Are we ready then?" Let's get that portal open. "All right. Here goes."

[edit] DLC1VQ04RNPCMoondialTLBranch

(stage 30 - 35) 'What's so special about the moondial? "Well, as far as I'm aware it's the only one in existence. The previous owners of the castle had a sundial in the courtyard, and obviously that didn't appeal to my mother. She persuaded an elven artisan to make some improvements. You can see the plates that show the phases of the moons, Masser and Secunda." Does it work? "That's the thing... what's the point of a moondial? I always wondered why she didn't just have the whole thing ripped out. But she loved it. I don't know. I guess it's like having a piece of art, if you're into that sort of thing." So what exactly am I doing to it? "Hard to say. Maybe if we found the missing crests, we could figure it out."

[edit] DLC1VQ04RNPCSoulBranch

Soul trap me. I won't feel right as a vampire. "Are you sure? I'm willing to do it, but you need to think it through. You'll remain mortal, but you'll find yourself weakened within the Soul Cairn."

  • You're right. Let me think about it. "I understand. Take your time."
  • I'm ready. "I know this is difficult for you. I hope you trust me. I'd never do anything that could hurt you."
    • I trust you completely. "Thank you. Let's not waste any more time then."
    • Don't worry about it. "Oh. Good."
    • Let's just get this over with. "As you wish."

[edit] DLC1VQ04RNPCSoulGoBranch

I'm ready to be soul trapped. "I promise to make this as painless as possible. Hold still."

[edit] DLC1VQ04RNPCSoulCairnBranch

Anything you can tell me about the Soul Cairn? "The Soul Cairn is a tiny sliver of Oblivion, the realm of the daedra. It's ruled by unseen beings known as the Ideal Masters." Why was your mother so fascinated by it? "Honestly, I don't know. Necromancers are always interested in souls, though, so that probably has some kind of interest."

[edit] DLC1VQ04RNPCSoulCairnIdealMastersBranch

What exactly are the Ideal Masters? "Nobody really knows. As far as I've heard, no one's seen them and returned to Tamriel to tell about it." Then how are you sure they even exist? "I've read stories. Stories about fools that managed to... communicate with them. You give the Ideal Masters souls, they give you powers to summon the undead. It's all very business-like." Fools? Why do you say that? "Because most of the stories end with the Ideal Masters duping the necromancers, who end up dead or wishing they were dead."

[edit] DLC1VQ04RNPCStartBranch

Are you trying to get my attention? "Do you have a moment to talk?"

  • What's on your mind? "That Moth Priest, Dexion. He said we needed two other Elder Scrolls. I think I know where we can start looking."
  • Can't it wait? "Well, you could waste a lot of time trying to figure out our next move, or you could let me help. Your choice." -> What's on your mind? ...

Why didn't you say something earlier?

  • "Didn't want that lot getting wind of it. Especially my father." (vampire)
  • "Half the people in your little crew would just as soon kill me as talk to me. That doesn't exactly make me want to open up. I got a warmer welcome from my father, and that's saying something."
  • What is it between you two? "Ever since he decided to make that prophecy his calling, we kind of drifted apart."
  • Do you trust Harkon at all?' "It's not a question of trust... he's just obsessed with the prophecy. And from what I could tell, a thousand extra years of obsession haven't made him any better. We should have found him a hobby."
  • Does Harkon even care about you anymore? "You know, I've asked myself the same thing. I thought... I hoped that if he saw me, he might feel something again. But I guess I don't really factor in at this point."

"I don't think he even sees me as his daughter anymore. I'm just... a means to an end." So where is this Elder Scroll? "We need to find my mother, Valerica. She'll definitely know where it is, and if we're lucky, she actually has it herself." You said you didn't know where she went. "The last time I saw her, she said that she'd go somewhere safe... somewhere that my father would never search. Other than that, she wouldn't tell me anything. But the way she said it... "someplace he would never search." It was cryptic, yet she called attention to it."

  • Sounds like she was being cautious. "Maybe. What I can't figure out is why she said it that way."
  • We can't waste time on cryptic clues. "If you have a better lead than this, I'm all ears."
  • Maybe your mother didn't trust you, either. "That's always a possibility. She was almost as obsessed as my father by the time she shut me in. But I can't worry about that now. We need the scroll, and she's our only lead."

"Besides, I can't imagine a single place my father would avoid looking. And he's had all this time, too. Any ideas?"

  • Hiding with the Dawnguard?
    • "They'd be even less welcoming to her than they've been to me. It would have been a bloodbath. And since the Dawnguard are still around, that must not have happened. Any other ideas?" (if dawnguard; return)
    • "I doubt my mother would waste her time with those fools. They probably would have tried to kill her, and that has a way of souring relationships. Any other ideas?" (if vampire; return)
  • Sealed away like you were? "I don't think so. She said she wanted to stay awake in case the situation was resolved. It had to be one of us, and, well, she's so much more powerful than I am. It just made sense for her to be out here. Anything else?" (return)
  • In Castle Volkihar?
    • "Wait... that almost makes sense! There's a courtyard in the castle. I used to help her tend a garden there. All of the ingredients for our potions came from there. She used to say that my father couldn't stand the place. Too... peaceful." (if dawnguard)
    • "Wait... that almost makes sense! I used to help my mother tend a garden in the courtyard here. All of the ingredients for our potions came from there. She used to say that my father couldn't stand the place. Too... peaceful." (if vampire)

Isn't that pretty risky, staying around the castle? "Oh, absolutely. But my mother's not a coward. That is... I don't think we'll actually trip over her there. But it's worth a look."

  • They aren't going to let us use the front door. "True. But I know a way we can get to the courtyard without arousing suspicion." (if dawnguard)
  • How can we get in without your father noticing? "Trust me. I lived here for a very long time and I know every nook and cranny." (if vampire and inside castle volkihar)
  • How can we get in without your father noticing? "Trust me. I lived in that castle for a very long time and I know every nook and cranny."(if vampire and outside castle volkihar)

"There's an unused inlet on the northern side of the island that was used by the previous owners to bring supplies into the castle. An old escape tunnel from the castle exits there. I think that's our way in."

  • Let's go to the castle's secret entrance.
    • "Well, I don't take just anyone into the secret parts of the place I grew up. Get rid of this interloper and you and I can be on our way. I'll wait for you at the dock." (if player has another follower)
    • "Come on. It's just around the side." (if at castle volkihar)
    • "It's around the side of the castle. Let's move."
  • Actually, I have some things to do first. "Don't let me stand in your way, then. I'll be at the dock whenever you're ready."

[edit] DLC1VQ04RNPCValericaView

Were you and Valerica close? "Before my father became obsessed with the prophecy, mother and I spent quite a bit of time together. She was very fond of her alchemical garden in the castle courtyard. She taught me quite a bit about cultivating quality reagents." So you always got along? "Like the best of friends. I would never hesitate to share anything with her." But then it all changed. "It was very sudden. It was almost like one day we were a normal family, and then the next I didn't know who they were. I'd try to visit my mother in the garden, and she'd quickly shoo me away saying she was much too busy." That's why we're headed there? "She had to be up to something in that garden. I'm hoping it's a clue that will tell us where she went."

[edit] =DLC1VQ04CourtyardScene

"We've made it to the courtyard. Oh no... What happened to this place? Everything's been torn down... the whole place looks... well, dead. It's like we're the first to set foot here in centuries. This used to lead into the castle's great hall. It looks like my father had it sealed up. I used to walk through here after evening meals. It was beautiful, once. This was my mother's garden. It... do you know how beautiful something can be when it's tended by a master for hundreds of years? She would have hated to see it like this. Wait... Something's wrong with the moondial here. Some of the crests are missing and the dial is askew. I didn't even know the crests could be removed. Maybe my mother's trying to tell us something?"

[edit] =DLC1VQ04LabScene

"Look at this place. This has to be it! I knew she was deep into necromancy. I mean, she taught me everything I know. But I had no idea she had a setup like this. Look at all this. She must have spent years collecting these components. And what's this thing? I'm not sure about this circle, but it's obviously... something."

[edit] DLC1VQ04StatueDoneScene

"Very clever, mother. Very clever. I've never been in those tunnels before, but I'd bet they run right under the courtyard and into the tower ruins. Well, at least we're getting closer. Let's go."

[edit] =DLC1VQ04WatchPortalScene

"By the blood of my ancestors... She actually did it... created a portal to the Soul Cairn. Incredible."

[edit] DLC1VQ04Goodbyes

"Okay, let's head into the portal." "I'm ready to go when you are." "I know this isn't an easy choice. Take your time." "I'm ready when you are." "All right, here we go." "Just get all of the ingredients into the vessel." "They shouldn't be that hard to find. Shelves, tables... should be easy to find. She wouldn't have hidden them." "I remember she use to keep a small journal. See if you can dig it up." "Turns out my mother was sneakier than I thought. I wonder what she's hiding?" "Look around for the missing crests. Even in this mess, they should stick out." "The moondial definitely wasn't like this the last time I saw it." "I can't wait to see the courtyard again."

[edit] DLC1VQ04Hellos

"Let's go. My mother must be waiting on the other side of that thing." "Have you made up your mind?" "Incredible. Simply incredible." "Get the ingredients in the vessel and let me know when you're ready." "Having trouble finding those ingredients?" "Any luck yet?" "Keep searching for her notes. She probably had a journal or something." "I can't even begin to imagine how much time she spent in this room. Doesn't look too cozy." "We're getting close. I'm sure of it." "If we had the crests, we wouldn't have to keep hanging around this lovely place." "I'm telling you, there's something strange with the moondial." "Yes? What did you need?"

[edit] DLC1VQ08


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