The UESPWiki – Your source for The Elder Scrolls since 1995
[edit] Leveled Creatures Lists
Notes/observations from analyzing all the leveled lists in the CS that contain any type of hostile animal (monsters, mythic animals, predators, etc).
- Monsters/mythic animals: there are multiple leveled lists used in dungeons that contain the following creatures (e.g., "LL1MythicEnemy100"):
- Imp, Troll, Will-o-the-Wisp, Spriggan, Minotaur, Land Dreugh, Ogre
- Animals/predators: there are multiple leveled lists used in dungeons that contain the following creatures (e.g., "LL1Beast100"):
- Wolf, Timber Wolf, Black Bear, Mountain Lion, Brown Bear
- Other animals:
- Rat: Rat is included in the list "LL1Beast100" with the other predators. However, Rat is also defined as a nuisance beast and is added to alot of other leveled lists, in particular "Lair" and "Dry Lair" LL2 lists.
- Mud crab: The other nuisance beast, added to all of the "Wet Lair" LL2 lists.
- Minotaur Lord: Classifying as a monster, although minotaur lords only appear in a few leveled lists with the other monsters (most notably, does appear in the boss leveled list)
- Deer: Never aggressive, but appears in alot of the road/wilderness leveled lists
- Boar: Never found in dungeons, i.e., is not included in the LL1Beast100 list. But does appear in road/wilderness leveled lists
[edit] Summary Table
|
Standard
Monster |
Boss
Monster |
Standard
Animal |
Vampire
Animal |
Mixed |
| Number of Uses |
606 |
24 |
28 |
38 |
237 |
| Monsters |
| Imp |
1 |
1 |
— |
— |
5 |
| Troll |
8 |
6 |
— |
— |
— |
| Will-o-the-Wisp |
11 |
9 |
— |
— |
11 |
| Spriggan |
13 |
10 |
— |
— |
13 |
| Minotaur |
14 |
12 |
— |
— |
— |
| Land Dreugh |
17 |
15 |
— |
— |
— |
| Ogre |
18 |
16 |
— |
— |
— |
| Minotaur Lord |
— |
18 |
— |
— |
— |
| Animals |
| Wolf |
— |
— |
2 |
1 |
1 |
| Timber Wolf |
— |
— |
6 |
4 |
6 |
| Black Bear |
— |
— |
9 |
— |
9 |
| Mountain Lion |
— |
— |
12 |
— |
12 |
| Brown Bear |
— |
— |
16 |
— |
16 |
| Rat |
— |
— |
1 |
1 |
— |
- Standard Monster = LL1MythicEnemy100, LL1MythicEnemy25, LL1MythicEnemy50, LL1MythicEnemy75, LL2MythicEnemyLair100, LL2MythicEnemyLair25, LL2MythicEnemyLair50, LL2MythicEnemyLair75, LL2WildernessMythicEnemyLair50
- Boss Monster = LL1MythicEnemyBossLvl100
- Standard Animal = LL1Beast100, LL1Beast25, LL1Beast50, LL1Beast75, LL2BeastLairDry100, LL2BeastLairDry25, LL2BeastLairDry50, LL2BeastLairDry75, LL2BeastLairWet100, LL2BeastLairWet25, LL2BeastLairWet50, LL2BeastLairWet75
- Vampire Animal = LL0VampireBeast100, LL0VampireBeast25, LL0VampireBeast50, LL0VampireBeast75
- Mixed = FGC08MythicNatureLairDry100, LL1MythicNature100, LL2MythicNatureLairDry100, LL2MythicNatureLairDry25, LL2MythicNatureLairDry50, LL2MythicNatureLairDry75, LL2MythicNatureLairWet100, LL2MythicNatureLairWet25, LL2MythicNatureLairWet50, LL2MythicNatureLairWet75
[edit] Wilderness Lists
|
Farm |
Plain |
Vall |
Swmp |
For |
RainF |
Hill |
High |
ForM |
Mtns |
MSnow |
| Number of Uses |
12 |
312 |
216 |
62 |
321 |
2 |
43 |
54 |
115 |
98 |
30 |
| Monsters |
| Imp |
— |
— |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
3 |
| Troll |
— |
— |
— |
— |
8 |
8 |
— |
— |
— |
— |
— |
| Will-o-the-Wisp |
— |
— |
— |
11 |
— |
— |
— |
— |
— |
— |
— |
| Spriggan |
— |
— |
— |
13 |
13 |
— |
— |
— |
— |
— |
— |
| Minotaur |
— |
— |
— |
— |
— |
— |
14 |
— |
14 |
— |
— |
| Land Dreugh |
— |
— |
— |
17 |
— |
17 |
— |
— |
— |
— |
— |
| Ogre |
— |
— |
— |
— |
— |
— |
18 |
18 |
— |
18 |
18 |
| Minotaur Lord |
— |
— |
— |
— |
— |
— |
— |
— |
— |
— |
— |
| Animals |
| Deer |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
| Wolf |
1 |
1 |
1 |
— |
1 |
— |
1 |
1 |
1 |
1 |
1 |
| Timber Wolf |
6 |
6 |
6 |
— |
6 |
— |
6 |
6 |
6 |
6 |
6 |
| Boar |
— |
7 |
— |
7 |
7 |
7 |
— |
— |
— |
— |
— |
| Black Bear |
— |
— |
— |
— |
9 |
— |
— |
— |
9 |
— |
— |
| Mountain Lion |
12 |
12 |
— |
— |
— |
12 |
— |
12 |
— |
12 |
— |
| Brown Bear |
— |
— |
— |
— |
16 |
— |
— |
— |
16 |
16 |
16 |
| Rat |
1 |
— |
1 |
— |
1 |
1 |
— |
— |
— |
— |
— |
| Mud Crab |
— |
— |
— |
1 |
— |
— |
— |
— |
— |
— |
— |
- Farm = LL1WildernessFarmlands
- Plain = LL1WildernessPlains
- Vall = LL1WildernessValley
- Swmp = LL1WildernessSwamp
- For = LL1WildernessForest
- RainF = LL1WildernessRainforest
- Hill = LL1WildernessHills
- High = LL1WildernessHighlands
- ForM = LL1WildernessForestMountain
- Mtns = LL1WildernessMountains
- MSnow = LL1WildernessMountainsSnow
[edit] Road Lists
|
Farm |
Plain |
Vall |
Swmp |
For |
RainF |
Hill |
High |
ForM |
Mtns |
MSnow |
| Number of Uses |
23 |
24 |
7 |
8 |
21 |
1 |
6 |
6 |
15 |
5 |
1 |
| Monsters |
| Imp |
— |
— |
3 |
— |
— |
— |
1 |
— |
— |
— |
— |
| Troll |
— |
— |
— |
— |
6 |
6 |
— |
— |
— |
— |
— |
| Will-o-the-Wisp |
— |
— |
— |
9 |
— |
— |
— |
— |
— |
— |
— |
| Spriggan |
— |
— |
— |
— |
11 |
— |
— |
— |
— |
— |
— |
| Minotaur |
— |
— |
— |
— |
— |
— |
12 |
— |
12 |
— |
— |
| Land Dreugh |
— |
— |
— |
15 |
— |
15 |
— |
— |
— |
— |
— |
| Ogre |
— |
— |
— |
— |
— |
— |
16 |
16 |
— |
16 |
16 |
| Minotaur Lord |
— |
— |
— |
— |
— |
— |
20 |
— |
18 |
18 |
— |
| Animals |
| Deer |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
— |
| Wolf |
— |
1 |
1 |
— |
1 |
— |
1 |
1 |
1 |
1 |
1 |
| Timber Wolf |
— |
4 |
4 |
— |
4 |
— |
4 |
4 |
— |
4 |
4 |
| Boar |
— |
5 |
— |
— |
5 |
5 |
— |
— |
5 |
— |
— |
| Black Bear |
— |
— |
— |
— |
7 |
— |
— |
— |
7 |
— |
— |
| Mountain Lion |
— |
10 |
— |
— |
— |
10 |
— |
10 |
— |
10 |
— |
| Brown Bear |
— |
— |
— |
— |
14 |
— |
— |
— |
14 |
14 |
14 |
| Rat |
1 |
— |
1 |
— |
— |
1 |
— |
— |
— |
— |
— |
| Mud Crab |
— |
— |
— |
1 |
— |
— |
— |
— |
— |
— |
— |
- Farm = LL1RoadFarmlands
- Plain = LL1RoadPlains
- Vall = LL1RoadValley
- Swmp = LL1RoadSwamp
- For = LL1RoadForest
- RainF = LL1RoadRainforest
- Hill = LL1RoadHills
- High = LL1RoadHighlands
- ForM = LL1RoadForestMountain
- Mtns = LL1RoadMountains
- MSnow = LL1RoadMountainsSnow
- The standard values for animals and monsters are used fairly uniformly throughout the tables except:
- Boss level lists are 2 levels lower
- Road lists are 2 levels lower
- Unicorn companions are 3 to 4 levels lower
- Wolves and Timber wolves also appear in Vampire lairs, at levels 1 and 4 respectively (standard-2)
[edit] Undead Leveled Lists
|
Standard |
Boss |
Bones |
Bones Boss |
Ethereal |
Zombie |
| Number of Uses |
584 |
22 |
150 |
7 |
66 |
48 |
| Skeleton |
1 |
— |
1 |
1 |
— |
— |
| Zombie |
4 |
— |
— |
— |
— |
1 |
| Ghost |
6 |
1 |
— |
— |
1 |
— |
| Skeleton Guardian |
8 |
6 |
8 |
6 |
— |
— |
| Headless Zombie |
10 |
8 |
— |
— |
— |
10 |
| Ancient Ghost |
11 |
9 |
— |
— |
11 |
— |
| Skeleton Hero |
12 |
10 |
12 |
10 |
— |
— |
| Faded Wraith |
14 |
12 |
— |
— |
14 |
— |
| Dread Zombie |
16 |
14 |
— |
— |
— |
16 |
| Skeleton Champion |
17 |
15 |
17 |
15 |
— |
— |
| Wraith |
18 |
16 |
— |
— |
18 |
— |
| Nether Lich |
19 |
17 |
19 |
17 |
— |
— |
| Gloom Wraith |
23 |
21 |
— |
— |
23 |
— |
| Lich |
26 |
23 |
— |
23 |
— |
— |
- Standard = LL1UndeadLvl50, LL1UndeadLvl75
- LL1UndeadLvl100 is identical except Dread Zombie at level 15 (instead of 16)
- Same list except no lichs: LL1Undead100, LL1Undead25, LL1Undead50, LL1Undead75, LL2Tomb100, LL2Tomb25, LL2Tomb50, LL2Tomb75
- Same list except no lichs, with necromancer: LL2NecromancerLair100, LL2NecromancerLair25, LL2NecromancerLair50, LL2NecromancerLair75
- Same list except no lichs, with vampire and vampire animals: LL2VampireLair100, LL2VampireLair25, LL2VampireLair50, LL2VampireLair75
- Boss = LL1UndeadBossLvl100, MG10UndeadBossLvl100
- Bones = LL1UndeadBones100, LL1UndeadBones25, LL1UndeadBones50, LL1UndeadBones75
- Same list except no lichs: LL1SkeletonMelee100, LL1SkeletonMelee25, LL1SkeletonMelee50, LL1SkeletonMelee75, LL1SkeletonMissile100, LL1SkeletonMissile25, LL1SkeletonMissile50, LL1SkeletonMissile75
- Bones Boss = LL1UndeadBonesBossLvl100
- Ethereal = LL1UndeadEthereal100, LL1UndeadEthereal25, LL1UndeadEthereal50, LL1UndeadEthereal75, LL1UndeadEtherealLvl100, LL1UndeadEtherealLvl25, LL1UndeadEtherealLvl50, LL1UndeadEtherealLvl75, LL2UndercroftUndead
- Zombie = LL1UndeadZombie100, LL1UndeadZombie25, LL1UndeadZombie50, LL1UndeadZombie75, LL1UndeadZombieLvl100, LL1UndeadZombieLvl25, LL1UndeadZombieLvl50, LL1UndeadZombieLvl75
- There are many minor variants on the undead lists, but most of them end up equivalent to one of these. (Lichs are not present in all cases; there is one entry in each of LL1UndeadLvl100 and LL1UndeadLvl25 that is off by one level).
- In most cases, if a skeleton is spawned, there is a 2 in 3 chance that the skeleton will be a melee skeleton, and a 1 in 3 chance that the skeleton will be a skeleton archer (all skeletons have both a melee and archer variant).
- However, there are places where the skeleton is specfically melee, or specifically archer. These use the same levels as provided above for Bones (except a lich will never be spawned in these locations).
- Plain wraiths have a 1 in 2 chance of being armed; Faded wraiths have a 1 in 3 chance of being armed; gloom wraiths have a 2 in 3 chance of being armed
- The main exceptions to these lists end up being quest-specific: should the quest-specific cases be added to the main table, or just discussed on the individual cases? (They can all be summarized as 1 to 3 level offsets of the standard cases).
- MG10, MG14: -2 on levels for all undead
- Miscarcand: -1 on levels for most skeletons; -3 on levels for skeleton bosses; -2 on levels for zombies
- MS06: -2 on levels for all undead
- MS27: -1 on levels for most undead, a couple odd exceptions
- TG11: -1 on levels for all undead
[edit] Daedric Leveled Lists
[edit] Daedra
|
Standard |
Conjurer |
Oblivion Gate |
| Number of Uses |
342 |
196 |
107 |
| Stunted Scamp |
1 |
1 |
1 |
| Clannfear Runt |
5 |
5 |
8 |
| Scamp |
7 |
7 |
13 |
| Flame Atronach |
9 |
9 |
10 |
| Clannfear |
13 |
13 |
16 |
| Frost Atronach |
— |
15 |
— |
| Daedroth |
16 |
16 |
18 |
| Spider Daedra |
18 |
18 |
22 |
| Storm Atronach |
19 |
19 |
20 |
| Xivilai |
22 |
22 |
25 |
- Standard = LL1DaedricBeast100, LL1DaedricBeast25, LL1DaedricBeast50, LL1DaedricBeast75, LL1DaedricBeastLvl100, LL1DaedricBeastLvl25, LL1DaedricBeastLvl50, LL1DaedricBeastLvl75
- Conjurer = LL1ConjurerDaeda100, LL1ConjurerDaeda25, LL1ConjurerDaeda50, LL1ConjurerDaeda75, LL1ConjurerDaedaLvl100
- same list, with conjurer: LL2ConjurerLair100, LL2ConjurerLair25, LL2ConjurerLair50, LL2ConjurerLair75, LL2WildernessConjurerLair50
- Oblivion Gate = LL1DaedricBeastOlivionGate100
There are a fair number of quest-specific variants for the daedra:
- Kvatch standard -1, except for in castle where there are only scamps, flame atronachs (level 4 or 5), and daedroth (level 10 or 12)
- MG15: standard -1
- MQ15 Caves: standard -3 to -5
- MQ15 Garden: frost atronach -2 to -5
- MS48: standard -1 (mostly)
- MS94: standard -1 (mostly)
I could generate tables showing exactly what these variants look like, perhaps to include on the quest pages. Does anyone care about the details?
[edit] Dremora
|
Standard |
Boss |
Mage |
| Number of Uses |
75 |
7 |
6 |
| Dremora Churl |
1 |
1 |
1 |
| Dremora Caitiff |
8 |
6 |
8 |
| Dremora Kynval |
11 |
9 |
14 |
| Dremora Kynreeve |
14 |
12 |
11 |
| Dremora Kynmarcher |
17 |
15 |
15 |
| Dremora Markynaz |
21 |
19 |
21 |
| Dremora Valkynaz |
24 |
22 |
24 |
- Standard = LL1Dremora100, LL1Dremora50, LL1Dremora75, LL1DremoraLvl100, LL1DremoraLvl25, LL1DremoraLvl50, LL1DremoraLvl75, LL1DremoraMageLvl100
- LL1Dremora25 is same except Kynmarcher is at level 18 (instead of level 17)
- Boss = LL1DremoraBossLvl100, MS48FinalBattleDremoraBossLvl100
- Mage = LL1DremoraMage100
[edit] Mixed Daedra and Dremora
|
Standard |
Frost
Atronach |
Boss |
Kvatch |
| Number of Uses |
584 |
46 |
16 |
2 |
| Daedra |
| Stunted Scamp |
1 |
1 |
— |
1 |
| Clannfear Runt |
6 |
6 |
— |
— |
| Scamp |
7 |
7 |
5 |
— |
| Flame Atronach |
9 |
9 |
7 |
— |
| Clannfear |
13 |
13 |
11 |
— |
| Frost Atronach |
— |
15 |
13 |
— |
| Daedroth |
16 |
16 |
14 |
— |
| Spider Daedra |
18 |
18 |
16 |
— |
| Storm Atronach |
19 |
19 |
17 |
— |
| Xivilai |
22 |
22 |
20 |
— |
| Dremora |
| Dremora Churl |
5 |
5 |
1 |
2 |
| Dremora Caitiff |
8 |
8 |
6 |
4 |
| Dremora Kynval |
11 |
11 |
9 |
8 |
| Dremora Kynreeve |
14 |
14 |
12 |
11 |
| Dremora Kynmarcher |
17 |
17 |
15 |
14 |
| Dremora Markynaz |
21 |
21 |
19 |
— |
| Dremora Valkynaz |
24 |
24 |
22 |
18 |
- Standard = LL1Daedra100, LL1Daedra25, LL1Daedra50, LL1Daedra75
- Frost Atronach = LL1DaedraLvl100, LL1DaedraLvl25, LL1DaedraLvl75
- LL1DaedraLvl50 is same except Kynreeve is at level 15 (instead of level 14)
- Boss = LL1DaedraBossLvl100
- Kvatch = KvatchTownBossCreature
[edit] Goblins
|
Standard |
Boss |
| Goblin |
1 |
— |
| Goblin Skirmisher |
6 |
1 |
| Goblin Berserker |
10 |
8 |
| Goblin Shaman |
15 |
13 |
| Goblin Warlord |
20 |
18 |
- Standard = LL1Goblin100, LL1Goblin25, LL1Goblin50, LL1Goblin75, LL1GoblinLvl25, LL1GoblinLvl50, LL1GoblinLvl75, LL1GoblinMelee100, LL1GoblinMelee25, LL1GoblinMelee50, LL1GoblinMelee75, LL1GoblinMissile100, LL1GoblinMissile25, LL1GoblinMissile50, LL1GoblinMissile75, LL2GoblinLair100, LL2GoblinLair25, LL2GoblinLair50, LL2GoblinLair75, LL2WildernessGoblinLair50
- Boss = LL1GoblinBossLvl100
[edit] Questions
- Where should this info go on the wiki?
- Is it possible to reorganize some of the creature information to be better aligned with the leveled lists?
- I've included a FormIDs in the table. Should I keep them? Or should I add even more? (In many cases, I've just chosen one representative list, and there are as many as 12 other lists that are basically the same)
- Should I add in how many times each of these lists is used in the game?